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Poor Man's Shakedown: Difference between revisions

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m Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes
m gotta go fast
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Gated deadspace pocket two jumps away in Charmerout. Gather intel from Minmatar thugs. They won't co-operate so you will need to use force to gain the information from them.
Gated deadspace pocket two jumps away in Charmerout. Gather intel from Minmatar thugs. They won't co-operate so you will need to use force to gain the information from them.


'''Blitz:''' destroy the furthest Asteroid Micro-Colony Minor Structure, destroy the Defenders, pick up the Shanty Town Gate Clearance from the Cargo Container, take the Gate, again destroy the furthest Asteroid Micro-Colony Minor Structure and kill The Elder.
'''Blitz:''' destroy the furthest Asteroid Micro-Colony Minor Structure, destroy only the Defender Battleships. Last one will drop the Shanty Town Gate Clearance in a Cargo Container, take the Gate while ignoring the Cruisers, again destroy the furthest Asteroid Micro-Colony Minor Structure and kill The Elder.


Tips:
Tips: