Difference between revisions of "Phoenix"
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| hulltype=Phoenix Class | | hulltype=Phoenix Class | ||
| faction=Caldari State | | faction=Caldari State | ||
− | | variations={{Ship|Phoenix Navy Issue}}, {{Ship|Caiman}} | + | | variations= {{Ship|Karura}}, {{Ship|Phoenix Navy Issue}}, {{Ship|Caiman}} |
| tech= | | tech= | ||
+ | |||
| powergrid=550,000 MW | | powergrid=550,000 MW | ||
| cpu=990 tf | | cpu=990 tf | ||
| capacitor=52,500 GJ | | capacitor=52,500 GJ | ||
+ | |||
| highs=5 | | highs=5 | ||
| turrets=0 | | turrets=0 | ||
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| mediums=7 | | mediums=7 | ||
| lows=5 | | lows=5 | ||
+ | |||
| mass=1,270,000,000 kg | | mass=1,270,000,000 kg | ||
| volume=16,250,000 m³ | | volume=16,250,000 m³ | ||
+ | |||
| cargohold=2,750 m³ | | cargohold=2,750 m³ | ||
+ | | extraholdtype=Fuel | ||
| extrahold=8,000 m³ | | extrahold=8,000 m³ | ||
− | | | + | | extrahold2type=Ship Maintenance Bay |
| extrahold2=1,000,000 m³ | | extrahold2=1,000,000 m³ | ||
− | | | + | | extrahold3type=Fleet Hangar |
| extrahold3=10,000 m³ | | extrahold3=10,000 m³ | ||
− | + | ||
| info=In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.<br><br>While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force. | | info=In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.<br><br>While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force. | ||
− | | bonuses=<b>Caldari Dreadnought bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>5% bonus to XL Cruise, XL Torpedo and Torpedo damage<br>10% reduction in missile launcher reload time<br><b>Role Bonus:</b><br>• Can fit Siege modules<br>• 5x penalty to Entosis Link duration | + | | bonuses=<b>Caldari Dreadnought bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>5% bonus to XL Cruise, XL Torpedo and Torpedo damage<br>10% reduction in missile launcher reload time<br><b>Role Bonus:</b><br>• Can fit Siege modules<br>• 5x penalty to Entosis Link duration |
+ | |||
| structurehp=104,200 HP | | structurehp=104,200 HP | ||
+ | |||
+ | | armorhp=86,800 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=45 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
| shieldhp=104,200 HP | | shieldhp=104,200 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
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| maxvelocity=70 m/sec | | maxvelocity=70 m/sec | ||
| inertia=0.045 | | inertia=0.045 | ||
| warpspeed=1.5 AU/s | | warpspeed=1.5 AU/s | ||
| warptime=79.227 s | | warptime=79.227 s | ||
+ | |||
| targetrange=115.00 km | | targetrange=115.00 km | ||
+ | | maxlockedtargets=7 | ||
| sigradius=11,200 m | | sigradius=11,200 m | ||
− | | | + | | scanres=70 mm |
| sensortype=Gravimetric | | sensortype=Gravimetric | ||
| sensorvalue=48 points | | sensorvalue=48 points | ||
− | + | ||
| reqskills=*{{RequiredSkill|Capital Ships|I}} | | reqskills=*{{RequiredSkill|Capital Ships|I}} | ||
** {{RequiredSkill|Advanced Spaceship Command|V}} | ** {{RequiredSkill|Advanced Spaceship Command|V}} | ||
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*** {{RequiredSkill|Navigation|I}} | *** {{RequiredSkill|Navigation|I}} | ||
** {{RequiredSkill|Science|V}} | ** {{RequiredSkill|Science|V}} | ||
+ | | totaltraintime=107d 18h 28m 50s | ||
− | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= |
Revision as of 17:31, 13 June 2023
RELATED UNI-WIKI REFERENCES
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In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there. SHIP BONUSES
Caldari Dreadnought bonuses (per skill level):
Ship Attributes
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Summary
Caldari Dreadnought. While the large fleet meta is dominated by armor capitals, leaving the Phoenix slightly isolated, it shines in two main roles. One form is a ultra-long range "B52" fit for bashing Upwell structures from beyond their weapons/tackle range. The other main use is as a High Angle Weapon ("HAW") fit, designed to apply huge damage to small targets. A HAW Phoenix fitted with Rapid Torpedo Launchers can apply its DPS to smaller targets better than any other Dread, while carrying a huge active tank, and being virtually immune to Neut pressure. This makes it a favored choice in the very niche community of pilots who attempt to roam solo in Dreadnoughts.
Skills
Further information about additional or recommended skills to pilot Phoenix for a specific or its common role(s) can be written here.
Tactics
No sub-article about Phoenix roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Phoenix here.
Patch History
A long, long time ago... |
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18.11 Explosive Velocity Published on Tuesday, November 24, 2020 Phoenix:
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