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* The mission is now complete and you can return to your agent. Alternatively, you can engage the ambushing rats for bounties and loot. This group of rats is a step up from the rats in the last mission, so feel free to warp out, repair, and re-engage as necessary. | * The mission is now complete and you can return to your agent. Alternatively, you can engage the ambushing rats for bounties and loot. This group of rats is a step up from the rats in the last mission, so feel free to warp out, repair, and re-engage as necessary. | ||
* Overdrive Injector System I increases your ship's speed at the expense of reduced cargohold capacity. | * Overdrive Injector System I increases your ship's speed at the expense of reduced cargohold capacity. | ||
{{MessageBox|Message on warp-in:|I detect no life signs within the habitation module and the communication services in the adjacent security towers seems to be down. I suggest approaching Hotel Kim to have a better look. Its hull appears to be damaged, a cloud of radioactive gas is flowing through the cracks and filling the void surrounding the structure. The corpses floating around the Inn are most likely of people who were ejected through the airlock | |||
Make sure you have Large Collidable Structure (under the Entity group) selected in the overview settings, so you can easily find the structure I pointed out.|collapsed=yes}} | |||
{{NPCTableHead}} | |||
{{NPCTableRow|Structure|1|Pleasure Hub|note=Deals damage when upclose|trigger=Triggers Group 1 when approaching|cargo=Marines}} | |||
{{NPCTableSeparator|Group 1 (spawns on approach of Pleasure Hub)}} | |||
{{NPCTableRow|Frigate|3|}} | |||
=== Cash Flow for Capsuleers (9 of 10) === | === Cash Flow for Capsuleers (9 of 10) === | ||