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==Summary== | ==Summary== | ||
The '''Sleipnir''' is the Minmatar attack command ship, bonused for projectiles and shield boosting. At face value, the Sleipnir looks and acts like a | The '''Sleipnir''' is the Minmatar attack command ship, bonused for projectiles and shield boosting. | ||
At face value, the Sleipnir looks and acts like a Tech II [[Hurricane]] with two short-range but high-strength Shield or Skirmish [[Command Bursts]]; if fit for artillery, that's exactly how a Sleipnir works, aided by its twin attack damage bonuses which combine to give it the highest damage-per-shot of any medium turret ship. | |||
However, the Sleipnir's bonuses to falloff range and shield boosters, and its superior Tech 2 Minmatar shield resists open an alternate fitting concept: an unbelievably durable autocannon brawler, running an X-Large Shield Booster to shrug off thousands of damage per second. | |||
== Skills == | == Skills == | ||