Difference between revisions of "Raiju"

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m (→‎Notes: Typo.)
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  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
  | shipid=60765
+
  | shipid= 60765
  | shipimg=Raiju.jpg
+
  | shipimg= Raiju.jpg
  | shipname=Raiju
+
  | shipname= Raiju
  | caption=Raiju
+
  | caption= Raiju
  | class=Frigate
+
  | class= Frigate
  | grouping=Special Edition Electronic Attack Ship
+
  | grouping= Special Edition Electronic Attack Ship
  | hulltype=Garmur Class
+
  | hulltype= Garmur Class
  | faction=Mordu's Legion
+
  | faction= Mordu's Legion
  | race=Caldari
+
  | race= Caldari
  | roles=unspecified
+
  | roles= unspecified
  | variations=<i>none</i>
+
  | variations= <i>none</i>
  | tech=F
+
  | tech= F
 
  | ecmprio=4 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
  | ecmprio=4 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=38 MW
+
  | powergrid= 38 MW
  | cpu=247 tf
+
  | cpu= 247 tf
  | capacitor=400 GJ
+
  | capacitor= 400 GJ
  | highs=3
+
  | highs= 3
  | turrets=0
+
  | turrets= 0
  | launchers=3
+
  | launchers= 3
  | mediums=6
+
  | mediums= 6
  | lows=3
+
  | lows= 3
  | mass=987,000 kg
+
  | mass= 987,000 kg
 
  | volume=27,289 m&#179;
 
  | volume=27,289 m&#179;
  | cargohold=220 m&#179;
+
  | cargohold= 220 m&#179;
 
  | extrahold=
 
  | extrahold=
 
  | extraholdtype=
 
  | extraholdtype=
 
  | dronebay=
 
  | dronebay=
 
  | bandwidth=
 
  | bandwidth=
  | info=<i>"'Two generals choosing to meet in battle will each believe victory is in their grasp despite one general being wrong in the greater number of cases. This shows the importance of good information to the general in the field. If information is lacking, false, or otherwise imperfect, disaster is sure for the general acting precipitously.'<br><br>"So it goes somewhere in the Analects. In other words, make sure of your own info before committing, and if you can stop the other guy from knowing what the hell is going on, so much the better. It's basic but you'd be surprised how often people will jump into a fight without thinking it through."</i><br><br>– Muryia Mordu, quoting the Analects of the Raata Empire
+
  | info= <i>"'Two generals choosing to meet in battle will each believe victory is in their grasp despite one general being wrong in the greater number of cases. This shows the importance of good information to the general in the field. If information is lacking, false, or otherwise imperfect, disaster is sure for the general acting precipitously.'<br><br>"So it goes somewhere in the Analects. In other words, make sure of your own info before committing, and if you can stop the other guy from knowing what the hell is going on, so much the better. It's basic but you'd be surprised how often people will jump into a fight without thinking it through."</i><br><br>– Muryia Mordu, quoting the Analects of the Raata Empire
  | bonuses=<b>Electronic Attack Ships bonuses (per skill level):</b><br>20% bonus to Warp Scrambler and Warp disruptor optimal range<br>10% reduction in Warp Scrambler and Warp Disruptor activation cost<br><b>Gallente Frigate bonuses (per skill level):</b><br>10% bonus to Remote Senor Dampener effectiveness<br>15% reduction in Remote Sensor Dampener activation cost<br><b>Caldari Frigate bonuses (per skill level):</b><br>25% bonus to missile damage<br><b>Role Bonus:</b><br>25% penalty to missile flight time<br>200% bonus to missile velocity<br>
+
  | bonuses= <b>Electronic Attack Ships bonuses (per skill level):</b><br>
  | structurehp=560 HP
+
20% bonus to Warp Scrambler and Warp disruptor optimal range<br>
  | shieldhp=850 HP
+
10% reduction in Warp Scrambler and Warp Disruptor activation cost<br>
  | shieldem=15
+
<b>Gallente Frigate bonuses (per skill level):</b><br>
  | shieldexp=50
+
10% bonus to Remote Senor Dampener effectiveness<br>
  | shieldkin=70
+
15% reduction in Remote Sensor Dampener activation cost<br>
  | shieldtherm=80
+
<b>Caldari Frigate bonuses (per skill level):</b><br>
  | armorhp=700 HP
+
25% bonus to missile damage<br><b>Role Bonus:</b><br>
  | armorem=50
+
25% penalty to missile flight time<br>
  | armorexp=10
+
200% bonus to missile velocity<br>
  | armorkin=62.50
+
  | structurehp= 560 HP
  | armortherm=86.25
+
  | shieldhp= 850 HP
  | maxvelocity=440 m/sec
+
  | shieldem= 15
  | inertia=3.1
+
  | shieldexp= 50
  | warpspeed=5.5 AU/s
+
  | shieldkin= 70
  | warptime=4.21 s
+
  | shieldtherm= 80
  | targetrange=70.00 km
+
  | armorhp= 700 HP
  | sigradius=32 m
+
  | armorem= 50
  | maxlockedtargets=7
+
  | armorexp= 10
  | sensortype=Gravimetric
+
  | armorkin= 62.50
  | sensorvalue=13 points
+
  | armortherm= 86.25
  | scanres=650 mm
+
  | maxvelocity= 440 m/sec
  | reqskills= | reqskills=*{{RequiredSkill|Gallente Frigate|V}}
+
  | inertia= 3.1
 +
  | warpspeed= 5.5 AU/s
 +
  | warptime= 4.21 s
 +
  | targetrange= 70.00 km
 +
  | sigradius= 32 m
 +
  | maxlockedtargets= 7
 +
  | sensortype= Gravimetric
 +
  | sensorvalue= 13 points
 +
  | scanres= 650 mm
 +
  | reqskills= *{{RequiredSkill|Gallente Frigate|V}}
 
