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The Rookie's Guide to Fleet Ops: Difference between revisions

From EVE University Wiki
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<li>Get ready to be podded. If you have implants, either make sure you can afford to lose them, or get into a jump clone. <br/> <br/>
<li>Get ready to be podded. If you have implants, either make sure you can afford to lose them, or get into a jump clone. <br/> <br/>


We have enough standing with one of the Khanid corps, Khanid Innovation and one of the Caldari corps, Wiyrkomi Peace Corps. <br/><br/>
We have enough standing with one of the Khanid corps, Khanid Innovation and one of the Caldari corps, Wiyrkomi Peace Corps. <br/><br/>
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*Lonetrek/Haurala/Erenta/Erenta V - Wiyrkomi Peace Corps Logistic Support - 26 jumps from Aldrat
*Lonetrek/Haurala/Erenta/Erenta V - Wiyrkomi Peace Corps Logistic Support - 26 jumps from Aldrat
*Lonetrek/Kaala/Akonoinen/Akonoinen VI - Wiyrkomi Peace Corps Logistic Support - 27 jumps from Aldrat
*Lonetrek/Kaala/Akonoinen/Akonoinen VI - Wiyrkomi Peace Corps Logistic Support - 27 jumps from Aldrat
*Lonetrek/Makiriemi/Isikano/Isikano IX - Moon 11 - Wiyrkomi Peace Corps Logistic Support - 25 jumps from Aldrat <br/><br/></li>
*Lonetrek/Makiriemi/Isikano/Isikano IX - Moon 11 - Wiyrkomi Peace Corps Logistic Support - 25 jumps from Aldrat <br/><br/>


[http://www.eve-ivy.com/wiki/index.php?title=Jump_Clones Jump Clone Guide]<br/><br/></li>


<li>Get into a ship you can fly well in pvp, and can afford to lose. If you're a rookie, that is probably a frigate. You can fly a frigate and still contribute significantly if you have the skills and modules necessary to tackle or EW. Even if you're young and dont have the skills yet, dont worry about it and come along in a cheap frigate for the experience. Tacklers and EW frigates are effective with cheap tech 1 modules fitted. Destroyers can be used in specialized fleets, but in most Uni fleets a frigate tackler or EW would be preferrable if you cant handle a DD cruiser yet. Take note that flying a Damage Dealer ship for PVP requires more skills than for PVE. Flying a DD cruiser well means having the cruiser skill at 4, and the relevant gunnery or missile support skills at 3 or 4. EW cruisers have lower skill requirements than DD cruisers.<br/><br/>
<li>Get into a ship you can fly well in pvp, and can afford to lose. If you're a rookie, that is probably a frigate. You can fly a frigate and still contribute significantly if you have the skills and modules necessary to tackle or EW. Even if you're young and dont have the skills yet, dont worry about it and come along in a cheap frigate for the experience. Tacklers and EW frigates are effective with cheap tech 1 modules fitted. Destroyers can be used in specialized fleets, but in most Uni fleets a frigate tackler or EW would be preferrable if you cant handle a DD cruiser yet. Take note that flying a Damage Dealer ship for PVP requires more skills than for PVE. Flying a DD cruiser well means having the cruiser skill at 4, and the relevant gunnery or missile support skills at 3 or 4. EW cruisers have lower skill requirements than DD cruisers.<br/><br/>