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User:Uryence/newheat: Difference between revisions

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Both types of ship are able to overheat for longer. A Strategic Cruiser with an electronic warfare Core subsystem piloted by a pilot with all Strategic Cruiser skills trained to V will benefit from a 50% reduction in heat damage from overheating.
Both types of ship are able to overheat for longer. A Strategic Cruiser with an electronic warfare Core subsystem piloted by a pilot with all Strategic Cruiser skills trained to V will benefit from a 50% reduction in heat damage from overheating.
=== Red Giant Wormholes ===
Wormhole space systems with the [[Wormhole_space#Red_Giant|Red Giant effect]] increase both the risk and the reward associated with overheating. Every Red Giant wormhole increases heat damage by a percentage, and increases the bonuses gained from overheating by twice that percentage.
{| class="wikitable" style="text-align:center;"
| rowspan="6" style="padding:0px;" | [[File:WH_Red_Giant.jpg|180px]]
|'''Effects'''
|'''Class 1'''
|'''Class 2'''
|'''Class 3'''
|'''Class 4'''
|'''Class 5'''
|'''Class 6'''
|- style="background:#3B0B0B;"
|'''Heat Damage'''
|+15%
|+22%
|+29%
|+36%
|+43%
|+50%
|- style="background:#0A2A0A;"
|'''Overheat Effect Bonus'''
|+30%
|+44%
|+58%
|+72%
|+86%
|+100%
|}


== Controlling Overheating ==
== Controlling Overheating ==