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Vargur: Difference between revisions

From EVE University Wiki
m Fixed spelling of nullsec
m Update stats for Viridian expansion. Synchronize ship info with in-game.
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  | hulltype=Tempest Class
  | hulltype=Tempest Class
  | faction=Minmatar Republic  
  | faction=Minmatar Republic  
  | variations= {{Ship|Tempest}},<br>
  | variations= {{Ship|Tempest}}, {{Ship|Tempest Fleet Issue}}, {{Ship|Tempest Tribal Issue}}
{{Ship|Tempest Fleet Issue}},<br>
  | tech=2
{{Ship|Tempest Tribal Issue}},
 
  | tech=2  
  | powergrid=12,900 MW
  | powergrid=12,900 MW
  | cpu=625 tf
  | cpu=625 tf
  | capacitor=6,200 GJ
  | capacitor=6,200 GJ
  | highs=8
 
  | highs= 7
  | turrets=4
  | turrets=4
  | launchers=0
  | launchers=  
  | mediums=6
  | mediums=6
  | lows=5
  | lows= 6
  | mass=96,520,000 kg
 
  | mass= 150,000,000 kg
  | volume=450,000 m³
  | volume=450,000 m³
  | cargohold=1,150 m³
  | cargohold=1,150 m³
| extraholdtype=
  | extrahold=
  | extrahold=
| extraholdtype=
 
  | dronebay=75 m³
  | dronebay=75 m³
  | bandwidth=50 Mbit/sec
  | bandwidth=50 Mbit/sec
  | info=Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor Tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.<br><br>
 
  | bonuses= <b>Minmatar Battleship bonuses (per skill level):</b><br>
  | info= Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor Tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.<br><br>
  | bonuses= '''Marauders bonuses (per skill level):'''<br>
5% bonus to Shield Booster and Armor Repairer amount<br>
7.5% bonus to Large Projectile Turret tracking speed<br>
'''Minmatar Battleship bonuses (per skill level):</b>'''
7.5% bonus to Large Projectile Turret damage<br>
7.5% bonus to Large Projectile Turret damage<br>
10% bonus to Large Projectile Turret falloff<br>
10% bonus to Large Projectile Turret falloff<br>
'''Marauders bonuses (per skill level):'''<br>
7.5% bonus to Shield Booster amount<br>
7.5% bonus to Large Projectile Turret tracking speed<br>
'''Role Bonus:'''<br>
'''Role Bonus:'''<br>
100% bonus to Large Projectile Turret damage<br>
100% bonus to Large Projectile Turret damage<br>
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50% bonus to Armor Plate hitpoints<br>
50% bonus to Armor Plate hitpoints<br>
5% Additional bonus to Reinforced Bulkhead hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints
  | structurehp=6,900 HP
  | structurehp=6,900 HP
  | shieldhp=8,300 HP
 
| armorhp= 7,800 HP
| armorem=70
| armortherm=43.13
| armorkin=25
| armorexp=10
 
  | shieldhp= 7,800 HP
  | shieldem=25
  | shieldem=25
| shieldtherm=30
| shieldkin=40
  | shieldexp=50
  | shieldexp=50
| shieldkin=40
 
| shieldtherm=30
| armorhp=7,300 HP
| armorem=70
| armorexp=10
| armorkin=25
| armortherm=43.125
  | maxvelocity=110 m/sec
  | maxvelocity=110 m/sec
  | inertia=0.11
  | inertia= 0.71
  | warpspeed=3.5 AU/s
  | warpspeed=3.5 AU/s
  | warptime=14.72 s
  | warptime= 14.76 s
  | targetrange= 105.30 km
 
  | targetrange= 105.3 km
| maxlockedtargets=10
  | sigradius=360 m
  | sigradius=360 m
  | maxlockedtargets=10
  | scanres=180 mm
  | sensortype=LADAR
  | sensortype=LADAR
  | sensorvalue=20 points
  | sensorvalue=20 points
| scanres=180 mm
 
  | reqskills=*{{RequiredSkill|Minmatar Battleship|V}}
  | reqskills=*{{RequiredSkill|Minmatar Battleship|V}}
** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Spaceship Command|IV}}
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**** {{RequiredSkill|Gunnery|II}}
**** {{RequiredSkill|Gunnery|II}}
** {{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Spaceship Command|V}}
| totaltraintime=115d 11h 59m 20s


| totaltraintime=115d 11h 59m 20s
  | forumlinks=
  | forumlinks=
  | wikireferences=
  | wikireferences=
Line 127: Line 137:
== Patch History ==
== Patch History ==
{{Expansion past|
{{Expansion past|
'''Viridian expansion - 2023-06-13''' [https://www.eveonline.com/news/view/viridian-expansion-notes Patch Notes]
* +1 Midslot, -1 Highslot
* Decreased Shield HP from 8,300 to 7,800
* Increased Armor HP from 7,300 to 7,800
* 7.5% bonus to Shield Booster amount changed to 5% bonus to Shield Booster and Armor Repair amount
* Mass 150,000,000 kg (+53,480,000 kg)
* Agility for all Marauders has been improved to keep align times at similar values
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])


Brand new Role bonuses have been added to all battleships (excluding the Praxis).
Brand new Role bonuses have been added to all battleships (excluding the Praxis).
* 50% bonus to HP from all Armor Plates
* 50% bonus to HP from all Armor Plates
* 100% bonus to HP from all Shield Extenders
* 100% bonus to HP from all Shield Extenders