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− | <includeonly>{{#switch: {{lc: {{{1}}} }}
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− | | #default = Damage to resist not defined for {{{1|Faction}}}
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− | | amarr
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− | | amarr empire = {{Damagetype|Em|Th}}
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− | | ammatar = {{Damagetype|Em|Th}}
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− | | angel
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− | | angel cartel = {{Damagetype|Ex|Kin}}
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− | | blood raider covenant
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− | | blood raiders = {{Damagetype|Em|Th}}
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− | | caldari
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− | | caldari state = {{Damagetype|Kin|Th}}
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− | | concord = {{Damagetype|Omni}}
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− | | eom
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− | | equilibrium of mankind = {{Damagetype|Kin|Th}}
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− | | gallente
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− | | gallente federation = {{Damagetype|Kin|Th}}
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− | | guristas
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− | | guristas pirates = {{Damagetype|Kin|Th}}
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− | | khanid
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− | | khanid kingdom = {{Damagetype|Th|Em}}
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− | | mercenaries = {{Damagetype|Kin|Th}}
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− | | minmatar
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− | | minmatar republic = {{Damagetype|Ex|Kin}}
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− | | mordu's
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− | | mordu's legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
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− | | rogue drones = {{Damagetype|Ex|Kin|Th}}
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− | | sansha
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− | | sansha's nation = {{Damagetype|Em|Th}}
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− | | serpentis = {{Damagetype|Th|Kin}}
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− | | syndicate
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− | | the syndicate = {{Damagetype|Kin|Th}}
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− | | thukker tribe = {{Damagetype|Ex|Kin}}
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− | }}</includeonly>
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