More actions
m Add link using {{Sk}}. |
|||
| Line 18: | Line 18: | ||
| tech= F | | tech= F | ||
| ecmprio= <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | | ecmprio= <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
| powergrid= 1,300 MW | | powergrid= 1,300 MW | ||
| cpu= 440 tf | | cpu= 440 tf | ||
| capacitor= 4,000 GJ | | capacitor= 4,000 GJ | ||
| highs= 6 | | highs= 6 | ||
| turrets= 5 | | turrets= 5 | ||
| Line 26: | Line 28: | ||
| mediums= 4 | | mediums= 4 | ||
| lows= 7 | | lows= 7 | ||
| mass= 15,300,000 kg | | mass= 15,300,000 kg | ||
| volume= 234,000 m³ | | volume= 234,000 m³ | ||
| cargohold= 400 m³ | | cargohold= 400 m³ | ||
| extraholdtype= | |||
| extrahold= | | extrahold= | ||
| dronebay= 125 m³ | | dronebay= 125 m³ | ||
| bandwidth= 50 Mbit/sec | | bandwidth= 50 Mbit/sec | ||
| info= The latest iteration of an ancient and venerable warship design, the Prophecy Navy Issue is a return to the tried and true Amarr doctrine of super-heavy armor and powerful energy weapons. Capitalizing on the success of the Prophecy as a sturdy mainline doctrine, onboard drone control systems have also been streamlined, creating additional space to allow for more advanced crystal focusing technology. | | info= The latest iteration of an ancient and venerable warship design, the Prophecy Navy Issue is a return to the tried and true Amarr doctrine of super-heavy armor and powerful energy weapons. Capitalizing on the success of the Prophecy as a sturdy mainline doctrine, onboard drone control systems have also been streamlined, creating additional space to allow for more advanced crystal focusing technology. | ||
| Line 47: | Line 53: | ||
12.5% bonus to Drone microwarp velocity<br> | 12.5% bonus to Drone microwarp velocity<br> | ||
25% bonus to Medium Energy Turret optimal range and falloff | 25% bonus to Medium Energy Turret optimal range and falloff | ||
| structurehp= 6,000 HP | | structurehp= 6,000 HP | ||
| armorhp= 8,250 HP | |||
| armorem= 50 | |||
| armortherm= 35 | |||
| armorkin= 25 | |||
| armorexp= 20 | |||
| shieldhp= 4,500 HP | | shieldhp= 4,500 HP | ||
| shieldem= 0 | | shieldem= 0 | ||
| shieldtherm= 20 | |||
| shieldkin= 40 | |||
| shieldexp= 50 | | shieldexp= 50 | ||
| maxvelocity= 170 m/sec | | maxvelocity= 170 m/sec | ||
| inertia= 0.57 | | inertia= 0.57 | ||
| warpspeed= 3.5 AU/s | | warpspeed= 3.5 AU/s | ||
| warptime= 12.09 s | | warptime= 12.09 s | ||
| targetrange= 65 km | | targetrange= 65 km | ||
| maxlockedtargets= 7 | |||
| sigradius= 270 m | | sigradius= 270 m | ||
| | | scanres= 210 mm | ||
| sensortype= Radar | | sensortype= Radar | ||
| sensorvalue= 18 points | | sensorvalue= 18 points | ||
| reqskills=*{{RequiredSkill|Amarr Battlecruiser|I}} | | reqskills=*{{RequiredSkill|Amarr Battlecruiser|I}} | ||
** {{RequiredSkill|Amarr Cruiser|III}} | ** {{RequiredSkill|Amarr Cruiser|III}} | ||
| Line 75: | Line 87: | ||
*** {{RequiredSkill|Spaceship Command|II}} | *** {{RequiredSkill|Spaceship Command|II}} | ||
** {{RequiredSkill|Spaceship Command|III}} | ** {{RequiredSkill|Spaceship Command|III}} | ||
| totaltraintime= 1d 21h 16m 40s | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
| Line 94: | Line 106: | ||
== Skills == | == Skills == | ||
Although the Prophecy Navy Issue can technically be flown with very low skills, it would be advisable to train the skills necessary for a T2 armor tank and T2 Medium Energy Turrets before flying this ship in any | Although the Prophecy Navy Issue can technically be flown with very low skills, it would be advisable to train the skills necessary for a T2 armor tank and T2 Medium Energy Turrets before flying this ship in any PvP encounter. T2 {{Sk|Medium Drone Operation}} and {{Sk|Drone Interfacing}} would also be a wise investment, though heavy drone skills are not necessary since the Prophecy Navy Issue does not have the drone bandwidth for them. | ||
== Tactics == | == Tactics == | ||