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Salvaging: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
m Removed link to deprecated class.
m Update for April 2022 Version 20.04. Change skill <Racial> Industrial to <Racial> Hauler.
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Spaceship skills:
Spaceship skills:
* [[Destroyer|''&lt;race&gt;'' Destroyer]]: Pilots only need to train this skill to level I to fly a given race's destroyers, but will not receive additional benefits ''to salvaging'' by training it beyond level I.  
* [[Destroyer|''&lt;race&gt;'' Destroyer]]: Pilots only need to train this skill to level I to fly a given race's destroyers, but will not receive additional benefits ''to salvaging'' by training it beyond level I.  
* {{sk|ORE Industrial|mult=yes|price=yes}}: This skill is required to fly the [[Noctis]], and higher levels really pay off for pilots who are serious about salvaging. When combined with the Noctis, each level of this skill gives bonuses to tractor beam range, tractor beam velocity, and salvager cycle time. Pilots who will intend to fly a Noctis regularly should train this to at least level III.  
* {{sk|ORE Hauler|mult=yes|price=yes}}: This skill is required to fly the [[Noctis]], and higher levels really pay off for pilots who are serious about salvaging. When combined with the Noctis, each level of this skill gives bonuses to tractor beam range, tractor beam velocity, and salvager cycle time. Pilots who will intend to fly a Noctis regularly should train this to at least level III.  


Other skills to train:
Other skills to train:
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Some pilots prefer to train up an [[alt|alternate character (alt)]] to specialise in salvaging. Starting from a new character, here are a few skill training suggestions.
Some pilots prefer to train up an [[alt|alternate character (alt)]] to specialise in salvaging. Starting from a new character, here are a few skill training suggestions.


Creating a basic salvager alt that can fly a Noctis with tractor beam and salvager will take a little more than 2 days without any remaps. With ORE Industrial skill at level III this alt will have a 56km tractor beam range in a Noctis and with Salvager III it can salvage almost all normal high-sec missions, to salvage more advanced wrecks you can add rigs. If you want more range on your tractor beams you can train ORE Industrial to levels IV or V.
Creating a basic salvager alt that can fly a Noctis with tractor beam and salvager will take a little more than 2 days without any remaps. With ORE Hauler skill at level III this alt will have a 56km tractor beam range in a Noctis and with Salvager III it can salvage almost all normal high-sec missions, to salvage more advanced wrecks you can add rigs. If you want more range on your tractor beams you can train ORE Hauler to levels IV or V.


<blockquote>Mechanic I (8 minutes, 20 seconds)<br>Mechanic II (38 minutes, 50 seconds)<br>Mechanic III (3 hours, 39 minutes, 30 seconds)<br>Electronics I (8 minutes, 20 seconds)<br>Survey I (8 minutes, 20 seconds)<br>Survey II (38 minutes, 50 seconds)<br>Survey III (3 hours, 39 minutes, 30 seconds)<br>Salvaging I (25 minutes)<br>Salvaging II (1 hour, 56 minutes, 26 seconds)<br>Salvaging III (10 hours, 58 minutes, 34 seconds)<br>Science I (8 minutes, 20 seconds)<br>Science II (38 minutes, 50 seconds)<br>Science III (3 hours, 39 minutes, 30 seconds)<br>Spaceship Command I (8 minutes, 20 seconds)<br>Spaceship Command II (38 minutes, 50 seconds)<br>Spaceship Command III (3 hours, 39 minutes, 30 seconds)<br>ORE Industrial I (33 minutes, 20 seconds)<br>ORE Industrial II (2 hours, 35 minutes, 14 seconds)<br>ORE Industrial III (14 hours, 38 minutes, 6 seconds) <br><br>'''Total time: 2 days, 1 hour, 1 minute, 40 seconds'''<br> </blockquote>  
