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User:Uryence/SP: Difference between revisions

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Uryence (talk | contribs)
Uryence (talk | contribs)
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=== K-space nullsec ===
=== K-space nullsec ===


- hunt ratters/miners
In known-space nullsec, Local chat's member list will announce your presence whenever you enter a system. You therefore need either to move fast and surprise targets who are at a disadvantage—PvE ships and lone PvP ships who are hard- or soft-countered by your ship and fit—or take fights outnumbered and surprise enemies with your piloting skills and/or fit.
- split people up (ideally in deadspace, otherwise use 100 km trick and avoid booshes)
 
Often hunting a sovereign nullsec group's ratting or mining ships is a good way to draw a response. Responses are typically overwhelming, and you shouldn't feel bad about refusing to fight if this happens.
 
The grid ''outside'' the [[Encounter Surveillance System]] gate in any sovereign nullsec system is [[deadspace]], and you can use this to try to split enemy gangs up and take individual ships out.
 
You can also try to use a fast ship to string a gang out on a normal grid: if one of their ships is isolated, but is ''less'' than 150 km away from the rest of its gang, they cannot warp to it. But remember that micro jump drives allow some ships to teleport exactly 100 km!
 
- know how to bust through a gatecamp
- know how to bust through a gatecamp
- Local chat, zKill intelligence
- good mapreading crucial
- good mapreading crucial
- use of filaments to relocate / extract


=== Pochven and wormholes ===
=== Pochven and wormholes ===