Difference between revisions of "Violent Expulsion (Thukker Tribe)"
From EVE University Wiki
Frazer Fett (talk | contribs) m |
m (Bot: Adding category Security missions; cosmetic changes) |
||
Line 25: | Line 25: | ||
}} | }} | ||
− | ===Single Pocket=== | + | === Single Pocket === |
{{NPCTableHead|Initial Group, 15km}} | {{NPCTableHead|Initial Group, 15km}} | ||
Line 38: | Line 38: | ||
{{Missionrelated}} | {{Missionrelated}} | ||
+ | |||
[[Category:Mission reports]] | [[Category:Mission reports]] | ||
+ | [[Category:Security missions]] |
Revision as of 13:32, 27 August 2022
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Level | 1 |
Type | Encounter |
Faction | Thukker Tribe |
Best damage to deal | Ex Kin |
Damage to resist | Ex Kin |
Ship suggestion | Destroyer |
Standing loss | -4.0% (Thukker Tribe) for ship kill |
Mission briefing |
---|
Yes. Minmatar heathens, and pirates as well. As if we don't have enough to worry about with Blood Raider pirates, Gallente political maneuvering, and our own houses trying to screw each other over. We don't need a bunch of bloodthirsty savages coming in here and causing more trouble.
The Thukker raiders have taken residence in <system>. So far they've only hit soft targets, passing industrials and the like. They haven't gotten brave enough to try for a station. And, thanks to you, we won't let them live that long. Head out to their hiding spot. Wipe the savages out. All of Creation will be a safer place for their deaths. And remain wary. I smell the Minmatar "government" behind all this. |
Single Pocket
Initial Group, 15km
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Thukker Mercenary Rookie | ||||
1 x Frigate Thukker Mercenary Fighter |
1st Reinforcement
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Thukker Mercenary Fighter |
|