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Travel fits: Difference between revisions

From EVE University Wiki
m Consolidate CSS. Link maintenance. Industrial to hauler.
m Add category. Replace deprecated {{Icon}} with file link. replace version=LATEST in {{ShipFitting}} with version= ??, the latest was put in there in 2018. Consolidate CSS.
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! Bonus
! Bonus
|-
|-
| style="padding: 0px; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Evasive Maneuvering|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Evasive Maneuvering|mult=yes}}
| style="padding: 5px;" | 5% improved ship agility for all ships per skill level
| style="padding: 5px;" | 5% improved ship agility for all ships per skill level
|-
|-
| style="padding: 0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Spaceship Command|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Spaceship Command|mult=yes}}
| style="padding: 5px;" | 2% improved ship agility for all ships per skill level
| style="padding: 5px;" | 2% improved ship agility for all ships per skill level
|}
|}
Line 31: Line 31:
! Bonus
! Bonus
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Advanced Spaceship Command|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Advanced Spaceship Command|mult=yes}}
| style="padding:5px;" | 5% Bonus per skill level to the agility of ships requiring Advanced Spaceship Command<small>&nbsp;<ref>Only relevant for [[Freighters]] & [[Capital ships]] including the {{sh|Orca}}, {{sh|Rorqual}} and {{sh|Bowhead}}.</ref></small>
| style="padding:5 px;" | 5% Bonus per skill level to the agility of ships requiring Advanced Spaceship Command<small>&nbsp;<ref>Only relevant for [[Freighters]] & [[Capital ships]] including the {{sh|Orca}}, {{sh|Rorqual}} and {{sh|Bowhead}}.</ref></small>
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Armor Layering|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Armor Layering|mult=yes}}
| style="padding:5px;" | 5% reduction to armor plate mass penalty per level<small>&nbsp;<ref>Only relevant if you fit '''armor plates'''.</ref></small>
| style="padding: 5px;" | 5% reduction to armor plate mass penalty per level<small>&nbsp;<ref>Only relevant if you fit '''armor plates'''.</ref></small>
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Amarr Hauler|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Amarr Hauler|mult=yes}}
| style="padding:5px;" | 5% bonus to ship inertia modifier per level&nbsp;<ref name="hauler">Only relevant for some [[Haulers]], such as the smaller {{sh|Badger}}, {{sh|Nereus}}, {{sh|Sigil}} and {{sh|Wreathe}} as well as the larger {{sh|Bowhead}}.</ref>
| style="padding: 5px;" | 5% bonus to ship inertia modifier per level&nbsp;<ref name="hauler">Only relevant for some [[Haulers]], such as the smaller {{sh|Badger}}, {{sh|Nereus}}, {{sh|Sigil}} and {{sh|Wreathe}} as well as the larger {{sh|Bowhead}}.</ref>
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Caldari Hauler|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Caldari Hauler|mult=yes}}
| style="padding:5px;" | 5% bonus to ship inertia modifier per level&nbsp;<ref name="hauler"></ref>
| style="padding: 5px;" | 5% bonus to ship inertia modifier per level&nbsp;<ref name="hauler"></ref>
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Gallente Hauler|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Gallente Hauler|mult=yes}}
| style="padding:5px;" | 5% bonus to ship inertia modifier per level&nbsp;<ref name="hauler"></ref>
| style="padding: 5px;" | 5% bonus to ship inertia modifier per level&nbsp;<ref name="hauler"></ref>
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Minmatar Hauler|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Minmatar Hauler|mult=yes}}
| style="padding:5px;" | 5% bonus to ship inertia modifier per level&nbsp;<ref name="hauler"></ref>
| style="padding: 5px;" | 5% bonus to ship inertia modifier per level&nbsp;<ref name="hauler"></ref>
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|ORE Freighter|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|ORE Freighter|mult=yes}}
| style="padding:5px;" | 5% bonus to ship inertia modifier per level&nbsp;<ref name="hauler"></ref>
| style="padding: 5px;" | 5% bonus to ship inertia modifier per level&nbsp;<ref name="hauler"></ref>
|}
|}
<references/>
<references/>
Line 56: Line 56:
While there are several modules that reduce inertia, some are stronger than others, leaving you with these modules as well as the one rig that helps reduce align time.
While there are several modules that reduce inertia, some are stronger than others, leaving you with these modules as well as the one rig that helps reduce align time.
{| class="wikitable"
{| class="wikitable"
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding:0px;" | https://image.eveonline.com/Type/1405_32.png
| style="background-color:#222222; padding:5px;" | {{co|coral|Inertia Stabilizers II}} (-20% inertia modifier, +11% signature)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding:0px;" | https://image.eveonline.com/Type/2605_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/1405_32.png
| style="background-color:#222222; padding:5px;" | {{co|coral|Nanofiber Internal Structure II}} (-15.75% inertia modifier, -20% structure HP)
| style="background-color:#222222; padding: 5px;" | {{co|coral|Inertia Stabilizers II}} (-20% inertia modifier, +11% signature)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_rigs.png|32px|Rig slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | [[image:module_icon_propulsion_rig_tech2.png|32px|link=]]
| style="padding: 0;" | https://image.eveonline.com/Type/2605_32.png
| style="background-color:#222222; padding:5px;" | {{co|coral|Low Friction Nozzle Joints II}} (-14% inertia modifier, -10% armor hp&nbsp;<ref>The armor hit point penalty of '''Astronautic Rigs''' can be reduced by training the {{sk|Astronautics Rigging|mult=yes|icon=yes}} skill.</ref>)
| style="background-color:#222222; padding: 5px;" | {{co|coral|Nanofiber Internal Structure II}} (-15.75% inertia modifier, -20% structure HP)
|-
| style="padding: 0;" | [[image:icon_rigs.png|32px|Rig slot]]
| style="padding: 0;" | [[image:module_icon_propulsion_rig_tech2.png|32px|link=]]
| style="background-color: #222222; padding: 5px;" | {{co|coral|Low Friction Nozzle Joints II}} (-14% inertia modifier, -10% armor hp&nbsp;<ref>The armor hit point penalty of '''Astronautic Rigs''' can be reduced by training the {{sk|Astronautics Rigging|mult=yes|icon=yes}} skill.</ref>)
|}
|}
<references/>
<references/>
Line 87: Line 88:


