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== A Friend in Need (4 of 10) == | == A Friend in Need (4 of 10) == | ||
{{Missiondetails | |||
|Name= | |||
|Level= | |||
|Type= Encounter | |||
|Objective= Use a remote repair module to repair a friendly ship. | |||
|Faction= | |||
|Faction1= | |||
|Faction2= | |||
|Faction3= | |||
|Faction4= | |||
|DamageToDeal= | |||
|DamageToDeal1= | |||
|DamageToDeal2= | |||
|DamageToDeal3= | |||
|DamageToDeal4= | |||
|DamageToResist= | |||
|DamageToResist1= | |||
|DamageToResist2= | |||
|DamageToResist3= | |||
|DamageToResist4= | |||
|WebPoint= | |||
|EWAR= | |||
|ShipSizeLimit= | |||
|ShipSuggestion= | |||
|Rewards= Remote repair module ({{icon|isis amarr|22}}{{icon|isis gallente|22}}Civilian Small Remote Armor Repairer /{{icon|isis caldari|22}}{{icon|isis minmatar|22}}Civilian Small Remote Shield Booster) (granted upon acceptance); remote repair skillbook ({{icon|isis amarr|22}}{{icon|isis gallente|22}}{{sk|Remote Armor Repair Systems}} /{{icon|isis caldari|22}}{{icon|isis minmatar|22}}{{sk|Shield Emission Systems}}) | |||
|StandingLoss= | |||
|Extra= | |||
}} | |||
* Remote Armor Repairer and Remote Shield Booster repair the armor or shield of another friendly ship. Fit it to your ship. | |||
* Fly to the mission location and locate the "Damaged Vessel". Target-lock and approach it, and once you're in range, activate the remote repair module. After the module completes a cycle, the friendly ship will thank you and warp off. | |||
Fly to the mission location and locate the " | * Repairing other ships in combat (referred to as "[[Guide to Logistics|logistics]]" in EVE) is an important but somewhat specialized part of EVE gameplay. Most fleets (except perhaps the very smallest gangs) will include one or several logistics ships, who will try to keep their fleetmates alive under fire. While this mission gives a very basic introduction, it over-simplifies things perhaps a bit too much. For one thing, the "damaged vessel" wasn't actually damaged (you could see their shield/armor/structure status when you targeted them). Additionally, the mission implies that using your repair module repaired the damaged vessel's warp drive - in reality, there is no way to "damage" a ship's warp drive, although you can (see [[#Your Undivided Attention (3 of 10)|mission 3]]) use modules to temporarily prevent ships from warping away. | ||
Repairing other ships in combat (referred to as "[[Guide to Logistics|logistics]]" in EVE) is an important but somewhat | |||
== The Stand (5 of 10) == | == The Stand (5 of 10) == | ||