<blockquote>Mechanic I (8 minutes, 20 seconds)<br>Mechanic II (38 minutes, 50 seconds)<br>Mechanic III (3 hours, 39 minutes, 30 seconds)<br>Electronics I (8 minutes, 20 seconds)<br>Survey I (8 minutes, 20 seconds)<br>Survey II (38 minutes, 50 seconds)<br>Survey III (3 hours, 39 minutes, 30 seconds)<br>Salvaging I (25 minutes)<br>Salvaging II (1 hour, 56 minutes, 26 seconds)<br>Salvaging III (10 hours, 58 minutes, 34 seconds)<br>Science I (8 minutes, 20 seconds)<br>Science II (38 minutes, 50 seconds)<br>Science III (3 hours, 39 minutes, 30 seconds)<br>Spaceship Command I (8 minutes, 20 seconds)<br>Spaceship Command II (38 minutes, 50 seconds)<br>Spaceship Command III (3 hours, 39 minutes, 30 seconds)<br>ORE Hauler I (33 minutes, 20 seconds)<br>ORE Hauler II (2 hours, 35 minutes, 14 seconds)<br>ORE Hauler III (14 hours, 38 minutes, 6 seconds) <br><br>'''Total time: 2 days, 1 hour, 1 minute, 40 seconds'''<br> </blockquote>  
Using two remaps you can decrease this time to 1 day and 15 hours.<br>  
Using two remaps you can decrease this time to 1 day and 15 hours.<br>  
<blockquote>'''Remap 1&nbsp;:&nbsp;Intelligence 27 / Memory 21 / Perception, Willpower and Charisma 17'''<br><br>Mechanic I (6 minutes, 40 seconds)<br>Mechanic II (31 minutes, 4 seconds)<br>Mechanic III (2 hours, 55 minutes, 36 seconds)<br>Electronics I (6 minutes, 40 seconds)<br>Survey I (6 minutes, 40 seconds)<br>Survey II (31 minutes, 4 seconds)<br>Survey III (2 hours, 55 minutes, 36 seconds)<br>Salvaging I (20 minutes)<br>Salvaging II (1 hour, 33 minutes, 8 seconds)<br>Salvaging III (8 hours, 46 minutes, 51 seconds)<br>Science I (6 minutes, 40 seconds)<br>Science II (31 minutes, 4 seconds)<br>Science III (2 hours, 55 minutes, 36 seconds)<br><br>'''Remap 2:&nbsp;Perception 27 / Willpower 21 / Intelligence, Charisma and Memory 17'''<br><br>Spaceship Command I (6 minutes, 40 seconds)<br>Spaceship Command II (31 minutes, 4 seconds)<br>Spaceship Command III (2 hours, 55 minutes, 36 seconds)<br>ORE Industrial I (26 minutes, 40 seconds)<br>ORE Industrial II (2 hours, 4 minutes, 11 seconds)<br>ORE Industrial III (11 hours, 42 minutes, 28 seconds) <br><br>'''Total time: 1 day, 15 hours, 13 minutes, 20 seconds'''<br> </blockquote>  
<blockquote>'''Remap 1&nbsp;:&nbsp;Intelligence 27 / Memory 21 / Perception, Willpower and Charisma 17'''<br><br>Mechanic I (6 minutes, 40 seconds)<br>Mechanic II (31 minutes, 4 seconds)<br>Mechanic III (2 hours, 55 minutes, 36 seconds)<br>Electronics I (6 minutes, 40 seconds)<br>Survey I (6 minutes, 40 seconds)<br>Survey II (31 minutes, 4 seconds)<br>Survey III (2 hours, 55 minutes, 36 seconds)<br>Salvaging I (20 minutes)<br>Salvaging II (1 hour, 33 minutes, 8 seconds)<br>Salvaging III (8 hours, 46 minutes, 51 seconds)<br>Science I (6 minutes, 40 seconds)<br>Science II (31 minutes, 4 seconds)<br>Science III (2 hours, 55 minutes, 36 seconds)<br><br>'''Remap 2:&nbsp;Perception 27 / Willpower 21 / Intelligence, Charisma and Memory 17'''<br><br>Spaceship Command I (6 minutes, 40 seconds)<br>Spaceship Command II (31 minutes, 4 seconds)<br>Spaceship Command III (2 hours, 55 minutes, 36 seconds)<br>ORE Haulerr I (26 minutes, 40 seconds)<br>ORE Hauler II (2 hours, 4 minutes, 11 seconds)<br>ORE Hauler III (11 hours, 42 minutes, 28 seconds) <br><br>'''Total time: 1 day, 15 hours, 13 minutes, 20 seconds'''<br> </blockquote>  
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* The Poteque 'Prospector' Salvaging SV-905 [[implant]] (it fits into slot 9) improves your salvaging chance by 5%.  
