Difference between revisions of "Kestrel"

From EVE University Wiki
Jump to: navigation, search
(Add basic skills/tactics sections and talk a bit more about PvP usage)
m (A couple typos)
Line 79: Line 79:
  
 
==Skills==
 
==Skills==
[[Skills:Spaceship_Command#Caldari_Frigate|Caldari Frigate]] is the clearest way to improve the Kestrel's performance. Note that the bonus is not purely on damage but also adds to missile velocity which boosts the Kestrel's range. Thiss gives extra room to kite further out against similar rocket ships like the [[Condor]] or [[Breacher]].
+
[[Skills:Spaceship_Command#Caldari_Frigate|Caldari Frigate]] is the clearest way to improve the Kestrel's performance. Note that the bonus is not purely on damage but also adds to missile velocity which boosts the Kestrel's range. This gives extra room to kite further out against similar rocket ships like the [[Condor]] or [[Breacher]].
  
Other than this an strong missile support skills, the Kestrel is not very skill intensive making it a good starting ship.
+
Other than this and strong missile support skills, the Kestrel is not very skill intensive making it a good starting ship.
  
 
==Tactics==
 
==Tactics==

Revision as of 04:16, 15 October 2021

EVE University Database
 
Ship Database
Kestrel
Kestrel
Caldari State
Caldari State
Standard Frigates
Kestrel Class
RELATED UNI-WIKI REFERENCES

The Kestrel is a heavy missile boat with one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but as a result it can not be equipped with turret weapons nor with mining lasers.

SHIP BONUSES

Caldari Frigate bonuses (per skill level):
5% bonus to Light Missile and Rocket damage
10% bonus to Light Missile and Rocket max velocity

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Manticore
Manticore.jpg
CornerT2s.png
Manticore
Covert Ops Kestrel Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon hi slot.png5 (3/2) Icon mid slot.png4 Icon low slot.png2
Icon powergrid.png38 MW Icon cpu.png330 tf
Icon velocity.png280 m/sec
Icon capacity.png265 m³

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
180 tf
Capacitor
capacitor
330 GJ
High
high slots
4
Launchers
launcher slots
4
Turrets
turret slots
0
Medium
medium slots
4
Low
low slots
2
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
325 m/sec
Inertia Modifier
inertia modifier (agility)
3.27
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
5.05 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
50.00 km
Max Locked Targets
max. locked targets
5
Gravimetric Sensor
Gravimetric sensor strength
11 points
Sig. Radius
signature radius
38 m
Scan Res.
scan resolution
620 mm
Structure
Structure Hitpoints
structure hitpoints
400 HP
Mass
ship mass
1,113,000 kg
Volume
ship volume
19,700 m³
Cargo Capacity
cargo capacity
160 m³
Armor
Armor Hitpoints
armor hitpoints
350 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

As expected of the Caldari, the Kestrel is the premier T1 missile frigate. With 4 mid slots, it is highly flexible but lacks the speed of the Condor or the strong shield tank of the Merlin. The Kestrel makes an excellent frigate for level 1 missions, using the superior range of missiles to avoid damage. It is also common in solo PvP in low-security space where the versatility granted by its mid slots is highly valued.

Skills

Caldari Frigate is the clearest way to improve the Kestrel's performance. Note that the bonus is not purely on damage but also adds to missile velocity which boosts the Kestrel's range. This gives extra room to kite further out against similar rocket ships like the Condor or Breacher.

Other than this and strong missile support skills, the Kestrel is not very skill intensive making it a good starting ship.

Tactics

In lowsec solo PvP the most common fit for the Kestrel is an armor tank with dual webs, a scram, and an afterburner. When flying this kind of fit but also more generally, the Kestrel's rocket range allow it to outrange autocannons , blasters, and even pulse lasers with good support skills. When fighting an opponent with long-range weapons like artillery the Kestrel can often get under the guns of the opponent by orbiting close, as the dual webs help make up for the Kestrel's slow speed. The dual webs also can slow down most opponents enough that Rage Rockets will apply their full damage.

Notes

You can add notes here.