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Sivaira Chen (talk | contribs) No edit summary |
→Skill Details: Text for Afterburner skill mischaracterized its effects. Clarified after testing. |
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|reqIV=Tech 2 Afterburners | |reqIV=Tech 2 Afterburners | ||
|price=20K | |price=20K | ||
|notes= | |notes=The reduction in "duration" means that each afterburner cycle lasts less time. A shorter cycle means more tactical flexibility, letting you more easily switch between speed and fast alignment. Faster cycles also mean higher capacitor use, but this is more than balanced out by the additional 10% reduction in capacitor use per level. Most pilots train this to III as a prerequisite for {{sk|High Speed Maneuvering}} (and MWDs); if you use ABs a lot (deadspace PvE, armour HACs or solo PvP frigate work, for example) then pump more SP into this skill—together with {{sk|Fuel Conservation}} it can lower AB cap consumption to pretty negligible levels.<br> | ||
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