{| class="wikitable"
{| class="wikitable"
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding:0px;" | https://image.eveonline.com/Type/33981_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/33981_32.png
| style="background-color:#222222; padding:3px;" | {{co|coral|Limited Hyperspatial Accelerator}}&nbsp;<ref name="limit">You can only fit a total of three '''Hyperspatial Accelerators''' modules on any ship.</ref> (+0,2 AU/s, {{co|lightgreen|cheap}})
| style="background-color: #222222; padding: 3px;" | {{co|coral|Limited Hyperspatial Accelerator}}&nbsp;<ref name="limit">You can only fit a total of three '''Hyperspatial Accelerators''' modules on any ship.</ref> (+0,2 AU/s, {{co|lightgreen|cheap}})
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding:0px;" | https://image.eveonline.com/Type/33981_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/33981_32.png
| style="background-color:#222222; padding:3px;" | {{co|coral|Experimental Hyperspatial Accelerator}}&nbsp;<ref name="limit"></ref> (+0,25 AU/s, {{co|lightblue|affordable}})
| style="background-color: #222222; padding: 3px;" | {{co|coral|Experimental Hyperspatial Accelerator}}&nbsp;<ref name="limit"></ref> (+0,25 AU/s, {{co|lightblue|affordable}})
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding:0px;" | https://image.eveonline.com/Type/33981_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/33981_32.png
| style="background-color:#222222; padding:3px;" | {{co|coral|Compact Hyperspatial Accelerator}} <ref name="limit"></ref> (+0,3 AU/s, {{co|crimson|costly}})
| style="background-color: #222222; padding: 3px;" | {{co|coral|Compact Hyperspatial Accelerator}} <ref name="limit"></ref> (+0,3 AU/s, {{co|crimson|costly}})
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_rigs.png|32px|Rig slot]]
| style="padding: 0;" | [[image:icon_rigs.png|32px|Rig slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | [[image:module_icon_propulsion_rig_tech2.png|32px|link=]]
| style="padding: 0;" | [[image:module_icon_propulsion_rig_tech2.png|32px|link=]]
| style="background-color:#222222; padding:4px;" | {{co|coral|Hyperspatial Velocity Optimizer II}} (+25% warp speed, +10% signature)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Hyperspatial Velocity Optimizer II}} (+25% warp speed, +10% signature)
|}
|}
<references/>
<references/>
Line 108: Line 109:


