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The Rookie's Guide to Fleet Ops: Difference between revisions

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If you are in a ship such as these you should be aware of this tactic - if a possible sniper warps to a gate camp at range be ready to either warp off to a random planet or jump through the gate if you are targetted - or even before if you have an exceptionally thin tank and are susceptible to being [[Eve Lexicon#Alpha_Strike|alphaed]].&nbsp; Unless the fleet commander has specifically ordered otherwise, it is normally acceptable to jump through a gate or warp away like this to save your ship in these situations.<br>
If you are in a ship such as these you should be aware of this tactic - if a possible sniper warps to a gate camp at range be ready to either warp off to a random planet or jump through the gate if you are targetted - or even before if you have an exceptionally thin tank and are susceptible to being [[Eve Lexicon#Alpha_Strike|alphaed]].&nbsp; Unless the fleet commander has specifically ordered otherwise, it is normally acceptable to jump through a gate or warp away like this to save your ship in these situations.<br>


== Rookie Tackler Tips ==
== Rookie Tackler Tips ==


*Note: Assuming that your overview is set up correctly as per http://wiki.eveuniversity.org/Varius_Arcturus%27_Overview_Guide, a tacklers job is to tackle any flashy that shows up AS SOON as it shows up. Do NOT wait for instructions.
*Note: Assuming that your overview is set up correctly as per [[Varius Arcturus' Overview Guide|Varius Arcturus' Overview Guide]], a tacklers job is to tackle any flashy that shows up AS SOON as it shows up. Do NOT wait for instructions.


*Target lock enemies by holding down the Control key and left-clicking on the overview. Holding Control down also has the advantage of locking the overview sorting display.
*Target lock enemies by holding down the Control key and left-clicking on the overview. Holding Control down also has the advantage of locking the overview sorting display in ita current order - new targets will appear at the bottom, existing targets no longer on grid will be greyed out.


*A 'point' is a warp jammer. Pointing means activating a warp scrambler or disruptor on a target. A one-point or long-point is a warp disruptor. A two-point or short-point is a warp scrambler. In small gangs, it is usually a good idea to call points on voice comms. However, in the Uni, you should not do so unless instructed by your FC.
*A 'point' is a warp jammer. Pointing means activating a warp scrambler or disruptor on a target. A one-point or long-point is a warp disruptor. A two-point or short-point is a warp scrambler. In small gangs, it is usually a good idea to call points on voice comms. However, in the Uni, you should not do so unless instructed by your FC.