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Industrialist (Producer): Difference between revisions

From EVE University Wiki
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== Making Mountains of Molehills (10 of 10) ==
== Making Mountains of Molehills (10 of 10) ==
'''{{co|#9ef37c|Objective:}}''' Manufacture (or otherwise acquire) a Frigate.


'''{{co|#9ef37c|Granted when accepted:}}''' Faction-specific frigate ({{icon|isis amarr|22}}[[Tormentor]] /{{icon|isis caldari|22}}[[Bantam]] /{{icon|isis gallente|22}}[[Navitas]] /{{icon|isis minmatar|22}}[[Burst]]) BPC.
{{Missiondetails
|Name=
|Level=
|Type= Industry
|Objective= Manufacture (or otherwise acquire) a frigate.
|Faction=
|Faction1=
|Faction2=
|Faction3=
|Faction4=
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal2=
|DamageToDeal3=
|DamageToDeal4=
|DamageToResist=
|DamageToResist1=
|DamageToResist2=
|DamageToResist3=
|DamageToResist4=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards= BPC for a frigate ({{icon|isis amarr|22}}[[Tormentor]] /{{icon|isis caldari|22}}[[Bantam]] /{{icon|isis gallente|22}}[[Navitas]] /{{icon|isis minmatar|22}}[[Burst]]) (granted upon accaptance); [[Industrials#T1_Industrials|Fast Industrial]] ship ({{icon|isis amarr|22}}[[Sigil]] /{{icon|isis caldari|22}}[[Badger]] /{{icon|isis gallente|22}}[[Nereus]] /{{icon|isis minmatar|22}}[[Wreathe]])
|StandingLoss=
|Extra=
}}


Your agent gives you a BPC for a Frigate and asks you to manufacture it. You're probably very familiar with the process by now (from, amongst other things, [[#Making Mountains of Molehills (6 of 10)|mission 6]]), but manufacturing a proper frigate will take a few more kinds of minerals, which you can either [[reprocessing|reprocess]] from ore or [[trading|buy from other players]]. Since some of the minerals can only be reprocessed from ores found in low- or null-sec spaces, mining them yourself is quite risky if you're a new player. Should you wish to buy the required minerals, you'll be needing non-trivial amounts (from a new player perspective), so it probably makes sense to check the prices in nearby stations to avoid paying far above their market value. It will probably take a bit of flying around to bring all the minerals to your agent's station.
* The easiest way to complete the mission is to simply turn in the same frigate granted to you when you accept [[Exploration career agent#An Introduction to Cosmic Signatures (2 of 5)|Exploration Career mission 2]]. To do so, [[repackage]] the frigate if it was assembled before handing it in.
* You may also buy the frigate off the market, as usual.
* Actually manufacturing the frigate requires a wide variety of minerals, some of which are reprocessed from ores only found in low-sec or null-sec systems.
* The table below lists the required amount of minerals (note that each BPC could have different material requirements depending on the material efficiency - the table uses 2% material efficiency as given from the agent)


The table below lists the required amount of minerals if you wanted to manufacture the frigate yourself (note that each BPC could have different material requirements depending on the material efficiency - the table uses 2% material efficiency as given from the agent):
{| class="wikitable" style="text-align:center; vertical-align:middle; width:900px"  
 
{| class="wikitable" style="text-align:center; vertical-align:middle; width:800px"  
|+ Minerals Required for Manufacturing Objectives
|+ Minerals Required for Manufacturing Objectives
|- style="font-weight:bold;"
|- style="font-weight:bold;"
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|}
|}


An easier way to complete the mission is to buy a finished frigate off the market, or even better, to simply turn in the same frigate granted to you when you accept [[Exploration career agent#An Introduction to Cosmic Signatures (2 of 5)|the second Exploration Career mission]]. To do the latter, [[repackage]] the frigate if it was assembled before handing it in.
* Note that in EVE manufacturing, time can be exchanged for money and vice-versa. Keep this in mind should you go deeper into manufacturing - you can try to acquire all the necessary materials yourself, or you can pay someone else to do it for you (by buying their ore, minerals, or modules/ships via the market), and it's up to you to find the right balance and make the most of both your time and (in-game) money.
 
This mission nicely illustrates that, in EVE manufacturing, time can be exchanged for money and vice-versa. Keep this in mind should you go deeper into manufacturing - you can try to acquire all the necessary materials yourself, or you can pay someone else to do it for you (by buying their ore, minerals, or modules/ships via the market - remember, in EVE, almost everything has been manufactured by players), and it's up to you to find the right balance and make the most of both your time and (in-game) money.  
 
 


'''{{co|#9ef37c|Reward:}}''' Your race's [[Industrial|Fast Industrial]] ship ({{icon|isis amarr|22}}[[Sigil]] /{{icon|isis caldari|22}}[[Badger]] /{{icon|isis gallente|22}}[[Nereus]] /{{icon|isis minmatar|22}}[[Wreathe]]). These ships are slow and very weak in combat, but can carry large amounts of cargo.  
* The fast industrial ship given out as reward can be useful in moving your ships and other goods to another station in the future. When you fit Expanded Cargohold I to all of the low slots available (4 for {{icon|isis caldari|22}}[[Badger]], 5 for {{icon|isis gallente|22}}[[Nereus]] and {{icon|isis minmatar|22}}[[Wreathe]], and 6 for {{icon|isis amarr|22}}[[Sigil]]), then you can haul at least two frigates (2,500m³ each) or a destroyer (5,000m³) in it.


[[Category:Career Agents]]
[[Category:Career Agents]]