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| <includeonly>{{#switch: {{lc: {{{1}}} }}
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| | #default = Damage to resist not defined for {{{1|Faction}}}
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| | amarr
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| | amarr empire = {{Damagetype|Em|Th}}
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| | ammatar = {{Damagetype|Em|Th}}
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| | angel
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| | angel cartel = {{Damagetype|Ex|Kin}}
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| | blood raider covenant
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| | blood raiders = {{Damagetype|Em|Th}}
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| | caldari
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| | caldari state = {{Damagetype|Kin|Th}}
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| | concord = {{Damagetype|Omni}}
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| | eom
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| | equilibrium of mankind = {{Damagetype|Kin|Th}}
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| | gallente
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| | gallente federation = {{Damagetype|Kin|Th}}
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| | guristas
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| | guristas pirates = {{Damagetype|Kin|Th}}
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| | khanid
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| | khanid kingdom = {{Damagetype|Th|Em}}
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| | mercenaries = {{Damagetype|Kin|Th}}
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| | minmatar
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| | minmatar republic = {{Damagetype|Ex|Kin}}
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| | mordu's
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| | mordu's legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
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| | rogue drones = {{Damagetype|Ex|Kin|Th}}
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| | sansha
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| | sansha's nation = {{Damagetype|Em|Th}}
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| | serpentis = {{Damagetype|Th|Kin}}
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| | syndicate
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| | the syndicate = {{Damagetype|Kin|Th}}
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| | thukker tribe = {{Damagetype|Ex|Kin}}
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| }}</includeonly>
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