Difference between revisions of "Festering Ruins"
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{{MessageBox|On warp-in | {{MessageBox|On warp-in | ||
|A large force of drones has taken up residence in this area. They obviously benefit greatly from salvaging the remnants of the former inhabitants, which still litters this patch of space. A drone presence this large could not be formed without an abundance of raw materials. | |A large force of drones has taken up residence in this area. They obviously benefit greatly from salvaging the remnants of the former inhabitants, which still litters this patch of space. A drone presence this large could not be formed without an abundance of raw materials. | ||
+ | |||
+ | There are two Pulse Drones on grid and when they are attacked, they begin sending out waves of energy, gas and materials, hitting anything in its path. All ships anbd drones in the blast radius take damage! | ||
+ | |||
|collapsed=yes}} | |collapsed=yes}} | ||
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
+ | {{NPCTableRow|Elite Frigates|2|Pulse Drone|trigger=AoE damage when attacked}} | ||
{{NPCTableRow|Sentry|8|Drone Cruise Missile Battery|trigger=Triggers reinforcements when attacked}} | {{NPCTableRow|Sentry|8|Drone Cruise Missile Battery|trigger=Triggers reinforcements when attacked}} | ||
{{NPCTableRow|Elite Frigate|5-10|Strain Hunter/Silverfish/Devilfish/Barracuda Alvi}} | {{NPCTableRow|Elite Frigate|5-10|Strain Hunter/Silverfish/Devilfish/Barracuda Alvi}} | ||
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{{NPCTableRow|Accl Gate|1|Gate to Sanctum|note=Locked until room is cleared}} | {{NPCTableRow|Accl Gate|1|Gate to Sanctum|note=Locked until room is cleared}} | ||
|} | |} | ||
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===Fourth Pocket (Sanctum)=== | ===Fourth Pocket (Sanctum)=== | ||
{{MessageBox|On warp-in | {{MessageBox|On warp-in |
Revision as of 18:32, 14 November 2021
Festering Ruins | |
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Rating | Unrated |
Found in | Null |
Max ship size | T2 Battleship |
Faction | Serpentis |
Best damage to deal |
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Damage to resist |
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Faction | Rogue Drones |
Best damage to deal |
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Damage to resist |
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Sig. strength | 2.5% in Null Sec |
Festering Ruins is a combat relic site found in the Fountain nullsec region. Up to T2 Battleships can enter this site. This site appears to Probes as a combat site.
The site is very rare and hard, and should only be attempted by skilled players. Rogue Drone, Serpentis, Angel Cartel and Guristas rats are present in this site. Omni tanks are highly recommended, especially against Kinetic and Thermal damage.
Compared to other combat relic sites, this is noticeably harder due to higher DPS, especially in the fourth and last pocket.
Walkthrough
ExpandIn local: |
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You land at an acceleration gate at warp-in. It is locked until the three battleships guarding it are destroyed.
WD | EWAR | CollapseL
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3 x Battleship Pirate Grave Robber (Core Admiral/High Admiral) ![]() |
First Pocket (Terrace)
ExpandOn warp-in |
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Expect high incoming damage in this room; recommend destroying the Stasis Towers first if you cannot tank the damage.
WD | EWAR | CollapseL
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2 x Sentry Guristas Stasis Tower | ![]() |
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4 x Elite Cruiser Corelum Guardian Chief Defender/Protector/Infantry/Sentinel | |||
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3-4 x Battlecruiser Corelatis High Captain/Captain Sentry | |||
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7 x Battleship Core Admiral/High Admiral | |||
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1 x Battleship Serpentis Raid Commander ![]() |
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WD | EWAR | CollapseL
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3 x Elite Frigate Coreli Guardian Defender/Guard/Safeguard | |||
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2-3 x Battlecruiser Corelatis Squad Leader/Wing Leader | |||
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10-11 x Battleship Core Port Admiral/Rear Admiral | |||
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1 x Battleship Cartel Envoy (Gist Cherubim/Seraphim) |
The "Gate to Portal" will lead to second pocket while the "Gate to Hall" leads to third pocket. Both are locked until all ships are destroyed.
WD | EWAR | CollapseL
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1 x Gate to Portal ![]() |
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1 x Gate to Hall ![]() |
Second Pocket (Portal)
ExpandOn warp-in |
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This section is optional; only run it for extra bounties/salvage.
ExpandIn local: |
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WD | EWAR | CollapseL
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3-4 x Destroyer Corelior Infantry/Sentinel | |||
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3 x Battlecruiser Corelatis Captain/Platoon Leader/Captain Sentry/High Captain | |||
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10-11 x Battleship Core Flotilla Admiral/Vice Admiral | ![]() |
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1 x Battleship Core Relay Commander ![]() |
ExpandIn local: |
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WD | EWAR | CollapseL
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6-8 x Elite Cruiser Corelum Guardian Chief Defender/Chief Infantry/Chief Sentinel | |||
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7-8 x Battleship Core Admiral/High Admiral | |||
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1 x Battleship Core Relay Commander ![]() |
ExpandIn local: |
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WD | EWAR | CollapseL
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3-4 x Frigate Coreli Defender/Protector | |||
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3-4 x Elite Frigate Coreli Guardian Spy/Agent | ![]() |
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6-7 x Battleship Core Admiral/High Admiral | |||
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0-1 x Battleship Shadow Serpentis Portal Guardian |
WD | EWAR | CollapseL
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1 x Gate to Hall ![]() |
Third Pocket (Hall)
ExpandOn warp-in |
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WD | EWAR | CollapseL
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2 x Elite Frigates Pulse Drone ![]() |
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8 x Sentry Drone Cruise Missile Battery ![]() |
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5-10 x Elite Frigate Strain Hunter/Silverfish/Devilfish/Barracuda Alvi | |||
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9 x Battleship Alvus Creator/Patriarch Alvus |
ExpandIn local: |
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WD | EWAR | CollapseL
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2 x Elite Frigate Pulse Drone ![]() |
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3 x Battlecruiser Crippler/Enforcer/Siege Alvatis | |||
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3 x Battleship Alvus Queen/Matriarch Alvus |
ExpandIn local: |
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WD | EWAR | CollapseL
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6 x Floating Debris ![]() |
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1 x Gate to Sanctum ![]() |
Fourth Pocket (Sanctum)
ExpandOn warp-in |
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Warning: DPS is considerably higher in this room. Highly recommend a strongly tanked T3 Cruiser or several Battleships. Use caution when destroying the Siege Sentries, as destroying each of them triggers a strong smartbomb wave.
WD | EWAR | CollapseL
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4-5 x Elite Frigate Strain Splinter/Render/Decimator/Infester Alvi | ![]() |
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4-5 x Battleship Alvus Ruler/Supreme Alvus Parasite/Alvus Creator/Patriarch Alvus | |||
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6 x Battleship Hive Guardian | |||
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3 x Sentry Tower Drone Sentry | |||
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1 x Sentry Drone Siege Autocannon Sentry ![]() |
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1 x Sentry Drone Siege Railgun Sentry ![]() |
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1 x Sentry Drone Siege Beam Laser Sentry ![]() |
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1 x Sentry Hive Mother | ![]() |