Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Kidnappers Strike Part 1-4: Difference between revisions

From EVE University Wiki
Line 67: Line 67:
|ShipSizeLimit=  
|ShipSizeLimit=  
|ShipSuggestion=  
|ShipSuggestion=  
}}
{{MissionBriefing|
We urgently need help intercepting a group of kidnappers who just managed to snatch the niece of our CEO while she was visiting her uncle in this very system. We believe the perpetrators were a gang of mercenaries led by a felon working for an illegal organization called the <Darkonnen/Komni/Maru>. I'll fill you in on the details of that organization in your mission journal.
What I need you to do is capture this agent of theirs, alive if possible. We must have him here for interrogation, for we suspect he is the missing link between the kidnapping and those who are truly responsible for this heinous crime. We need to get to the bottom of which organization stands behind these grave assaults against our people. And it so happens that we know the whereabouts of a certain pirate who has had many dealings with a <Darkonnen/Komni/Maru> agent in the past; we hope this pirate will be able to lead you to the agent. The only catch is that he will most likely require a bit of "convincing" on your part before he parts with the needed information. I'll upload the bookmark to his location into your NeoCom; once you have extracted the information from the middleman, I expect you to find the <Darkonnen/Komni/Maru> agent and bring him back to me.
'''The Darkonnen'''
The Darkonnen is an organization that sprung up from rogue elements within the Khanid Kingdom, starting off as a small band of smugglers operating between lawless space and Khanid-controlled territory. They were renowned for their ruthlessness in dealing with their competitors, eliminating a good deal of small-time criminals within the Kingdom, as well as cleverly eluding the local authorities most of the time. A few years ago, their founder and leader, Michelin Adonnis, was captured by Khanid secret police and sentenced to life in prison for various offenses. His arrest caused a slight setback for the outlawed organization, but in the end it turned out to be not enough to halt their inevitable expansion. Today they are a well known pirate/smuggler network who base their operations in numerous systems in Amarr and Khanid space.
}}
}}


===Pocket 1===
===Pocket 1===
{{MessageBox|Mission Info|This asteroid field has just recently been settled, by a group of pirate freelancers.  A hastily erected mobile habitat floats idly in the midst of the giant rocks, while three groups of mercenary ships lazily orbit various asteroids in defensive positions.  One of the ships clearly has the markings of your target, Drazin Jaruk, who seems to be the leader of this bunch.  You also notice another acceleration gate nearby, which you guess, judging from it's fairly clean exterior, has been only recently installed.  Where it leads to is anyone's guess.|collapsed=yes}}
{{NPCTableHead|Group 1, 25-35km from warp-in}}
{{NPCTableHead|Group 1, 25-35km from warp-in}}
{{NPCTableRow|Frigate|4|Mercenary Fighter}}
{{NPCTableRow|Frigate|4|Mercenary Fighter}}
Line 86: Line 96:


===Pocket 2===
===Pocket 2===
{{MessageBox|Incoming Transmission|I take it that imbecile Drazin led you to us.  Too bad you won't be leaving this area with your ship intact.|collapsed=yes}}
Requires Drazin Keycard ('''consumed on use''') from Habitat structure in Pocket 1.<br>
Requires Drazin Keycard ('''consumed on use''') from Habitat structure in Pocket 1.<br>
There are several versions of this group, depending on the named Cruiser. The Zerak Cheryn version is at 10-20k on warp in and his Gallente cruiser can be extremely harsh at close range and would be best taken out first if you can tank the two webbing frigates. The Kuran 'Scarface' Lonan version (Caldari based) is at 40-50k on warp in & and is easy to tank.<br>
There are several versions of this group, depending on the named Cruiser. The Zerak Cheryn version is at 10-20k on warp in and his Gallente cruiser can be extremely harsh at close range and would be best taken out first if you can tank the two webbing frigates. The Kuran 'Scarface' Lonan version (Caldari based) is at 40-50k on warp in & and is easy to tank.<br>
Line 101: Line 113:
<br>
<br>
<br>
<br>
==Part 4 - Possible Leads==
==Part 4 - Possible Leads==
{{Template:Missiondetails
{{Template:Missiondetails