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The Cost of Greener Grass: Difference between revisions

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{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
name=The Cost of Greener Grass, Level 2
{{Missiondetails
{{Missiondetails
|Level=2
|Level=2
|Type=Encounter
|Type=Encounter
|Objective=
|Objective=Kill the Caldari traitor and his allies; bring the traitor's DNA to your agent.
|Faction=Gallente
|Faction1=Gallente Federation
|Faction1=Gallente
|DamageToDeal=
|DamageToDeal=Kinetic/Thermal
|DamageToResist=
|DamageToResist=Thermal/Kinetic
|WebPoint=
|WebPoint=
|EWAR=
|EWAR=Remote Sensor Dampening
|ShipSizeLimit=
|ShipSizeLimit=
|ShipSuggestion=Cruiser, Battlecruiser
|ShipSuggestion=Cruiser, Battlecruiser
|Rewards=
|Rewards=
|Extra=Sensor Dampening - Federation Manica/Libertus/Nauclarius
|Extra=
}}
}}
{{MissionBriefing
|One of our people has betrayed us and is planning to defect to the Gallente. This particular traitor is fairly high-profile, you see, which makes it difficult for us to act more openly. I need this situation sorted. We have to send a message that any treacherous behavior against the State will have truly dire consequences.


We have been able to locate the traitor's temporary living quarters, which are still in State space and therefore under our jurisdiction. Can you head over there and deal with this, <Character>? I don't want this fool making it to Gallente space alive. Oh, and bring what's left of him back to me, just for certainty's sake.
}}
Blitz:
*Kill two cruisers in Group 1, and Group 2, and Group 5. Loot the DNA, and warp out.


Space type: Deadspace<br>
Recommended generic setup: Fast DPS, Some Tank<br>
===Warp in===
===Warp in===
Group 1 (30km):<br>
{{NPCTableHead|Group 1 (30km)}}
4x Frigate (Federation Insidiator, Federation Praktor Balra)<br>
{{NPCTableRow|Frigate|4|Federation Insidiator/Praktor Balra}}
1x Cruiser (Federation Misthios)<br>
{{NPCTableRow|Cruiser|1|Federation Misthios/Hastatus|trigger=Triggers group 2 when destroyed|drop=Federation Navy Fleet Captain/Command Sergeant Major}}
1x Cruiser (Federation Hastatus)<br>
|}
- Killing two cruisers in the group triggers Group 2<br>
 
Group 2 (30km):<br>
{{NPCTableHead|Group 2 (30km)}}
1x Cruiser (Federation Nauclarius) '''Sensor Damp'''<br>
{{NPCTableRow|Cruiser|1|Federation Nauclarius|note=Attacking triggers Group 3,|trigger=Killing triggers group 5|ewar=Damp}}
- Attacking the Federation Nauclarius triggers Group 3<br>
|}
- Killing the Federation Nauclarius triggers Group 5<br>
Group 3 (30km):<br>
4x Frigate (Federation Manica, Federation Libertus) '''Sensor Damp'''<br>
- Killing the last ship from this spawn triggers Group 4<br>
Group 4 (20km):<br>
3x Cruiser (Federation Hastarius, Federation Loras)<br>
Group 5:<br>
1x Cruiser (Caldari Traitor)<br>
- Strong armor tank<br>


{{NPCTableHead|Group 3 (30km)}}
{{NPCTableRow|Frigate|4|Federation Manica/Libertus|ewar=Damp|trigger=last kill triggers Group 4}}
|}


'''Bounties:'''<br>
{{NPCTableHead|Group 4 (20km)}}
0 ISK
{{NPCTableRow|Cruiser|3|Federation Hastarius/Federation Loras}}
|}


'''Tags:'''<br>
{{NPCTableHead|Group 5}}
(only from cruisers)
{{NPCTableRow|Cruiser|1|Caldari Traitor}}
2x Federation Navy Fleet Captain
|}
2x Federation Navy Command Sergant Major


'''Blitz:'''<br>
Kill two cruisers in Group 1, and Group 2, and Group 5. Loot the DNA, and warp out.


'''Mineable Asteroids:'''<br>
'''Bounties:'''
13x Veldspar<br>
??? ISK


'''Structures:'''<br>
About a dozen; Battery, Elevator, Lookouts dropped nothing
'''Hint:'''<br>
- Most ships stay 5km-8km, a couple cruisers stay 20km, plan accordingly.<br>
{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]
[[Category:Mission reports]]