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Industrialist (Producer): Difference between revisions

From EVE University Wiki
Making Mountains of Molehills (6 of 10): "modules" -> "charges" in the description how to manufacture them
m Update for Version 20.10 2022-11-22.1 Change unneeded piped link, making use of redirect. replace ship links with icon by {{Sh]].
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|Type= Mining
|Type= Mining
|Objective= [[Mining|Mine]] 1,000 units of Veldspar.
|Objective= [[Mining|Mine]] 1,000 units of Veldspar.
|Faction=
|Faction1=  
|Faction1=  
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal1=
|DamageToResist=
|DamageToResist1=
|DamageToResist1=
WebPoint=  
WebPoint=  
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|Level=  
|Level=  
|Type= Industry
|Type= Industry
|Objective= [[Reprocessing|Reprocess]] Veldspar into at least 150 units of Tritanium minerals.
|Objective= [[Reprocessing|Reprocess]] Veldspar into at least 100 units of Tritanium minerals.
|Faction=
|Faction1=  
|Faction1=  
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal1=
|DamageToResist=
|DamageToResist1=
|DamageToResist1=
|WebPoint=  
|WebPoint=  
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}}
}}


* Should you wish, you can instead buy Tritanium off the [[trading|market]] or use any leftovers to complete the mission.
* Should you wish, you can instead buy Tritanium off the [[market]] or use any leftovers to complete the mission.
* Reprocessing can be done by docking in a station, moving the ore to the Item Hangar, right-clicking on the ore and selecting "Reprocess". Note that you pay a small fee for reprocessing.
* Reprocessing can be done by docking in a station, moving the ore to the Item Hangar, right-clicking on the ore and selecting "Reprocess". Note that you pay a small fee for reprocessing.
* Ores can only be reprocessed in increments of 100 - if you have 99, for example, you need to acquire at least one more unit to reprocess them.
* Ores can only be reprocessed in increments of 100 - if you have 99, for example, you need to acquire at least one more unit to reprocess them.
* If you have a new character (with around 50% reprocessing yield), you will need at least 300 Veldspar to acquire 150 Tritanium through reprocessing.
* If you have a new character (with around 50% reprocessing yield), you will need at least 200 Veldspar to acquire 100 Tritanium through reprocessing.
* You can divide a stack of ores (or any other item) by pressing shift and drag-and-dropping it.
* You can divide a stack of ores (or any other item) by pressing shift and drag-and-dropping it.


