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User:Uryence/SP: Difference between revisions

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Common kiting ships are the [[Condor]], [[Imperial Navy Slicer]], and [[Tristan]].
Common kiting ships are the [[Condor]], [[Imperial Navy Slicer]], and [[Tristan]].
==== Other approaches ====
Pilots can take other niche approaches to plex combat.
[[Capacitor warfare]] can render an opponent helpless, but requires a significant sacrifice of high slots, usually also a mid slot for a cap booster, can be negated using cap boosters and nosferatus, and does not shut down all weapons: projectile guns, drones, and missile launchers do not require cap to deal damage. Small energy neutralizers reach out for most of scram range, but lose their effectiveness at scram range's edge, making it possible—just—to scram-kite some neuting ships.
EWAR of various kinds can offer advantages. Tracking disruption, for example, can making kiting or scram-kiting easier by reducing an opponent's range, or can make fast brawling easier by reducing an opponent's tracking speed. The faction EWAR frigates, such as the [[Griffin Navy Issue]] and [[Vigil Fleet Issue]] are designed around EWAR tactics.
Frigates with two armour repairers in the lows and a capacitor booster in a mid slot can mount a formidable sustained active tank, often enough to outlast an opponent. Their weakness is a lack of speed and range control, so it's usually possible to leave a fight if you realise your opponent's dual-rep fitted, and it's also possible to kite such a ship and slowly wear it down.


==Key Concepts==
==Key Concepts==