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*Atleast for the first room, all enemies have no resists. Subseqent rats in the following rooms have similar natural resist holes to their usual variants. | *Atleast for the first room, all enemies have no resists. Subseqent rats in the following rooms have similar natural resist holes to their usual variants. | ||
Warp-in consists of an acceleration gate that permits access to T1 Destroyers (includes Kikimora and Sunesis), alongside T1 / T2 / Faction Frigates. | |||
{{NPCTableHead|1st room}} | {{NPCTableHead|1st room}} | ||
{{NPCTableRow|Destroyer|0-5|Rogue Drone Dismantler Sim|ewar = Neut|note=orbits @ 7km}} | {{NPCTableRow|Destroyer|0-5|Rogue Drone Dismantler Sim|ewar = Neut|note=orbits @ 7km}} | ||
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{{NPCTableHead|2nd room, all enemies orbit at around 5km}} | {{NPCTableHead|2nd room, all enemies orbit at around 5km}} | ||
{{NPCTableRow|Destroyer|0-5|Guristas Renegade/Terrorist Sim|note=Renegade neuts|ewar=Neut}} | {{NPCTableRow|Destroyer|0-5|Guristas Renegade/Terrorist Sim|note=Renegade neuts|ewar=Neut}} | ||
{{NPCTableRow|Frigate|0-5|Guristas Wrecker/Plunderer/Imputor Sim|note=Wrecker neuts|ewar=Neut}} | {{NPCTableRow|Frigate|0-5|Guristas Wrecker/Plunderer/Imputor Sim|note=Wrecker neuts, Plunderer paints, Imputor scrams|ewar=Neut|ewar2=TP|point=scram}} | ||
|} | |} | ||
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{{NPCTableHead|4th and final room}} | {{NPCTableHead|4th and final room}} | ||
{{NPCTableRow|Destroyer|0-5|Federation Catalyst Sim|point=yes|note=Orbits @ 3km}} | {{NPCTableRow|Destroyer|0-5|Federation Catalyst Sim|point=yes|note=Orbits @ 3km}} | ||
{{NPCTableRow|Frigate|0-5|Federation Comet/Maulus Sim|ewar=Neut|note=Comet orbits @ 5km, Maulus @ 15km}} | {{NPCTableRow|Frigate|0-5|Federation Comet/Maulus Sim|ewar=Neut|ewar2=Damp|note=Comet orbits @ 5km, Maulus @ 15km. Only the Maulus has EWAR. }} | ||
{{NPCTableRow|Frigate|0-5|Federation Atron Sim|ewar=Web|note=Orbits @ 2km}} | {{NPCTableRow|Frigate|0-5|Federation Atron Sim|ewar=Web|note=Orbits @ 2km}} | ||
{{NPCTableSeparator|Boss}} | {{NPCTableSeparator|Boss}} | ||
{{NPCTableRow|Cruiser|1|Federation Commander Sim|point=yes|ewar=Neut|ewar2=Web|cargo=Union Day Reward Token/s, may drop t1 meta modules, basic salvage and/or ammunition, 'Union Day' Cerebral Accelerators, fireworks, other stuff}} | {{NPCTableRow|Cruiser|1|Federation Commander Sim|point=yes|ewar=Neut|ewar2=Web|cargo=Union Day Reward Token/s, may drop t1 meta modules, basic salvage and/or ammunition, 'Union Day' Cerebral Accelerators, fireworks, other stuff|note=Orbits @ 10km}} | ||
|} | |} | ||