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Solo PvP: Difference between revisions

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Solo PvP is said to be a thing mostly abandoned by the greater Eve community, for myriad reasons and circumstance, some of which I am familiar with, and others that I am not. I don't buy that. As such, this article shall outline basic skills and tactics as they apply to solo and small gang PvP in lowsec.
Solo PvP is said to be a thing mostly abandoned by the greater Eve community, for myriad reasons and circumstance, some of which I am familiar with, and others that I am not. I don't buy that. As such, this article shall outline basic skills and tactics as they apply to solo and small gang PvP in lowsec.
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Learning to solo PvP helps you develop a skillset that any FC will appreciate. You will become competent with using your d-scan, comfortable flying as a +1 skirmish or scout, and have a situational awareness that only comes from ''doing'' PvP. The losses you suffer are worth the ISK price you pay to become a better PvPer.  
Learning to solo PvP helps you develop a skillset that any FC will appreciate. You will become competent with using your d-scan, comfortable flying as a +1 skirmish or scout, and have a situational awareness that only comes from ''doing'' PvP. The losses you suffer are worth the ISK price you pay to become a better PvPer.  
==Ship Choice and Fitting==
==Ship Choice and Fitting==
A frigate is cheap. Use that. Even t2 frigates won't break the bank, and you'll find your list of reasonable targets multiply if you fly them.
A frigate is a cheap and versatile ship. When it explodes, you won't be so readily dissuaded from PvP. Because the Uni runs a t1 frigate ship replacement program, it means that if you insure your ship, you'll not only receive a new one when it explodes, but a good chunk of ISK you can spend on modules.
 
Even t2 frigates won't break the bank, and I hi


Active tank and afterburner.
Active tank and afterburner.