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|Level=  
|Level=  
|Type= Industry
|Type= Industry
|Objective= [[Manufacturing|Manufacture]] (or otherwise acquire) two units of 1MN Civilian Afterburner.
|Objective= [[Manufacturing|Manufacture]] (or otherwise acquire) one unit of 1MN Civilian Afterburner.
|Faction=
|Faction1=  
|Faction1=  
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal1=
|DamageToResist=
|DamageToResist1=
|DamageToResist1=
|WebPoint=  
|WebPoint=  
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|Type= Mining / Industry
|Type= Mining / Industry
|Objective= Destroy hostile NPCs and mine enough Veldspar to reprocess into 7,000 units of Tritanium.
|Objective= Destroy hostile NPCs and mine enough Veldspar to reprocess into 7,000 units of Tritanium.
|Faction=
|Faction1=  
|Faction1=  
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal1=
|DamageToResist=
|DamageToResist1=
|DamageToResist1=
|WebPoint=  
|WebPoint=  
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|Type= Courier
|Type= Courier
|Objective= Transport Crates of Electronic Parts (40 m³) to another station.
|Objective= Transport Crates of Electronic Parts (40 m³) to another station.
|Faction=
|Faction1=  
|Faction1=  
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal1=
|DamageToResist=
|DamageToResist1=
|DamageToResist1=
|WebPoint=  
|WebPoint=  
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|Type= Industry
|Type= Industry
|Objective= Manufacture (or otherwise acquire) 20 units of Cap Booster 25.
|Objective= Manufacture (or otherwise acquire) 20 units of Cap Booster 25.
|Faction=
|Faction1=  
|Faction1=  
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal1=
|DamageToResist=
|DamageToResist1=
|DamageToResist1=
|WebPoint=  
|WebPoint=  
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|Type= Courier
|Type= Courier
|Objective= Transport 20 x Cap Booster 25 (20 m³) to another station.
|Objective= Transport 20 x Cap Booster 25 (20 m³) to another station.
|Faction=
|Faction1=  
|Faction1=  
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal1=
|DamageToResist=
|DamageToResist1=
|DamageToResist1=
|WebPoint=  
|WebPoint=  
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|Type= Industry
|Type= Industry
|Objective= Manufacture a faction-specific Civilian Shuttle.
|Objective= Manufacture a faction-specific Civilian Shuttle.
|Faction=
|Faction1=  
|Faction1=  
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal1=
|DamageToResist=
|DamageToResist1=
|DamageToResist1=
|WebPoint=  
|WebPoint=  
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|Type= Encounter
|Type= Encounter
|Objective= Mine some ore, destroy the ambushing rat, and retrieve Production Assistant.
|Objective= Mine some ore, destroy the ambushing rat, and retrieve Production Assistant.
|Faction=
|Faction1=  
|Faction1=  
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal1=
|DamageToResist=
|DamageToResist1=
|DamageToResist1=
|WebPoint=  
|WebPoint=  
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|Type= Industry
|Type= Industry
|Objective= Manufacture (or otherwise acquire) a frigate.
|Objective= Manufacture (or otherwise acquire) a frigate.
|Faction=
|Faction1=  
|Faction1=  
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal1=
|DamageToResist=
|DamageToResist1=
|DamageToResist1=
|WebPoint=  
|WebPoint=  
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|ShipSizeLimit=  
|ShipSizeLimit=  
|ShipSuggestion=  
|ShipSuggestion=  
|Rewards= BPC for a frigate ({{icon|isis amarr|22|Amarr}}[[Tormentor]] /{{icon|isis caldari|22|Caldari}}[[Bantam]] /{{icon|isis gallente|22|Gallente}}[[Navitas]] /{{icon|isis minmatar|22|Minmatar}}[[Burst]]) (granted upon acceptance); <br>[[Haulers#Fast_transports|Fast Hauler]] ship ({{icon|isis amarr|22|Amarr}}[[Sigil]] /{{icon|isis caldari|22|Caldari}}[[Badger]] /{{icon|isis gallente|22|Gallente}}[[Nereus]] /{{icon|isis minmatar|22|Minmatar}}[[Wreathe]])
|Rewards= BPC for a frigate ({{Sh|Tormentor}} /{{Sh|Bantam}} /{{sh|Navitas}} /{{Sh|Burst}}) (granted upon acceptance); <br>[[Haulers#Fast_transports|Fast Hauler]] ship ({{Sh|Sigil}} /{{Sh|Badger}} /{{Sh|Nereus}} /{{Sh|Wreathe}})
|StandingLoss=  
|StandingLoss=  
|Extra=  
|Extra=  
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|-
|-
| style="text-align: left" | {{icon|isis amarr|22|Amarr}}[[Tormentor]]
| style="text-align: left" | {{Sh|Tormentor}}
| 21,111
| 21,111
| 2,322
| 2,322
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|-
|-
| style="text-align: left;" | {{icon|isis caldari|22|Caldari}}[[Bantam]]
| style="text-align: left;" | {{Sh|Bantam}}
| 21,111
| 21,111
| 7,600
| 7,600
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|-
|-
| style="text-align: left;" | {{icon|isis gallente|22|Gallente}}[[Navitas]]
| style="text-align: left;" | {{Sh|Navitas}}
| 17,945
| 17,945
| 4,434
| 4,434
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|-
|-
| style="text-align: left" | {{icon|isis minmatar|22|Minmatar}}[[Burst]]
| style="text-align: left" | {{Sh|Burst}}
| 16,890
| 16,890
| 3,167
| 3,167
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* Note that in EVE manufacturing, time can be exchanged for money and vice-versa. Keep this in mind should you go deeper into manufacturing - you can try to acquire all the necessary materials yourself, or you can pay someone else to do it for you (by buying their ore, minerals, or modules/ships via the market), and it's up to you to find the right balance and make the most of both your time and (in-game) money.
* Note that in EVE manufacturing, time can be exchanged for money and vice-versa. Keep this in mind should you go deeper into manufacturing - you can try to acquire all the necessary materials yourself, or you can pay someone else to do it for you (by buying their ore, minerals, or modules/ships via the market), and it's up to you to find the right balance and make the most of both your time and (in-game) money.


* The fast hauler given out as a reward can be useful in moving your ships and other goods to another station in the future. When you fit Expanded Cargohold I to all of the low slots available (4 for {{icon|isis caldari|22|Caldari}}[[Badger]], 5 for {{icon|isis gallente|22|Gallente}}[[Nereus]] and {{icon|isis minmatar|22|Minmatar}}[[Wreathe]], and 6 for {{icon|isis amarr|22|Amarr}}[[Sigil]]), then you can haul at least two frigates (2,500m³ each) or a destroyer (5,000m³) in it.
* The fast hauler given out as a reward can be useful in moving your ships and other goods to another station in the future. When you fit Expanded Cargohold I to all of the low slots available (4 for {{Sh|Badger}}, 5 for {{Sh|Nereus}} and {{Sh|Wreathe}}, and 6 for {{Sh|Sigil}}), then you can haul at least two frigates (2,500m³ each) or a destroyer (5,000m³) in it.


[[Category:Career Agents]]
[[Category:Career Agents]]