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Combat beacons in lowsec: Difference between revisions

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m Change some heading levels to get the correct sub headers. House keeping to improve readability for editors
 
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{{NPCTableCSS}}All listed beacons' ship limits, except for Core Military beacons, are judged by the security class of the system in which they appear in.
{{NPCTableCSS}}
==Abandoned Battlefield==
All listed beacons' ship limits, except for Core Military beacons, are judged by the security class of the system in which they appear in.
 
== Abandoned Battlefield ==
This is a beacon in lowsec that can appear anywhere.  There is only one wave of rats that spawn.
This is a beacon in lowsec that can appear anywhere.  There is only one wave of rats that spawn.


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==Derelict Ruins==
== Derelict Ruins ==
Like the abandoned battlefield, only one wave of rats spawn, but deal ~100 DPS if a player warps at 0 on them.
Like the abandoned battlefield, only one wave of rats spawn, but deal ~100 DPS if a player warps at 0 on them.


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===Nullsec variant===
=== Nullsec variant ===
 
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Battlecruiser|2|Corelatis Captain Sentry/High Captain}}
{{NPCTableRow|Battlecruiser|2|Corelatis Captain Sentry/High Captain}}
{{NPCTableRow|Battleship|2|Core Baron/Commodore}}
{{NPCTableRow|Battleship|2|Core Baron/Commodore}}
|}
|}
==Proven Loyalty==
 
== Proven Loyalty ==
Unlike the previous two sites, this site only appears in the Gallente-Caldari warzone and is a Core Military beacon.
Unlike the previous two sites, this site only appears in the Gallente-Caldari warzone and is a Core Military beacon.


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The rats in the first pocket will aggress even if the player does not attack or is not in a militia.
The rats in the first pocket will aggress even if the player does not attack or is not in a militia.


==First Pocket==
=== First Pocket ===
{{NPCTableHead|Defending group(spread out around area, will auto-aggro)}}
{{NPCTableHead|Defending group(spread out around area, will auto-aggro)}}
{{NPCTableRow|Frigate|10-12|Federation Praktor/Manchura/Arcus}}
{{NPCTableRow|Frigate|10-12|Federation Praktor/Manchura/Arcus}}
|}
|}


==Rewards==
=== Rewards ===
It is currently uncertain what the current rewards are, but Caldari militia members will likely earn LP for their faction.
It is currently uncertain what the current rewards are, but Caldari militia members will likely earn LP for their faction.


==Abandoned Ship Yard(Highsec Blood Raider type)==
== Abandoned Ship Yard(Highsec Blood Raider type) ==
This combat site appears in both lowsec and highsec(confirmed in Genesis region) as a warpable beacon.
This combat site appears in both lowsec and highsec(confirmed in Genesis region) as a warpable beacon.


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==Abandoned Research Outpost(Caldari highsec)==
== Abandoned Research Outpost(Caldari highsec) ==
A very easy combat site, soloable in a T1 frigate.
A very easy combat site, soloable in a T1 frigate.


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==Ruined Minmatar Outpost(highsec variant)==
== Ruined Minmatar Outpost(highsec variant) ==
Easy Blood Raider combat beacon, appears in Blood infested regions.
Easy Blood Raider combat beacon, appears in Blood infested regions.


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==Natural Phenomena==
== Natural Phenomena ==
A Serpentis combat beacon that features a large stone formation and a massive blue cloud.
A Serpentis combat beacon that features a large stone formation and a massive blue cloud.


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{{NPCTableRow|Destroyer|3|Corelior Trooper/Soldier}}
{{NPCTableRow|Destroyer|3|Corelior Trooper/Soldier}}
|}
|}
==Minmatar Sculpture==
 
== Minmatar Sculpture ==
Angel Cartel site in Minmatar space.
Angel Cartel site in Minmatar space.
{{NPCTableHead|}}
{{NPCTableHead|}}
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{{NPCTableRow|Structure|1|Minmatar Sculpture|note=Renamed Asteroid Colony- Small & Flat}}
{{NPCTableRow|Structure|1|Minmatar Sculpture|note=Renamed Asteroid Colony- Small & Flat}}
|}
|}
==Forgotten Amarr Outpost (Highsec Sansha type)==
 
== Forgotten Amarr Outpost (Highsec Sansha type) ==
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Frigate|1-2|Centii Plague|ewar=TD}}
{{NPCTableRow|Frigate|1-2|Centii Plague|ewar=TD}}
{{NPCTableRow|Destroyer|1-2|Centior Cannibal/Misshape}}
{{NPCTableRow|Destroyer|1-2|Centior Cannibal/Misshape}}
|}
|}
==Quarantined Blood Raider Sanctuary==
 
== Quarantined Blood Raider Sanctuary ==
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Frigate|3|Corpii Reaver/Engraver}}
{{NPCTableRow|Frigate|3|Corpii Reaver/Engraver}}
{{NPCTableRow|Cruiser|4|Corpum Arch Reaver/Engraver}}
{{NPCTableRow|Cruiser|4|Corpum Arch Reaver/Engraver}}
|}
|}
==Abandoned Mining Colony (Low-sec Sansha type)==
 
== Abandoned Mining Colony (Low-sec Sansha type) ==
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Destroyer|3-4|Centior Cannibal/Misshape}}
{{NPCTableRow|Destroyer|3-4|Centior Cannibal/Misshape}}
{{NPCTableRow|Battlecruiser|2-3|Centatis Phantasm/Specter}}
{{NPCTableRow|Battlecruiser|2-3|Centatis Phantasm/Specter}}
|}
|}
==Abandoned Caldari Outpost (HighSec)==
 
Hardest HS combat beacon.
== Abandoned Caldari Outpost (HighSec) ==
Hardest HS combat beacon. <!-- HS means HighSec ? -->
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Destroyer|4|Pithior Guerilla/Renegade}}
{{NPCTableRow|Destroyer|4|Pithior Guerilla/Renegade}}