* The Poteque 'Prospector' Salvaging SV-905 [[implant]] (it fits into slot 9) improves your salvaging chance by 5%.  


Lastly, the Poteque 'Prospector' Environmental Analysis EY-1005 implant (it fits into slot 10) and each level of {{sk|ORE Industrial|icon=yes}} when flying a [[Noctis]] reduces the cycle time of your salvaging modules by 5%.   
Lastly, the Poteque 'Prospector' Environmental Analysis EY-1005 implant (it fits into slot 10) and each level of {{sk|ORE Hauler|icon=yes}} when flying a [[Noctis]] reduces the cycle time of your salvaging modules by 5%.   


If you're using [[Drone#Salvage_drones|Salvage Drones]], they improve your salvaging chance by up to 4.5%, plus 2% for each level of the {{sk|Salvage Drone Operation|icon=yes}} and {{sk|Salvage Drone Specialization|icon=yes}} skill you have trained (up to a total of 4.5%+10%+10%=24.5% at skill level V). There are no other ways of improving the salvaging chance of salvage drones.
If you're using [[Drone#Salvage_drones|Salvage Drones]], they improve your salvaging chance by up to 4.5%, plus 2% for each level of the {{sk|Salvage Drone Operation|icon=yes}} and {{sk|Salvage Drone Specialization|icon=yes}} skill you have trained (up to a total of 4.5%+10%+10%=24.5% at skill level V). There are no other ways of improving the salvaging chance of salvage drones.
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* '''"Intermediate"''': Salvager I module and {{sk|Salvaging|IV}}. This gives a +20% salvaging chance.  
* '''"Intermediate"''': Salvager I module and {{sk|Salvaging|IV}}. This gives a +20% salvaging chance.  
* '''"Journeyman"''': Salvager II module and {{sk|Salvaging|V}}. This gives a +35% salvaging chance.
* '''"Journeyman"''': Salvager II module and {{sk|Salvaging|V}}. This gives a +35% salvaging chance.
* '''"Advanced"''': Salvager II module and {{sk|Salvaging|V}}, flying a [[Noctis]] with {{sk|ORE Industrial|III}}. This gives a +35% salvaging chance, and a 15% reduction to module cycle time.  
* '''"Advanced"''': Salvager II module and {{sk|Salvaging|V}}, flying a [[Noctis]] with {{sk|ORE Hauler|III}}. This gives a +35% salvaging chance, and a 15% reduction to module cycle time.  
* '''"Professional"''': Salvager II module and {{sk|Salvaging|V}}, flying a Noctis with {{sk|ORE Industrial|IV}} and a Tech I Salvage Tackle rig. This gives a +45% salvaging chance, and 20% reduction to module cycle time.
* '''"Professional"''': Salvager II module and {{sk|Salvaging|V}}, flying a Noctis with {{sk|ORE Hauler|IV}} and a Tech I Salvage Tackle rig. This gives a +45% salvaging chance, and 20% reduction to module cycle time.
* '''"Expert"''': Salvager II module and {{sk|Salvaging|V}}, flying a Noctis with {{sk|ORE Industrial|IV}} and two Tech I Salvage Tackle rigs. This gives a +55% salvaging chance, and 20% reduction to module cycle time.
