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Upwell structures: Difference between revisions

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== Construction ==
== Construction ==
Much like anything else, Upwell structures are manufactured out of sub-components. Structure components can be either bought from the market, built in stations or in Component Assembly Arrays. The final assembly of the structures can take place in either a station or Equipment Assembly Array. Structure components are distinguished by their usage of a good bit of Planetary Industry materials in their construction.
Much like anything else, Upwell structures are manufactured out of sub-components. Structure components can be either bought from the market, built in stations or other upwell structures. The final assembly of the structures can take place in either a station or a structure. Structure components are distinguished by their usage of a good bit of Planetary Industry materials in their construction.


== Deploying an Upwell Structure ==
== Deploying an Upwell Structure ==
After construction the structure needs to be taken to the desired location in space and deployed. Certain solar systems are blocked including Trade Hubs, Career Agent Systems, New Player Starter Systems, Shattered Wormholes and Thera. As for placement, the structure must be at least 1,000 KM away from other stations, gates, etc. To fully deploy the structure in an online state, a [[Quantum Cores|quantum core]], at least one [[Fitting upwell structures|service module]], and [https://everef.net/groups/1136 fuel blocks] are required.
After construction the structure needs to be taken to the desired location in space and deployed. Certain solar systems are blocked including Trade Hubs, Career Agent Systems, New Player Starter Systems, Shattered Wormholes and Thera. As for placement, the structure must be at least 1,000 KM away from other stations, gates, etc. To fully deploy the structure in an online state, a [[Quantum Cores|quantum core]], at least one [[Fitting upwell structures|service module]], and [https://everef.net/groups/1136 fuel blocks] are required. Structures deployed before quantum cores were added may still not have a core (depending on if their owners have decided to install one or not). If they do not they will work as normal but will lack tethering, ship fitting, and repair services.


== Access Rights ==
== Access Rights ==
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Services always available:
Services always available:
* Tethering (If structure is not in "Abandoned" state)
* Tethering (If structure is not in "Abandoned" state, and has a core)
* Hangar
* Hangar
* Ship fitting
* Ship fitting (Core required)
* Insurance
* Insurance
* Repair shop
* Repair shop (Core required)
* Contracts, direct trading and deliveries
* Contracts, direct trading and deliveries
* Corporation offices
* Corporation offices