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User:Rel Astra/Draft:Interdictors: Difference between revisions

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== Probes ==
== Probes ==


The interdictor has the ability to launch three types of probes out of a fitted '''Interdiction Sphere Launcher'''. The use of this module is prohibited in [[System security#Empire space|Empire Space]], which limits its use to any system with a security status 0.0 or below. Due to this restriction, indicators have little utility within lowsec and highsec.
The core tactical advantage of an interdictor is the ability to launch three types of probes out of a fitted '''Interdiction Sphere Launcher''', only one of which may be fitted to a ship at a time and take 60 seconds to reload. The use of this module is prohibited in [[System security#Empire space|Empire Space]], which limits its use to any system with a security status 0.0 or below. Due to this restriction, Interdictors have little utility within lowsec and highsec.
 
* '''Warp Disrupt Probe''' - Creates a warp disruption field in a ?? km radius from the probe. Any ship that is inside that field will not be able to warp out to another celestial or tactical similar to a warp scrambler module being active applied by an enemy ship, despite how many [[WCS|stabs]] ships are fit with. Ships with activated Interdiction Nullifiers as well as [[shuttle|shuttles]] are the only situations where a ship is immune to disruption bubbles. These warp distruption probes remain on-grid for 2 minutes before disappearing.
* '''Surgical Warp Disrupt Probe''' - These probes
* '''Stasis Webification Probe''' - Nicknamed the 'Wubble', when dropped the probe will sit idle for 3 seconds, then detonate, applying a 30-second duration 30% speed reduction to all ships within ?? km of the point where it was dropped. Wubbles will not persist after detonating, and will not disrupt the warp drives of ships they affect, however they can be used in combination with conventional bubbles to further immobilize and hinder an enemy fleet.


* '''Warp Disrupt Probe''' - Creates a warp disruption field in a 20 km radius from the launch point of the probe, resulting in a 40km diameter spherical field of effect. Any ship that is inside that field will not be able to warp out to another celestial or tactical similar to a warp scrambler module being active applied by an enemy ship, despite how many [[WCS|warp core stabilizers]] ships are fit with. Ships with activated Interdiction Nullifiers as well as [[shuttle|shuttles]] are the only situations where a ship is immune to disruption bubbles. These warp distruption probes remain on-grid for 2 minutes before disappearing. Only 3 probes may be loaded in the launcher at a time.
* '''Surgical Warp Disrupt Probe''' - These probes are similar to the Warp Disrupt Probes but have a smaller radius of 10km, or a 20km diameter. In return, they last an extra minute totaling 3 minutes on on-grid. Only 3 probes may be loaded in the launcher at a time.
* '''Stasis Webification Probe''' - Nicknamed the 'Wubble', when dropped the probe will sit idle for 3 seconds, then detonate, instantly applying a 30-second duration 40% speed reduction to all ships within 10km of the point where it was deployed. Wubbles will not persist after detonating, and will not disrupt the warp drives of ships they affect, however they can be used in combination with conventional bubbles to further immobilize and hinder an enemy fleet. Only 5 probes may be loaded in the launcher at a time. Launching a subsequent probe that affects the same ship only resets the timer and does not stack the webification effect.


== Ships ==
== Ships ==


* Amarr: [[Heretic]]
* {{sh|Heretic}} - Extremely thick armor for its size, but also rather slow because of its thickness.
* Caldari: [[Flycatcher]]
* {{sh|Flycatcher}} - Extremely thick shields for its size, but with only 1 Low slot it must choose between speed and resiliance.
* Gallente: [[Eris]]
* {{sh|Eris}} -
* Minmatar: [[Sabre]]
* {{sh|Sabre}} - For years the most popular Interdictor by far, because of its high speed, durable shields, and reliable ability to fit a rack of Autocannons with which to kill any ship it can catch.


== Roles and Fits ==
== Roles and Fits ==