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==Stabber== | ==Stabber== | ||
The Stabber's key feature is its hull bonus to speed | {{Infobox Ship Horizontal | ||
|shipimg=Stabber.jpg | |||
|caption=Stabber | |||
|shipname=Stabber | |||
|class=Cruiser | |||
|highs=6 | |||
|turrets=4 | |||
|launchers=2 | |||
|mediums=3 | |||
|lows=3 | |||
|cargohold=420 m3 | |||
|dronebay=5 m3 | |||
|bandwidth=5 Mbit/sec | |||
|roles=Tackle | |||
|variations=Vagabond, Stabber Fleet Issue | |||
|bonuses='''Minmatar Cruiser Skill Bonus:'''<br>5% bonus to Medium Projectile Turret firing speed per skill level <br> 5% bonus to max velocity per skill level | |||
|info=The Stabber's key feature is its hull bonus to speed: It's the fastest T1 cruiser. Unfortunately it also has limited grid and CPU, limited slots and a tiny dronebay. It's best to think of it as a 'heavy frigate' or a 'light cruiser' rather than a cruiser proper. | |||
If you plan on moving into ships that utilize speed tanking or avoidance tactics this is a good ship to practice with. It can be fit as a tackle ship or an anti-frigate platform. Unfortunately it lacks the grid and CPU to fit the artillery or the combination of autocannon and tracking enhancers that would make it a viable kiting ship. | If you plan on moving into ships that utilize speed tanking or avoidance tactics this is a good ship to practice with. It can be fit as a tackle ship or an anti-frigate platform. Unfortunately it lacks the grid and CPU to fit the artillery or the combination of autocannon and tracking enhancers that would make it a viable kiting ship. | ||
}} | |||
==Rupture== | ==Rupture== | ||