<p style="font-size:115%;">'''{{co|white|Ships with a high native warp speed}}'''</p>
<p style="font-size:115%;">'''{{co|white|Ships with a high native warp speed}}'''</p>
The fastest warping ship in the EVE Universe is the {{sh|Leopard}} (20 AU/s) followed by the [[interceptors]] and [[Covert Ops]] frigates (8 AU/s base speed). There's also the {{sh|Dramiel}} (7.5 AU/s base speed); thanks to having 3 rig slots instead of just the two slots of T2 frigates, it can actually sport the highest possible warp speed amongst the frigates, clocking in at '''13 AU/s''' with 3 x {{co|coral|Small Hyperspatial Velocity Optimizer II}} rigs compared to the T2 frigates' '''12.2 AU/s'''. This is thanks to the {{icon|angel cartel|18}} [[Angel Cartel]] bonus to warp speed, which all Angel ships have.
The fastest warping ship in the EVE Universe is the {{sh|Leopard}} (20 AU/s) followed by the [[interceptors]] and [[Covert Ops]] frigates (8 AU/s base speed). There's also the {{sh|Dramiel}} (7.5 AU/s base speed); thanks to having 3 rig slots instead of just the two slots of T2 frigates, it can actually sport the highest possible warp speed amongst the frigates, clocking in at '''13 AU/s''' with 3 x {{co|coral|Small Hyperspatial Velocity Optimizer II}} rigs compared to the T2 frigates' '''12.2 AU/s'''. This is thanks to the [[File:logo_faction_angel_cartel.png|18px|link=]] [[Angel Cartel]] bonus to warp speed, which all Angel ships have.


Those speeds can then be further augmented by the above mentioned '''Ascendancies'''-implants, making it possible for the Leopard to reach a staggering '''32.4 AU/s''', the Dramiel to hit '''21.1 AU/s''' and Interceptors to hit '''19.7 AU/s'''. You could even take it further and sacrifice tank or align time to push even further with hyperspatial accelerators.
Those speeds can then be further augmented by the above mentioned '''Ascendancies'''-implants, making it possible for the Leopard to reach a staggering '''32.4 AU/s''', the Dramiel to hit '''21.1 AU/s''' and Interceptors to hit '''19.7 AU/s'''. You could even take it further and sacrifice tank or align time to push even further with hyperspatial accelerators.
Line 127: Line 128:
! Bonus
! Bonus
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Mechanics|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Mechanics|mult=yes}}
| style="padding:5px;" | 5% bonus to structure hit points per skill level.
| style="padding: 5px;" | 5% bonus to structure hit points per skill level.
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Hull Upgrades|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Hull Upgrades|mult=yes}}
| style="padding:5px;" | {{sk|Hull Upgrades|IV}} enabled the use of the {{co|coral|Damage Control II}} and {{co|coral|Transverse Bulkhead II}} modules.
| style="padding: 5px;" | {{sk|Hull Upgrades|IV}} enabled the use of the {{co|coral|Damage Control II}} and {{co|coral|Transverse Bulkhead II}} modules.
|}
|}
<p style="font-size:115%;">'''{{co|white|Modules & rigs}}'''</p>
<p style="font-size:115%;">'''{{co|white|Modules & rigs}}'''</p>
The following modules and rigs help improve your structure hit points or resists:
The following modules and rigs help improve your structure hit points or resists:
{| class="wikitable"
{| class="wikitable"
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding:0px;" | https://image.eveonline.com/Type/2048_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/2048_32.png
| style="background-color:#222222; padding:3px;" | {{co|coral|Damage Control II}} (60% overall structure resists)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Damage Control II}} (60% overall structure resists)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | http://image.eveonline.com/Type/1335_32.png
| style="padding: 0;" | http://image.eveonline.com/Type/1335_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Reinforced Bulkhead II}} (+25% structure hp, -11% cargo capacity, +5% agility)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Reinforced Bulkhead II}} (+25% structure hp, -11% cargo capacity, +5% agility)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_rigs.png|32px|Rig slot]]
| style="padding: 0;" | [[image:icon_rigs.png|32px|Rig slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | http://image.eveonline.com/Type/33900_32.png
| style="padding: 0;" | http://image.eveonline.com/Type/33900_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Transverse Bulkhead II}} (+25% structure hp, -10% cargo capacity)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Transverse Bulkhead II}} (+25% structure hp, -10% cargo capacity)
|}
|}
If you're fitting for a structure tank while simultaneously going for align time, it's usually worth avoiding the {{co|coral|Nanofiber Internal Structure II}} (since it reduces structure hit points) and favour the {{co|coral|Inertia Stabilizers II}} module instead.
If you're fitting for a structure tank while simultaneously going for align time, it's usually worth avoiding the {{co|coral|Nanofiber Internal Structure II}} (since it reduces structure hit points) and favor the {{co|coral|Inertia Stabilizers II}} module instead.
<p style="font-size:115%;">'''{{co|white|Implants}}'''</p>
<p style="font-size:115%;">'''{{co|white|Implants}}'''</p>