**{{RequiredSkill|Spaceship Command|I}}
 
**{{RequiredSkill|Spaceship Command|I}}
 
*{{RequiredSkill|Caldari Frigate|V}}
 
*{{RequiredSkill|Caldari Frigate|V}}
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***{{RequiredSkill|CPU Management|II}}
 
***{{RequiredSkill|CPU Management|II}}
  
  | totaltraintime=35d 19h 4m
+
  | totaltraintime= 35d 19h 4m
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
 
  | externallinks=
 
  | externallinks=
  | highlights1=Fast Locking Time
+
  | highlights1= Fast Locking Time
 
  | highlights2=
 
  | highlights2=
 
  | highlights3=
 
  | highlights3=
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{{ShipsMatrix|expgroup=special edition}}
 
{{ShipsMatrix|expgroup=special edition}}
 +
 
[[Category:Ship Database]][[Category:Special Edition Ships]][[Category:Special Edition Electronic Attack Ships]]
 
[[Category:Ship Database]][[Category:Special Edition Ships]][[Category:Special Edition Electronic Attack Ships]]

Revision as of 22:48, 25 March 2022

EVE University Database
 
Ship Database
Raiju
CornerTFh.png
Raiju
Mordu's Legion
Mordu's Legion
Special Edition Electronic Attack Ship
Garmur Class
Highlight
Fast Locking Time
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

"'Two generals choosing to meet in battle will each believe victory is in their grasp despite one general being wrong in the greater number of cases. This shows the importance of good information to the general in the field. If information is lacking, false, or otherwise imperfect, disaster is sure for the general acting precipitously.'

"So it goes somewhere in the Analects. In other words, make sure of your own info before committing, and if you can stop the other guy from knowing what the hell is going on, so much the better. It's basic but you'd be surprised how often people will jump into a fight without thinking it through."


– Muryia Mordu, quoting the Analects of the Raata Empire

SHIP BONUSES

Electronic Attack Ships bonuses (per skill level):
20% bonus to Warp Scrambler and Warp disruptor optimal range
10% reduction in Warp Scrambler and Warp Disruptor activation cost
Gallente Frigate bonuses (per skill level):
10% bonus to Remote Senor Dampener effectiveness
15% reduction in Remote Sensor Dampener activation cost
Caldari Frigate bonuses (per skill level):
25% bonus to missile damage
Role Bonus:
25% penalty to missile flight time
200% bonus to missile velocity

Required Skills
Training Time what's this?
35d 19h 4m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
38 MW
CPU
cpu output
247 tf
Capacitor
capacitor
400 GJ
High
high slots
3
Launchers
launcher slots
3
Turrets
turret slots
0
Medium
medium slots
6
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
440 m/sec
Inertia Modifier
inertia modifier (agility)
3.1
Warp Speed
inertia modifier (agility)
5.5 AU/s
Base Time to Warp
base time to warp
4.21 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
70.00 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
13 points
Sig. Radius
signature radius
32 m
Scan Res.
scan resolution
650 mm
Structure
Structure Hitpoints
structure hitpoints
560 HP
Mass
ship mass
987,000 kg
Volume
ship volume
27,289 m³
Cargo Capacity
cargo capacity
220 m³
Armor
Armor Hitpoints
armor hitpoints
700 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
86.25
KIN
kinetic resistance
62.50
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
850 HP
Shield Resistances
EM
electromagnetic resistance
15
THR
thermal resistance
80
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Raiju is a special edition Electronic Attack Ship, introduced as one of the prize ships of Alliance Tournament XVII, alongside the Laelaps. A total of 140 ships were given out, distributed among the top 16 teams of AT XVII.

The ships stats and bonuses are a souped up marriage of the Garmur and the Keres. It can be looked at as a better Garmur with additional kiting tools in longer targeting range, longer point range, and bonused damps, or as a Keres that can more reliably deal damage at kiting ranges. Given the rarity - and thus value - of this ship, these kiting boons will likely be appreciated by its pilots.

Skills

Further information about additional or recommended skills to pilot the Raiju for a specific or it's common role(s) can be written here.

Tactics

No sub-article about Raiju roles or piloting tactics. You can write them here.

Notes

With six mid slots, the Raiju has the most mid slots of any frigate. In addition, it has a 15% EM shield resistance bonus on top of Caldari Tech II natural resistances for reasons unknown.

In Japanese mythology, the Raijuu (雷獣, "thunder beast") is a doglike creature with a body made of lightning. "Raijuu" should not be confused with the slang term riajuu (リア充), "normal, socially-successful person", a word with no particular relevance to EVE.

Patch History