Difference between revisions of "Illegal Activity (Level 2) (3 of 3)"

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m (Add Missionrelated and category)
m (Move the ISK reward out of the {{MIssiondetails}}. The reward line there is intended for "special" rewards. Also the ISK rewards are not a fixed value. Add standing loss info. Add {{MessageBox}}. Split the Roden convoy to its own NPCTable As it warps in later/)
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{{Missiondetails
 
{{Missiondetails
|Level=2
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|Level= 2
|Type=Encounter
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|Type= Encounter
|Objective=Find a way to get through the acceleration gate. When you are at the other side wait until the Roden Shipyard convoy arrives, then destroy it.
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|Objective= Find a way to get through the acceleration gate. When you are at the other side wait until the Roden Shipyard convoy arrives, then destroy it.
|Faction1=Gallente Federation
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|Faction1= Gallente Federation
 
|DamageToDeal=  
 
|DamageToDeal=  
|DamageToResist=
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|DamageToResist=  
|WebPoint=
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|WebPoint=  
|EWAR=
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|EWAR=  
|ShipSizeLimit=
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|ShipSizeLimit=  
|ShipSuggestion=
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|ShipSuggestion=  
|Rewards=150k ISK + 135k ISK (time bonus)
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|Rewards=  
|StandingLoss=
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|StandingLoss= Small Gallente loss for killing the R.S. officer and a substantial loss for ship kill in the pocket.
 
|Extra=
 
|Extra=
 
}}
 
}}
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When you arrive at the warp-in point after using the acceleration gate hidden inside the anomaly, I want you to neutralize any hostiles you find. I'm especially keen on finding out what these convoys have been transporting, so if you see one then destroy it. I'll send someone else to pick up the pieces after you're done, so don't leave any survivors.
 
When you arrive at the warp-in point after using the acceleration gate hidden inside the anomaly, I want you to neutralize any hostiles you find. I'm especially keen on finding out what these convoys have been transporting, so if you see one then destroy it. I'll send someone else to pick up the pieces after you're done, so don't leave any survivors.
 
}}
 
}}
 +
'''Blitz:''' Kill the R.S. Officer and loot his passcard, then kill the Roden Shipyard couriers.
  
*'''Blitz:''' Kill then loot the R.S. Officer, then kill the Roden Shipyard Courier.
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=== Warp-in ===
 
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{{MessageBox|Pop-up: Incomming Transmission
{{NPCTableHead|Warp-in}}
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|Who are you?! Where are the guards?  You’ll tell me exactly what happened here this instant!
{{NPCTableRow|Cruiser|1|R.S. Officer [Federation Navy Officer Vexor]|drop=R.S. Officer Passcard (required for activating acceleration gate)}}
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|collapsed= yes}}
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{{NPCTableHead}}
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{{NPCTableRow|Cruiser|1|R.S. Officer [Federation Navy Officer Vexor]|drop= R.S. Officer's Passcard (required for activating the acceleration gate)}}
 
|}
 
|}
  
===2nd Pocket===
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=== Pocket ===
{{NPCTableHead|}}
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Groups A, B and C are in a "circle" around the warp-in point about 90 degrees separated. Groups D and E are in the fourth direction, separated from each other. The convoy warps in at about the middle of groups D and E but closer to the warp-in point.
{{NPCTableSeparator|1st Group (10km)}}
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{{NPCTableHead|On grid}}
 +
{{NPCTableSeparator|Group A (10-30km)}}
 
{{NPCTableRow|Sentry|1|Gallente Sentry Gun}}
 
{{NPCTableRow|Sentry|1|Gallente Sentry Gun}}
 
{{NPCTableRow|Frigate|1|Federation Navy Soldier}}
 
{{NPCTableRow|Frigate|1|Federation Navy Soldier}}
{{NPCTableSeparator|2nd Group (10km)}}
+
 
 +
{{NPCTableSeparator|Group B (10km-30)}}
 
{{NPCTableRow|Sentry|1|Gallente Sentry Gun}}
 
{{NPCTableRow|Sentry|1|Gallente Sentry Gun}}
 
{{NPCTableRow|Frigate|1|Federation Navy Soldier}}
 
{{NPCTableRow|Frigate|1|Federation Navy Soldier}}
{{NPCTableSeparator|3rd Group (10km)}}
+
 
 +
{{NPCTableSeparator|Group C (10-30km)}}
 
{{NPCTableRow|Sentry|1|Gallente Sentry Gun}}
 
{{NPCTableRow|Sentry|1|Gallente Sentry Gun}}
 
{{NPCTableRow|Frigate|1|Federation Navy Soldier}}
 
{{NPCTableRow|Frigate|1|Federation Navy Soldier}}
{{NPCTableSeparator|4th Group (65km)}}
 
