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Tanking: Difference between revisions

From EVE University Wiki
Mieh (talk | contribs)
m Armor tanking modules: Minor proofreading
Mieh (talk | contribs)
m Armor tanking modules: Proofreading
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|[[File:Icon armor repairer i.png|link=|]]
|[[File:Icon armor repairer i.png|link=|]]
|'''{{co|wheat|Ancillary armor repairers}}''' fix armor quickly in short bursts. They consume Nanite Repair Paste to drastically increase the repair amount (~1.7x that of T2) for the first 8 repair cycles, and once depleted repair much slower (~0.6x). Reloading the module requires '''1 minute''', during which the module cannot be used. Auto-reload can be disabled to keep the module available until reload is desired.
|'''{{co|wheat|Ancillary armor repairers}}''' ("Ancils") can consume Nanite Repair Paste to fix armor quickly in short bursts. A loaded Ancil fixes ~1.7x the armor of a comparable T2 armor repairer for the first eight repair cycles. A depleted Ancil repairs much slower, at ~0.6x repair yield. Reloading the module requires '''1 minute''', and an Ancil '''cannot be used''' while reloading. Auto-reload can be disabled to keep the module available until reload is desired.


* PvP is the primary setting for Ancillary Armor Repairers where they provide strong bursts of active tanking. (Certain types of PvE, such as [[Abyssal Deadspace]], also popularly feature this module.)
* PvP is the primary setting for Ancillary Armor Repairers where they provide strong bursts of active tanking. (Certain types of PvE, such as [[Abyssal Deadspace]], also popularly feature this module.)