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In EVE, you need to target something in order to affect it (repair it, mine it, or attack it). This page discusses how targeting works, and what affects it, and what you can do to improve it. | In EVE, you need to target something in order to affect it (repair it, mine it, or attack it). This page discusses how targeting works, and what affects it, and what you can do to improve it. | ||
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A pilot without any skills can lock up to 2 targets simultaneously, so if you train both Target Management and Advanced Target Management to level V, you will be able to lock 12 targets at once (assuming your ships can support that many). | A pilot without any skills can lock up to 2 targets simultaneously, so if you train both Target Management and Advanced Target Management to level V, you will be able to lock 12 targets at once (assuming your ships can support that many). | ||
Having a large number of simultaneous targets locked is particularly useful for [[ | Having a large number of simultaneous targets locked is particularly useful for [[EWAR]] and [[Logistics]] pilots (who need to keep track of many targets at once); combat, mining or hauling pilots will generally not need to train high levels of targeting skills. You can check how many ships you can lock at once on the ship fitting screen, or through an external program like [[PYFA]]. | ||
==== Increasing a ship's maximum number of locked targets ==== | ==== Increasing a ship's maximum number of locked targets ==== | ||