Difference between revisions of "User:Uryence/sandbox"
From EVE University Wiki
m |
m |
||
Line 10: | Line 10: | ||
* ditto the 'fitting a ship worked example' page. | * ditto the 'fitting a ship worked example' page. | ||
* The free-standing projectile ammo page needs TLC | * The free-standing projectile ammo page needs TLC | ||
− | * Topology is good but should introduce general concepts (pipe, chokepoint, pocket, and nods to wormholes and filaments), and focuses on highsec (EVE's least interesting and weirdest kind of space) | + | * Topology is good but should introduce general concepts (pipe, chokepoint, pocket, and nods to wormholes and filaments; jump distance vs gate distance; significance of in-system warp distances), and focuses on highsec (EVE's least interesting and weirdest kind of space) |
* pages on daily log-in rewards and the "skilling spree" mechanic | * pages on daily log-in rewards and the "skilling spree" mechanic |
Revision as of 01:25, 25 January 2022
Handy links for self:
Personal goals:
- 'Scouting' needs serious work for tone, and has too personal and idiosyncratic a taxonomy of scout activities (might need to bother Yto and other friendly scouts for their tips)
- ditto the 'fitting a ship worked example' page.
- The free-standing projectile ammo page needs TLC
- Topology is good but should introduce general concepts (pipe, chokepoint, pocket, and nods to wormholes and filaments; jump distance vs gate distance; significance of in-system warp distances), and focuses on highsec (EVE's least interesting and weirdest kind of space)
- pages on daily log-in rewards and the "skilling spree" mechanic