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This page details the main approaches to tanking; if you're new, don't be daunted by the details! You don't have to learn it all at once. [[Eve University]] members should feel encouraged to ask more experienced corpmates questions about tanking in game or in the #fitting-chat channel on the University discord. | This page details the main approaches to tanking; if you're new, don't be daunted by the details! You don't have to learn it all at once. [[Eve University]] members should feel encouraged to ask more experienced corpmates questions about tanking in game or in the #fitting-chat channel on the University discord. | ||
== | ==Basic concepts== | ||
[[file:402status panel.jpg|thumb|450px|right|Ship Status Panel]] | [[file:402status panel.jpg|thumb|450px|right|Ship Status Panel]] | ||
The amount of hitpoints on your ship is represented by the Ship Status Panel. The three rings on the top of the status panel represent, from outermost to the | The amount of hitpoints on your ship is represented by the Ship Status Panel. The three rings on the top of the status panel represent, from outermost to the innermost semicircle, | ||
* shield (outermost semicircle) | |||
* armor (middle semicircle) | |||
* and structure (also called "hull"; inner semicircle) | |||
As you incur damage, each ring will fill with red coloring, starting with your shields, then your armor, and finally your structure. When the structure ring is completely red, your hull has been breached, and your ship is destroyed—and you'll find yourself floating in space in a pod. | |||
To avoid finding yourself floating in your pod you need to be able to tank the damage. This is generally achieved through three | To avoid finding yourself floating in your pod, you need to be able to tank the damage. This is generally achieved through one of three approaches: | ||
* | * Increasing the ship's raw HP. This is generally known as "buffer tanking". | ||
* | * Repairing damage received. This is known as "active tanking". | ||
* | * Increasing damage resists. Higher resistance to damage strengthens any type of tank. | ||
One special subtype of the "repair" approach, passive shield tanking, falls somewhat outside of this categorization, and will be discussed in more detail below. | |||
=== Buffer tanking === | === Buffer tanking === | ||