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The Rookie's Guide to Fleet Ops: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
m Rookie Tackler Tips: Removed some out-of-date information and clarified a few small points.
Uryence (talk | contribs)
ECM: Tweaked outdated advice (predating standardised doctrines and flight deck fits, assuming Blackbirds not Griffins, &c)
Line 258: Line 258:


*ECM can be tricky to use. Make sure you listen to recorded classes and read guides to be better prepared.  
*ECM can be tricky to use. Make sure you listen to recorded classes and read guides to be better prepared.  
**This wiki has a detailed [[ECM Guide|ECM guide]] with [[ECM Guide#Flying_ECM:_Targets|a section]] dedicated to ECM target selection.
*Fit racial jammers only. Multispectrals can be useful for high SP pilots, but for rookie pilots, racial jammers are better.  
*Fit racial jammers only. Multispectrals can be useful for high SP pilots, but for rookie pilots, racial jammers are better.  
*The Blackbird has 6 mid slots, one racial jammer for each race should be fitted.
*Carrying spare racial jammers in the cargohold can be handy if the FC receives timely intel from scouts and there is enough time for the ECM pilots to dock and refit.
*If the enemy is known to fly a certain race more often, one or both of the remaining two slots can be fitted with the appropriate racial jammers.
*The ECM modules should have their auto-cycle function turned off.
*Carrying spare racial jammers in the cargohold can be handy if the FC receives timely intel from scouts and there is enough time for the Blackbird pilots to dock and refit.
* Unless otherwise instructed by the FC / EWAR squad commander, the following is a decent target prioritization:
*Some pilots like to use the last two slots for a MWD and a shield extender or sensor booster, other pilots prefer to only fit jammers in their mid slots.  
** Enemy [[logistics]] ships, if present (jamming these makes a whole fleet easier to defeat)
*The ECM modules should have their auto-cycle function turned off.  
** Enemy EWAR ships, if present
*Enemy ECM ships should be jammed first if possible.  
** The largest class of enemy damage-dealing ships present, avoiding jamming the general fleet's primary target
*Try to match racial jammers to the appropriate racial ships.  
* If you're still learning ship types and names, don't worry: some jams somewhere are better than nothing. Your fleetmates might be able to advise before the fight on priority targets, and in some battles the FC or another officer might have time to call EWAR targets.
*Try to match racial jammers to the appropriate racial ships. You can do this easily by matching the color of the jammer to the color of the background of the small ship image in the locked target icon. For example, Minmatar ships always have a red background in their locked target icon, and the jammers with a red-colored button in your HUD work well against them.
*Never jam the primary target if it is within docking range of a station or jumping range of a stargate. Doing so can cause them to deaggress fully by pulling in their drones and waiting out their timer to dock or jump away from the fight.
*Never jam the primary target if it is within docking range of a station or jumping range of a stargate. Doing so can cause them to deaggress fully by pulling in their drones and waiting out their timer to dock or jump away from the fight.