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m Change some heading levels to get the correct sub headers. House keeping to improve readability for editors |
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{{NPCTableCSS}}All listed beacons' ship limits, except for Core Military beacons, are judged by the security class of the system in which they appear in. | {{NPCTableCSS}} | ||
==Abandoned Battlefield== | All listed beacons' ship limits, except for Core Military beacons, are judged by the security class of the system in which they appear in. | ||
== Abandoned Battlefield == | |||
This is a beacon in lowsec that can appear anywhere. There is only one wave of rats that spawn. | This is a beacon in lowsec that can appear anywhere. There is only one wave of rats that spawn. | ||
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|} | |} | ||
==Derelict Ruins== | == Derelict Ruins == | ||
Like the abandoned battlefield, only one wave of rats spawn, but deal ~100 DPS if a player warps at 0 on them. | Like the abandoned battlefield, only one wave of rats spawn, but deal ~100 DPS if a player warps at 0 on them. | ||
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|} | |} | ||
===Nullsec variant=== | === Nullsec variant === | ||
{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Battlecruiser|2|Corelatis Captain Sentry/High Captain}} | {{NPCTableRow|Battlecruiser|2|Corelatis Captain Sentry/High Captain}} | ||
{{NPCTableRow|Battleship|2|Core Baron/Commodore}} | {{NPCTableRow|Battleship|2|Core Baron/Commodore}} | ||
|} | |} | ||
==Proven Loyalty== | |||
== Proven Loyalty == | |||
Unlike the previous two sites, this site only appears in the Gallente-Caldari warzone and is a Core Military beacon. | Unlike the previous two sites, this site only appears in the Gallente-Caldari warzone and is a Core Military beacon. | ||
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The rats in the first pocket will aggress even if the player does not attack or is not in a militia. | The rats in the first pocket will aggress even if the player does not attack or is not in a militia. | ||
==First Pocket== | === First Pocket === | ||
{{NPCTableHead|Defending group(spread out around area, will auto-aggro)}} | {{NPCTableHead|Defending group(spread out around area, will auto-aggro)}} | ||
{{NPCTableRow|Frigate|10-12|Federation Praktor/Manchura/Arcus}} | {{NPCTableRow|Frigate|10-12|Federation Praktor/Manchura/Arcus}} | ||
|} | |} | ||
==Rewards== | === Rewards === | ||
It is currently uncertain what the current rewards are, but Caldari militia members will likely earn LP for their faction. | It is currently uncertain what the current rewards are, but Caldari militia members will likely earn LP for their faction. | ||
==Abandoned Ship Yard(Highsec Blood Raider type)== | == Abandoned Ship Yard(Highsec Blood Raider type) == | ||
This combat site appears in both lowsec and highsec(confirmed in Genesis region) as a warpable beacon. | This combat site appears in both lowsec and highsec(confirmed in Genesis region) as a warpable beacon. | ||
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|} | |} | ||
==Abandoned Research Outpost(Caldari highsec)== | == Abandoned Research Outpost(Caldari highsec) == | ||
A very easy combat site, soloable in a T1 frigate. | A very easy combat site, soloable in a T1 frigate. | ||
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|} | |} | ||
==Ruined Minmatar Outpost(highsec variant)== | == Ruined Minmatar Outpost(highsec variant) == | ||
Easy Blood Raider combat beacon, appears in Blood infested regions. | Easy Blood Raider combat beacon, appears in Blood infested regions. | ||
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|} | |} | ||
==Natural Phenomena== | == Natural Phenomena == | ||
A Serpentis combat beacon that features a large stone formation and a massive blue cloud. | A Serpentis combat beacon that features a large stone formation and a massive blue cloud. | ||
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{{NPCTableRow|Destroyer|3|Corelior Trooper/Soldier}} | {{NPCTableRow|Destroyer|3|Corelior Trooper/Soldier}} | ||
|} | |} | ||
==Minmatar Sculpture== | |||
== Minmatar Sculpture == | |||
Angel Cartel site in Minmatar space. | Angel Cartel site in Minmatar space. | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
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{{NPCTableRow|Structure|1|Minmatar Sculpture|note=Renamed Asteroid Colony- Small & Flat}} | {{NPCTableRow|Structure|1|Minmatar Sculpture|note=Renamed Asteroid Colony- Small & Flat}} | ||
|} | |} | ||
==Forgotten Amarr Outpost (Highsec Sansha type)== | |||
== Forgotten Amarr Outpost (Highsec Sansha type) == | |||
{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Frigate|1-2|Centii Plague|ewar=TD}} | {{NPCTableRow|Frigate|1-2|Centii Plague|ewar=TD}} | ||
{{NPCTableRow|Destroyer|1-2|Centior Cannibal/Misshape}} | {{NPCTableRow|Destroyer|1-2|Centior Cannibal/Misshape}} | ||
|} | |} | ||
==Quarantined Blood Raider Sanctuary== | |||
== Quarantined Blood Raider Sanctuary == | |||
{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Frigate|3|Corpii Reaver/Engraver}} | {{NPCTableRow|Frigate|3|Corpii Reaver/Engraver}} | ||
{{NPCTableRow|Cruiser|4|Corpum Arch Reaver/Engraver}} | {{NPCTableRow|Cruiser|4|Corpum Arch Reaver/Engraver}} | ||
|} | |} | ||
==Abandoned Mining Colony (Low-sec Sansha type)== | |||
== Abandoned Mining Colony (Low-sec Sansha type) == | |||
{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Destroyer|3-4|Centior Cannibal/Misshape}} | {{NPCTableRow|Destroyer|3-4|Centior Cannibal/Misshape}} | ||
{{NPCTableRow|Battlecruiser|2-3|Centatis Phantasm/Specter}} | {{NPCTableRow|Battlecruiser|2-3|Centatis Phantasm/Specter}} | ||
|} | |} | ||
==Abandoned Caldari Outpost (HighSec)== | |||
Hardest HS combat beacon. | == Abandoned Caldari Outpost (HighSec) == | ||
Hardest HS combat beacon. <!-- HS means HighSec ? --> | |||
{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Destroyer|4|Pithior Guerilla/Renegade}} | {{NPCTableRow|Destroyer|4|Pithior Guerilla/Renegade}} | ||