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Players will learn what [[Exploration skills|skills]] are required to start exploring, what ships and equipment are best for the new explorer, what sorts of areas can be [[probe scanning|located]] using the exploration mechanics, how to use probes to track down hidden exploration sites, and how to use analyzer modules to hack into loot containers in exploration sites. | Players will learn what [[Exploration skills|skills]] are required to start exploring, what ships and equipment are best for the new explorer, what sorts of areas can be [[probe scanning|located]] using the exploration mechanics, how to use probes to track down hidden exploration sites, and how to use analyzer modules to hack into loot containers in exploration sites. | ||
==TLDR== | ==TLDR of Exploration== | ||
Exploration can allow a new player to make around 60 mil/hour (circa Q'23, ref kismeteer). This involves travelling around dangerous parts of space, such as [[Wormhole_sites#Class_1|C1-C3 wormholes]] and Null sec to find [[Relic_and_data_sites|Relic And/Or Data Sites]]. It is recommended you watch some Youtube videos on how to position probes, learn the [[Hacking|rule of six]], and generally learn how people move around space while dodging enemies. Filaments can assist in this migration, with [[Needlejack_filaments|noise filaments]] being helpful to move to null sec, and [[Pochven#Pochven_Region_Filaments|Pochven filaments]] to move back to high sec. A [[Heron]] is the best ship to get started in, but there are other more advanced ships like the [[Sunesis]], the [[Covert Ops]] line, and even [[Strategic_Cruisers|T3 Cruisers]] that increase your likelihood of success. | Exploration can allow a new player to make around 60 mil/hour (circa Q'23, ref kismeteer). This involves travelling around dangerous parts of space, such as [[Wormhole_sites#Class_1|C1-C3 wormholes]] and Null sec to find [[Relic_and_data_sites|Relic And/Or Data Sites]]. It is recommended you watch some Youtube videos on how to position probes, learn the [[Hacking|rule of six]], and generally learn how people move around space while dodging enemies. Filaments can assist in this migration, with [[Needlejack_filaments|noise filaments]] being helpful to move to null sec, and [[Pochven#Pochven_Region_Filaments|Pochven filaments]] to move back to high sec. A [[Heron]] is the best ship to get started in, but there are other more advanced ships like the [[Sunesis]], the [[Covert Ops]] line, and even [[Strategic_Cruisers|T3 Cruisers]] that increase your likelihood of success. | ||