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Template:Damage to deal/doc: Difference between revisions

Template page
m Change category.
m Fix capitalization.
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| Angel Cartel ||-|| Angel
| Angel Cartel ||-|| Angel
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| blood raider covenant ||-|| blood raiders
| Blood Raider Covenant ||-|| Blood Raiders
|-
|-
| Caldari State ||-|| Caldari
| Caldari State ||-|| Caldari

Revision as of 16:32, 31 March 2022

Description
Damage to deal returns the default damage type, in graphical form, to use against a given faction. This template is intended to be used as a sub-template for template Missiondetails.
Dependencies
Uses
{{Damagetype}}
Used by:
{{Missiondetails}}
Syntax
{{Damage to deal|<Faction>}}
Faction - Name of the faction, one of the following, case insensitive.
Amarr Empire - Amarr
Ammatar
Angel Cartel - Angel
Blood Raider Covenant - Blood Raiders
Caldari State - Caldari
CONCORD
Equilibrium of Mankind - EoM
Gallente Federation - Gallente
Guristas pirates - Guristas
Khanid Kingdom - Khanid
Mercenaries
Minmatar Republic - Minmatar
Mordu's Legion - Mordu's
Rogue Drones
Sansha Nation - Sansha's
Serpentis
The Syndicate - Syndicate
Thukker Tribe
Sample output
{{Damage to deal|Angel}} gives...
Explosive damage ExKinetic damage Kin
{{Damage to deal|Barbarians}} gives...
Damage to deal not defined for Barbarians
See also
NPC damage types