* '''"Expert"''': Salvager II module and {{sk|Salvaging|V}}, flying a Noctis with {{sk|ORE Hauler|IV}} and two Tech I Salvage Tackle rigs. This gives a +55% salvaging chance, and 20% reduction to module cycle time.
* '''"God mode"''': Salvager II module and {{sk|Salvaging|V}}, flying a Noctis with {{sk|ORE Industrial|V}}, three Tech II Salvage Tackle rigs, and both a Poteque 'Prospector' Salvaging SV-905 and a Poteque 'Prospector' Environmental Analysis EY-1005 implant. This gives a +85% salvaging chance, and a 30% reduction to module cycle time.   
* '''"God mode"''': Salvager II module and {{sk|Salvaging|V}}, flying a Noctis with {{sk|ORE Hauler|V}}, three Tech II Salvage Tackle rigs, and both a Poteque 'Prospector' Salvaging SV-905 and a Poteque 'Prospector' Environmental Analysis EY-1005 implant. This gives a +85% salvaging chance, and a 30% reduction to module cycle time.   
{{#css:
{{#css:
table.salvage {
table.salvage {
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| 66 seconds<br><span style="color:grey">(6.6 cycles)</span>
| 66 seconds<br><span style="color:grey">(6.6 cycles)</span>
|-
|-
| style="text-align:left; background-color:#333333;" | <span style="cursor:help;" title="Salvager II module and Salvaging V, flying a [[Noctis]] with ORE Industrial III.">Advanced</span>
| style="text-align:left; background-color:#333333;" | <span style="cursor:help;" title="Salvager II module and Salvaging V, flying a [[Noctis]] with ORE Hauler III.">Advanced</span>
| +35%
| +35%
| -15%
| -15%
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| 56 seconds<br><span style="color:grey">(6.6 cycles)</span>
| 56 seconds<br><span style="color:grey">(6.6 cycles)</span>
|-
|-
| style="text-align:left; background-color:#333333;" | <span style="cursor:help;" title="Salvager II module and Salvaging V, flying a Noctis with ORE Industrial IV and a Tech I Salvage Tackle rig.">Professional</span>
| style="text-align:left; background-color:#333333;" | <span style="cursor:help;" title="Salvager II module and Salvaging V, flying a Noctis with ORE Hauler IV and a Tech I Salvage Tackle rig.">Professional</span>
| +45%
| +45%
| -20%
| -20%
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| 32 seconds<br><span style="color:grey">(4 cycles)</span>
| 32 seconds<br><span style="color:grey">(4 cycles)</span>
|-
|-
| style="text-align:left; background-color:#333333;" | <span style="cursor:help;" title="Salvager II module and Salvaging V, flying a Noctis with ORE Industrial IV and two Tech I Salvage Tackle rigs.">Expert</span>
| style="text-align:left; background-color:#333333;" | <span style="cursor:help;" title="Salvager II module and Salvaging V, flying a Noctis with ORE Hauler IV and two Tech I Salvage Tackle rigs.">Expert</span>
| +55%
| +55%
| -20%
| -20%
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| 23 seconds<br><span style="color:grey">(2.9 cycles)</span>
| 23 seconds<br><span style="color:grey">(2.9 cycles)</span>
|-
|-
| style="text-align:left; background-color:#333333;" | <span style="cursor:help;" title="Salvager II module and Salvaging V, flying a Noctis with ORE Industrial V, three Tech II Salvage Tackle rigs, and both a Poteque 'Prospector' Salvaging SV-905 and a Poteque 'Prospector' Environmental Analysis EY-1005 implant.">God mode</span>
| style="text-align:left; background-color:#333333;" | <span style="cursor:help;" title="Salvager II module and Salvaging V, flying a Noctis with ORE Hauler V, three Tech II Salvage Tackle rigs, and both a Poteque 'Prospector' Salvaging SV-905 and a Poteque 'Prospector' Environmental Analysis EY-1005 implant.">God mode</span>
| +85%
| +85%
| -30%
| -30%