Line 165: Line 166:
! Bonus
! Bonus
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Hull Upgrades|mult=yes}}
| style="padding: 0x; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Hull Upgrades|mult=yes}}
| style="padding:5px;" | 5% bonus to armor hit points per skill level
| style="padding: 5px;" | 5% bonus to armor hit points per skill level
|}
|}
There are also special case skills for certain modules, such as the {{co|coral|Energized Adaptive Nano Membrane II}} module or any of the other passive resist platings and membranes.
There are also special case skills for certain modules, such as the {{co|coral|Energized Adaptive Nano Membrane II}} module or any of the other passive resist platings and membranes.
Line 174: Line 175:
! Bonus
! Bonus
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|EM Armor Compensation|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|EM Armor Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to EM resistance per level for '''Armor Coatings''' and '''Energized Platings'''
| style="padding: 5px;" | +5% bonus to EM resistance per level for '''Armor Coatings''' and '''Energized Platings'''
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Thermal Armor Compensation|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Thermal Armor Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to thermal resistance per level for '''Armor Coatings''' and '''Energized Platings'''
| style="padding: 5px;" | +5% bonus to thermal resistance per level for '''Armor Coatings''' and '''Energized Platings'''
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Kinetic Armor Compensation|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Kinetic Armor Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to kinetic resistance per level for '''Armor Coatings''' and '''Energized Platings'''
| style="padding: 5px;" | +5% bonus to kinetic resistance per level for '''Armor Coatings''' and '''Energized Platings'''
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Explosive Armor Compensation|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Explosive Armor Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to explosive resistance per level for '''Armor Coatings''' and '''Energized Platings'''
| style="padding: 5px;" | +5% bonus to explosive resistance per level for '''Armor Coatings''' and '''Energized Platings'''
|}
|}