{{NPCTableRow|Frigate|8|Convoy Escort Soldier/Maulus}}
 
{{NPCTableRow|Industrial|2|Roden Shipyard Courier|note=Mission Objective}}
 
{{NPCTableSeparator|5th Group (90km)}}
 
{{NPCTableRow|Frigate|9|Federation Navy Maulus}}
 
{{NPCTableSeparator|6th Group (90km)}}
 
{{NPCTableRow|Frigate|9|Federation Navy Atron}}
 
|}
 
  
==Loot==
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{{NPCTableSeparator|Group D (90-100km)}}
 +
{{NPCTableRow|Frigate|9|Federation Navy Atron/Maulus}}
  
Insignia's: ~500k ISK
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{{NPCTableSeparator|Group E (90-100km)}}
 +
{{NPCTableRow|Frigate|9|Federation Navy Atron/Maulus}}
 +
|}
  
Other loot (Modules, etc): ~100k ISK
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{{NPCTableHead|Roden Shipyard convoy (Warps in after a couple of minutes)}}
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{{NPCTableRow|Frigate|8|Convoy Escort Soldier/Maulus}}
 +
{{NPCTableRow|Industrial|2|Roden Shipyard Courier [Gallente Transport]|note= Mission objective}}
 +
|}
 +
== Loot and rewards ==
 +
* Reward: ~138-150k ISK
 +
* Time bonus: ~135-154k ISK
 +
* Federal Navy Insignia's: ~500k ISK
 +
* Other loot (Modules, etc): ~100k ISK
  
 
<noinclude>{{Missionrelated}}
 
<noinclude>{{Missionrelated}}
 
[[Category:Missions]][[Category:Mission reports]]</noinclude>
 
[[Category:Missions]][[Category:Mission reports]]</noinclude>

Revision as of 13:27, 17 March 2022



Level 2
Type Encounter
Objective Find a way to get through the acceleration gate. When you are at the other side wait until the Roden Shipyard convoy arrives, then destroy it.
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Standing loss Small Gallente loss for killing the R.S. officer and a substantial loss for ship kill in the pocket.
Mission briefing
Since you found the acceleration gate in your last mission, I believe you're the most suited to take a look at what's at the other side. I've received reports of Gallente convoys traveling to and from the area you discovered, but never realized there was a connection until your discovery. So this might be a hidden base of some sort, who knows. But it's for you to find out.

When you arrive at the warp-in point after using the acceleration gate hidden inside the anomaly, I want you to neutralize any hostiles you find. I'm especially keen on finding out what these convoys have been transporting, so if you see one then destroy it. I'll send someone else to pick up the pieces after you're done, so don't leave any survivors.

Blitz: Kill the R.S. Officer and loot his passcard, then kill the Roden Shipyard couriers.

Warp-in

Pop-up: Incomming Transmission
Who are you?! Where are the guards? You’ll tell me exactly what happened here this instant!
WD EWAR L


Cruiser 1 x Cruiser R.S. Officer [Federation Navy Officer Vexor] R.S. Officer's Passcard (required for activating the acceleration gate)

Pocket

Groups A, B and C are in a "circle" around the warp-in point about 90 degrees separated. Groups D and E are in the fourth direction, separated from each other. The convoy warps in at about the middle of groups D and E but closer to the warp-in point.

On grid
WD EWAR L
Group A (10-30km)
Sentry 1 x Sentry Gallente Sentry Gun
Frigate 1 x Frigate Federation Navy Soldier
Group B (10km-30)
Sentry 1 x Sentry Gallente Sentry Gun
Frigate 1 x Frigate Federation Navy Soldier
Group C (10-30km)
Sentry 1 x Sentry Gallente Sentry Gun
Frigate 1 x Frigate Federation Navy Soldier
Group D (90-100km)
Frigate 9 x Frigate Federation Navy Atron/Maulus
Group E (90-100km)
Frigate 9 x Frigate Federation Navy Atron/Maulus


Roden Shipyard convoy (Warps in after a couple of minutes)
WD EWAR L


Frigate 8 x Frigate Convoy Escort Soldier/Maulus
Hauler 2 x Industrial Roden Shipyard Courier [Gallente Transport] Mission objective

Loot and rewards

  • Reward: ~138-150k ISK
  • Time bonus: ~135-154k ISK
  • Federal Navy Insignia's: ~500k ISK
  • Other loot (Modules, etc): ~100k ISK