More actions
m Remove parameters caption and race; cosmetic changes |
m Synchronize ship info with in-game. |
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| variations={{Ship|Ark}} | | variations={{Ship|Ark}} | ||
| ecmprio=0 | | ecmprio=0 | ||
| powergrid=3 MW | | powergrid=3 MW | ||
| cpu=1 tf | | cpu=1 tf | ||
| capacitor=3,750 GJ | | capacitor=3,750 GJ | ||
| highs=0 | | highs=0 | ||
| turrets=0 | | turrets=0 | ||
| Line 24: | Line 26: | ||
| mediums=0 | | mediums=0 | ||
| lows=3 | | lows=3 | ||
| mass=900,000,000 kg | | mass=900,000,000 kg | ||
| volume=18,500,000 m³ | | volume=18,500,000 m³ | ||
| cargohold=435,000 m³ | | cargohold=435,000 m³ | ||
| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
| info=Even though characteristically last in the race to create a working Compact of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there. | |||
| bonuses=<b>Amarr Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship max velocity<br><b>Role Bonus:</b><br>100% reduction in Reinforced Bulkhead CPU requirements<br>90% reduction to effective distance traveled for jump fatigue | | info=Even though characteristically last in the race to create a working Compact of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there. | ||
| bonuses= <b>Amarr Freighter bonuses (per skill level):</b><br> | |||
5% bonus to ship cargo capacity<br> | |||
5% bonus to ship max velocity<br> | |||
<b>Role Bonus:</b><br> | |||
100% reduction in Reinforced Bulkhead CPU requirements<br> | |||
90% reduction to effective distance traveled for jump fatigue | |||
| structurehp=120,000 HP | | structurehp=120,000 HP | ||
| armorhp=55,200 HP | |||
| armorem=50 | |||
| armortherm=35 | |||
| armorkin=25 | |||
| armorexp=20 | |||
| shieldhp=12,000 HP | | shieldhp=12,000 HP | ||
| shieldem=0 | | shieldem=0 | ||
| shieldtherm=20 | |||
| shieldkin=40 | |||
| shieldexp=50 | | shieldexp=50 | ||
| maxvelocity=70 m/sec | | maxvelocity=70 m/sec | ||
| inertia=0.063 | | inertia=0.063 | ||
| warpspeed=1.37 AU/s | | warpspeed=1.37 AU/s | ||
| warptime=78.6 s | | warptime=78.6 s | ||
| targetrange= | |||
| targetrange=0 km | |||
| maxlockedtargets=0 | | maxlockedtargets=0 | ||
| sigradius= 10,520 m | |||
| scanres=0 mm | |||
| sensortype=RADAR | | sensortype=RADAR | ||
| sensorvalue=86 points | | sensorvalue=86 points | ||
| reqskills= | | reqskills= * {{RequiredSkill|Amarr Freighter|I}} | ||
* {{RequiredSkill|Amarr Freighter|I}} | |||
** {{RequiredSkill|Advanced Spaceship Command|V}} | ** {{RequiredSkill|Advanced Spaceship Command|V}} | ||
*** {{RequiredSkill|Spaceship Command|V}} | *** {{RequiredSkill|Spaceship Command|V}} | ||
** {{RequiredSkill|Amarr Hauler|III}} | ** {{RequiredSkill|Amarr Hauler|III}} | ||
*** {{RequiredSkill|Spaceship Command|III}} | *** {{RequiredSkill|Spaceship Command|III}} | ||
* {{RequiredSkill|Advanced Spaceship Command|I}} | |||
** {{RequiredSkill|Spaceship Command|V}} | |||
| totaltraintime=36d 8h 30m 0s | |||
| externallinks= | | externallinks= | ||
| highlights1=Has Huge Cargohold | | highlights1=Has Huge Cargohold | ||