Line 190: Line 191:
There are several modules either increasing the raw armor hit points or various armor resists:
There are several modules either increasing the raw armor hit points or various armor resists:
{| class="wikitable"
{| class="wikitable"
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding:0px;" | https://image.eveonline.com/Type/2048_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/2048_32.png
| style="background-color:#222222; padding:3px;" | {{co|coral|Damage Control II}} (15% overall armor resists)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Damage Control II}} (15% overall armor resists)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/11269_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/11269_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Energized Adaptive Nano Membrane II}} (+25% overall armor resists)
| style="background-color:#222222; padding:4px;" | {{co|coral|Energized Adaptive Nano Membrane II}} (+25% overall armor resists)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/20353_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/20353_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|1600mm Steel Plates II}} (+4,800 base armor hp)
| style="background-color: #222222; padding: 3px;" | {{co|coral|1600mm Steel Plates II}} (+4,800 base armor hp)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_rigs.png|32px|Rig slot]]
| style="padding: 0;" | [[image:icon_rigs.png|32px|Rig slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/26302_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/26302_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Trimark Armor Pump II}} (+20% armor hp, -10% speed)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Trimark Armor Pump II}} (+20% armor hp, -10% speed)
|}
|}
<p style="font-size:115%;">'''{{co|white|Implants}}'''</p>
<p style="font-size:115%;">'''{{co|white|Implants}}'''</p>
Line 217: Line 218:
<p style="font-size:115%;">'''{{co|white|Skills}}'''</p>
<p style="font-size:115%;">'''{{co|white|Skills}}'''</p>
{| class="wikitable"
{| class="wikitable"
|- style="background-color:#222222;"
|- style="background-color: #222222;"
! Skill
! Skill
! Bonus
! Bonus
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Shield Management|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Shield Management|mult=yes}}
| style="padding:5px;" | 5% bonus to shield hit points per skill level
| style="padding: 5px;" | 5% bonus to shield hit points per skill level
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Shield Upgrades|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Shield Upgrades|mult=yes}}
| style="padding:5px;" | {{sk|Shield Upgrades|I}} is required for tech one and meta '''Shield Extender''' and '''Amplifier''' modules, while {{sk|Shield Upgrades|IV}} is required for tech two variants.
| style="padding: 5px;" | {{sk|Shield Upgrades|I}} is required for tech one and meta '''Shield Extender''' and '''Amplifier''' modules, while {{sk|Shield Upgrades|IV}} is required for tech two variants.
|}
|}
There are also special case skills for certain modules, such as the {{co|coral|EM Shield Amplifier II}} module or any of the other passive resist amplifiers. None of these skills are required to fit the modules, but they will improve their efficiency.
There are also special case skills for certain modules, such as the {{co|coral|EM Shield Amplifier II}} module or any of the other passive resist amplifiers. None of these skills are required to fit the modules, but they will improve their efficiency.
Line 233: Line 234:
! Bonus
! Bonus
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Shield Operation|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Shield Operation|mult=yes}}
| style="padding:5px;" | {{sk|Shield Operation|IV}} is required to train the compensation skills that boost amplifier modules.
| style="padding: 5px;" | {{sk|Shield Operation|IV}} is required to train the compensation skills that boost amplifier modules.
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|EM Shield Compensation|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|EM Shield Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to EM resistance per level for '''EM Shield Amplifiers'''
| style="padding: 5px;" | +5% bonus to EM resistance per level for '''EM Shield Amplifiers'''
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Thermal Shield Compensation|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Thermal Shield Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to thermal resistance per level for '''Thermal Shield Amplifiers'''
| style="padding: 5px;" | +5% bonus to thermal resistance per level for '''Thermal Shield Amplifiers'''
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Kinetic Shield Compensation|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Kinetic Shield Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to kinetic resistance per level for '''Kinetic Shield Amplifiers'''
| style="padding: 5px;" | +5% bonus to kinetic resistance per level for '''Kinetic Shield Amplifiers'''
|-
|-
| style="padding:0px; padding-right:5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Explosive Shield Compensation|mult=yes}}
| style="padding: 0; padding-right: 5px;" | [[Image:SkillBook.png|32px|link=]] {{sk|Explosive Shield Compensation|mult=yes}}
| style="padding:5px;" | +5% bonus to explosive resistance per level for '''Explosive Deflection Amplifiers'''
| style="padding: 5px;" | +5% bonus to explosive resistance per level for '''Explosive Deflection Amplifiers'''
|}
|}
<p style="font-size:115%;">'''{{co|white|Modules & rigs}}'''</p>
<p style="font-size:115%;">'''{{co|white|Modules & rigs}}'''</p>
There are several modules either increasing the raw shield hit points or various shield resists:
There are several modules either increasing the raw shield hit points or various shield resists:
{| class="wikitable"
{| class="wikitable"
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="padding: 0;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="background-color:#111111; padding:0px;" | https://image.eveonline.com/Type/2281_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/2281_32.png
| style="background-color:#222222; padding:3px;" | {{co|coral|Multispectrum Shield Hardener II}} (30% overall shield resists)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Multispectrum Shield Hardener II}} (30% overall shield resists)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="padding: 0;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/2303_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/2303_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Thermal Shield Hardener II}} (+55% thermal shield resists)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Thermal Shield Hardener II}} (+55% thermal shield resists)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="padding: 0;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/2299_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/2299_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Kinetic Shield Hardener II}} (+55% kinetic shield resists)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Kinetic Shield Hardener II}} (+55% kinetic shield resists)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="padding: 0;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/2539_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/2539_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Thermal Shield Amplifier II}} (+37.5% thermal shield resists, +46.9% at max skills)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Thermal Shield Amplifier II}} (+37.5% thermal shield resists, +46.9% at max skills)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="padding: 0;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/2547_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/2547_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Kinetic Shield Amplifier II}} (+37.5% kinetic shield resists, +46.9% at max skills)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Kinetic Shield Amplifier II}} (+37.5% kinetic shield resists, +46.9% at max skills)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="padding: 0;" | [[image:icon_mid_slot.png|32px|Mid slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/3841_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/3841_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Large Shield Extender II}} (+2,600 base shield hp)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Large Shield Extender II}} (+2,600 base shield hp)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/1541_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/1541_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Power Diagnostic System II}} (+5% shield hp)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Power Diagnostic System II}} (+5% shield hp)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="padding: 0;" | [[image:icon_low_slot.png|32px|Low slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/2048_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/2048_32.png
| style="background-color:#222222; padding:3px;" | {{co|coral|Damage Control II}} (12,5% overall shield resists)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Damage Control II}} (12,5% overall shield resists)
|-
|-
| style="background-color:#111111; padding:0px;" | [[image:icon_rigs.png|32px|Rig slot]]
| style="padding: 0;" | [[image:icon_rigs.png|32px|Rig slot]]
| style="background-color:#111111; padding-top:0px; padding:0px;" | https://image.eveonline.com/Type/26438_32.png
| style="padding: 0;" | https://image.eveonline.com/Type/26438_32.png
| style="background-color:#222222; padding:4px;" | {{co|coral|Core Defense Field Extender II}} (+20% shield hp, +10% signature)
| style="background-color: #222222; padding: 3px;" | {{co|coral|Core Defense Field Extender II}} (+20% shield hp, +10% signature)
|}
|}
<p style="font-size:115%;">'''{{co|white|Implants}}'''</p>
<p style="font-size:115%;">'''{{co|white|Implants}}'''</p>
Line 314: Line 315:


{| class="wikitable"
{| class="wikitable"
| style="background-color:#111111; padding:0px;" | [[image:Gallente_Shuttle.jpg|128px|Gallente Shuttle]]
| padding: 0;" | [[image:Gallente_Shuttle.jpg|128px|Gallente Shuttle]]
| style="background-color:#222222;" | {{icon|warp speed|24|Warp speed}} 5 AU/s warp speed.<br>{{icon|inertia|24|Align time}} < 2 sec align time<br>{{icon|hull|24|Effective hit points}} Up to 786 effective hit points.<br>{{icon|velocity|24|Velocity}} Up to 625 m/s speed<br>{{icon|capacity|24|Cargo capacity}} 10 m3 cargo capacity.
| style="background-color: #222222;" | [[File:icon_warp_speed.png|24px|Warp Speed]] 5 AU/s warp speed.<br>[[File:Icon_inertia.png|24px|Align time]] < 2 sec align time<br>[[File:icon_hull.png|24px|Effective hit points]] Up to 786 effective hit points.<br>[[File:Icon_velocity.png|24px|Velocity]] Up to 625 m/s speed<br>[[File:Icon_capacity.png|24px|Cargo capacity]] 10 m3 cargo capacity.
|}
|}


Very wealthy pilots who are frequently in a hurry can consider using the [[Leopard]] to improve warp speed to{{icon|warp speed|24|Warp speed}}'''20 AU/s''' warp speed.
Very wealthy pilots who are frequently in a hurry can consider using the [[Leopard]] to improve warp speed to[[File:icon_warp_speed.png|24px|Warp Speed]]'''20 AU/s''' warp speed.


=== Frigates ===
=== Frigates ===
Line 361: Line 362:
| skills=
| skills=
| showSKILLS=N
| showSKILLS=N
| notes='''Relevant information:'''</li>{{icon|warp speed|24|Warp speed}} 7,85 AU/s warp speed.<br>{{icon|inertia|24|Align time}} < 2 sec align time<br>{{icon|hull|24|Effective hit points}} Up to 3,670 effective hit points.<br>{{icon|capacity|24|Cargo capacity}} 145 m3 cargo capacity<br>{{icon|money|24|ISK}} 1 - 2 million ISK cost</li><li>This fit is designed for minimum skill requirements and cost. You could improve this slightly by upgrading modules for more tank or get {{co|coral|Small Hyperspatial Velocity Optimizer II}} rigs to bump up the warp speed to '''8,69 AU/s'''.</li>
| notes='''Relevant information:'''</li>[[File:icon_warp_speed.png|24px|Warp Speed]] 7,85 AU/s warp speed.<br>[[File:Icon_inertia.png|24px|Align time]] < 2 sec align time<br>[[File:icon_hull.png|24px|Effective hit points]] Up to 3,670 effective hit points.<br>[[File:Icon_capacity.png|24px|Cargo capacity]] 145 m3 cargo capacity<br>[[File:icon_money.png|24px|ISK]] 1 - 2 million ISK cost</li><li>This fit is designed for minimum skill requirements and cost. You could improve this slightly by upgrading modules for more tank or get {{co|coral|Small Hyperspatial Velocity Optimizer II}} rigs to bump up the warp speed to '''8,69 AU/s'''.</li>
| showNOTES=Y
| showNOTES=Y
| difficulty=0
| difficulty=0
Line 418: Line 419:
| skills=
| skills=
| showSKILLS=N
| showSKILLS=N
| notes='''Relevant information:'''</li>{{icon|warp speed|24|Warp speed}} 7,06 AU/s warp speed.<br>{{icon|inertia|24|Align time}} < 2 sec align time<br>{{icon|hull|24|Effective hit points}} Up to 9,742 effective hit points.<br>{{icon|capacity|24|Cargo capacity}} 600 m3 cargo capacity<br>{{icon|money|24|ISK}} 10 million ISK cost</li><li>This fit is designed for minimum skill requirements and cost. You could improve this slightly by upgrading modules for more tank or get {{co|coral|Small Hyperspatial Velocity Optimizer II}} rigs to bump up the warp speed to '''7.63 AU/s'''.</li><li>If you have Evasive Maneuvering V, an Inertial Stabilizer can be replaced with an Expanded Cargohold II, increasing capacity to 765 m3.</li>
| notes='''Relevant information:'''</li>[[File:icon_warp_speed.png|24px|Warp Speed]] 7,06 AU/s warp speed.<br>[[File:Icon_inertia.png|24px|Align time]] < 2 sec align time<br>[[File:icon_hull.png|24px|Effective hit points]] Up to 9,742 effective hit points.<br>[[File:Icon_capacity.png|24px|Cargo capacity]] 600 m3 cargo capacity<br>[[File:icon_money.png|24px|ISK]] 10 million ISK cost</li><li>This fit is designed for minimum skill requirements and cost. You could improve this slightly by upgrading modules for more tank or get {{co|coral|Small Hyperspatial Velocity Optimizer II}} rigs to bump up the warp speed to '''7.63 AU/s'''.</li><li>If you have Evasive Maneuvering V, an Inertial Stabilizer can be replaced with an Expanded Cargohold II, increasing capacity to 765 m3.</li>
| showNOTES=Y
| showNOTES=Y
| difficulty=0
| difficulty=0
Line 431: Line 432:


=== Fleet Interceptors ===
=== Fleet Interceptors ===
{{omega}}
{{omega}}


Line 474: Line 474:
| skills=
| skills=
| showSKILLS=N
| showSKILLS=N
| notes='''Relevant information:'''</li>{{icon|warp speed|24|Warp speed}} 12,17 AU/s warp speed.<br>{{icon|inertia|24|Align time}} < 2 sec align time<br>{{icon|hull|24|Effective hit points}} Up to 8,085 effective hit points.<br>{{icon|capacity|24|Cargo capacity}} 98 m3 cargo capacity<br>{{icon|money|24|ISK}} 70 million ISK cost<br><br></li><li>'''Required skills:'''</li><p>{{sk|Power Grid Management|V|icon=yes}}</p><p>{{sk|Shield Upgrades|V|icon=yes}}</p>
| notes='''Relevant information:'''</li>[[File:icon_warp_speed.png|24px|Warp Speed]] 12,17 AU/s warp speed.<br>[[File:Icon_inertia.png|24px|Align time]] < 2 sec align time<br>[[File:icon_hull.png|24px|Effective hit points]] Up to 8,085 effective hit points.<br>[[File:Icon_capacity.png|24px|Cargo capacity]] 98 m3 cargo capacity<br>[[File:icon_money.png|24px|ISK]] 70 million ISK cost<br><br></li><li>'''Required skills:'''</li><p>{{sk|Power Grid Management|V|icon=yes}}</p><p>{{sk|Shield Upgrades|V|icon=yes}}</p>
| showNOTES=Y
| showNOTES=Y
| difficulty=2
| difficulty=2
| warsop=A
| warsop=A
| warsopReason=
| warsopReason=
| version=LATEST
| version= ??
| showTOC=N
| showTOC=N
| shipDNA=11186:2048;1:1405;3:8433;2:2553;1:31165;2::
| shipDNA=11186:2048;1:1405;3:8433;2:2553;1:31165;2::
Line 518: Line 518:
| skills=
| skills=
| showSKILLS=N
| showSKILLS=N
| notes='''Relevant information:'''</li>{{icon|warp speed|24|Warp speed}} 12,17 AU/s warp speed.<br>{{icon|inertia|24|Align time}} < 2 sec align time<br>{{icon|hull|24|Effective hit points}} Up to 7,931 effective hit points.<br>{{icon|capacity|24|Cargo capacity}} 96 m3 cargo capacity<br>{{icon|money|24|ISK}} 50 million ISK cost<br><br></li><li>'''Required skills:'''</li><p>{{sk|Power Grid Management|V|icon=yes}}</p><p>{{sk|Shield Upgrades|V|icon=yes}}</p>
| notes='''Relevant information:'''</li>[[File:icon_warp_speed.png|24px|Warp Speed]] 12,17 AU/s warp speed.<br>[[File:Icon_inertia.png|24px|Align time]] < 2 sec align time<br>[[File:icon_hull.png|24px|Effective hit points]] Up to 7,931 effective hit points.<br>[[File:Icon_capacity.png|24px|Cargo capacity]] 96 m3 cargo capacity<br>[[File:icon_money.png|24px|ISK]] 50 million ISK cost<br><br></li><li>'''Required skills:'''</li><p>{{sk|Power Grid Management|V|icon=yes}}</p><p>{{sk|Shield Upgrades|V|icon=yes}}</p>
| showNOTES=Y
| showNOTES=Y
| difficulty=2
| difficulty=2
| warsop=A
| warsop=A
| warsopReason=
| warsopReason=
| version=LATEST
| version= ??
| showTOC=N
| showTOC=N
| shipDNA=11202:2048;1:1405;3:8517;2:2553;1:31165;2::
| shipDNA=11202:2048;1:1405;3:8517;2:2553;1:31165;2::
Line 562: Line 562:
| skills=
| skills=
| showSKILLS=N
| showSKILLS=N
| notes='''Relevant information:'''</li>{{icon|warp speed|24|Warp speed}} 12,17 AU/s warp speed.<br>{{icon|inertia|24|Align time}} < 2 sec align time<br>{{icon|hull|24|Effective hit points}} Up to 7,199 effective hit points.<br>{{icon|capacity|24|Cargo capacity}} 92 m3 cargo capacity<br>{{icon|money|24|ISK}} 49 million ISK cost<br><br></li><li>'''Required skills:'''</li><p>{{sk|Spaceship Command|IV|icon=yes}}</p>
| notes='''Relevant information:'''</li>[[File:icon_warp_speed.png|24px|Warp Speed]] 12,17 AU/s warp speed.<br>[[File:Icon_inertia.png|24px|Align time]] < 2 sec align time<br>[[File:icon_hull.png|24px|Effective hit points]] Up to 7,199 effective hit points.<br>[[File:Icon_capacity.png|24px|Cargo capacity]] 92 m3 cargo capacity<br>[[File:icon_money.png|24px|ISK]] 49 million ISK cost<br><br></li><li>'''Required skills:'''</li><p>{{sk|Spaceship Command|IV|icon=yes}}</p>
| showNOTES=Y
| showNOTES=Y
| difficulty=1
| difficulty=1
| warsop=A
| warsop=A
| warsopReason=
| warsopReason=
| version=LATEST
| version= ??
| showTOC=N
| showTOC=N
| shipDNA=11198:1405;3:3831;1:380;2:2281;1:31165;2::
| shipDNA=11198:1405;3:3831;1:380;2:2281;1:31165;2::
Line 577: Line 577:


=== Hecate ===
=== Hecate ===
{{omega}}
{{omega}}


Line 623: Line 622:
| skills=
| skills=
| showSKILLS=N
| showSKILLS=N
| notes='''Relevant information:'''</li>{{icon|warp speed|24|Warp speed}} 7,82 AU/s warp speed.<br>{{icon|inertia|24|Align time}} < 1 sec align time<br>{{icon|hull|24|Effective hit points}} Up to 14,556 effective hit points.<br>{{icon|capacity|24|Cargo capacity}} 450 m3 cargo capacity<br>{{icon|money|24|ISK}} 600+ million ISK cost<li>The {{co|coral|Multispectrum Shield Hardener II}} module is there to add to your buffer landing on a gate with smartbombers on it, for travel through low security space.</li><li>This fit {{co|crimson|requires}} that you use the following (or better) implant:<br>[[image:icon_implant_hardwiring.png|24px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Evasive Maneuvering EM-704}}
| notes='''Relevant information:'''</li>[[File:icon_warp_speed.png|24px|Warp Speed]] 7,82 AU/s warp speed.<br>[[File:Icon_inertia.png|24px|Align time]] < 1 sec align time<br>[[File:icon_hull.png|24px|Effective hit points]] Up to 14,556 effective hit points.<br>[[File:Icon_capacity.png|24px|Cargo capacity]] 450 m3 cargo capacity<br>[[File:icon_money.png|24px|ISK]] 600+ million ISK cost<li>The {{co|coral|Multispectrum Shield Hardener II}} module is there to add to your buffer landing on a gate with smartbombers on it, for travel through low security space.</li><li>This fit {{co|crimson|requires}} that you use the following (or better) implant:<br>[[image:icon_implant_hardwiring.png|24px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Evasive Maneuvering EM-704}}
| showNOTES=Y
| showNOTES=Y
| difficulty=1
| difficulty=1
| warsop=A
| warsop=A
| warsopReason=
| warsopReason=
| version=LATEST
| version= ??
| showTOC=N
| showTOC=N
| shipDNA=35683:34483;4:2281;1:2553;1:31928;2:31165;3::
| shipDNA=35683:34483;4:2281;1:2553;1:31928;2:31165;3::
Line 636: Line 635:


=== Covert Ops ===
=== Covert Ops ===
{{omega}}
{{omega}}


Line 650: Line 648:


{| class="wikitable"
{| class="wikitable"
| style="background-color:#111111; padding:0px;" | [[image:Buzzard.jpg|112px|Buzzard]]
| style="padding: 0;" | [[image:Buzzard.jpg|112px|Buzzard]]
| style="background-color:#222222; padding:4px;" | {{icon|warp speed|24|Warp speed}} 3 - 12 AU/s warp speed.<br><small><ul>'''Cruisers''' warp at 3 - 3,3 AU/s</ul><ul>'''Strategic Cruisers''' warp at 3 - 4,9 AU/s</ul><ul>'''Astero''' warps at 5 AU/s</ul><ul>'''Covert Ops''' warp at 8 AU/s</ul></small>
| style="background-color: #222222; padding: 3px;" | [[File:icon_warp_speed.png|24px|Warp Speed]] 3 - 12 AU/s warp speed.<br><small><ul>'''Cruisers''' warp at 3 - 3,3 AU/s</ul><ul>'''Strategic Cruisers''' warp at 3 - 4,9 AU/s</ul><ul>'''Astero''' warps at 5 AU/s</ul><ul>'''Covert Ops''' warp at 8 AU/s</ul></small>
|}
|}
<small><references/></small>
<small><references/></small>
[[Category:Fitting]]
[[Category:Fitting]][[Category:Fittings]]