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Minmatar COSMOS: Difference between revisions

From EVE University Wiki
Takedu oda (talk | contribs)
Takedu oda (talk | contribs)
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==COMPLEXes and LANDMARKs==
==COMPLEXes and LANDMARKs==


===Inder System===
===Contested Minmatar Outpost COMPLEX (Inder System)===
 
====Contested Minmatar Outpost COMPLEX====


The Contested Minmatar Outpost COMPLEX is 3 pockets deep with an additional pocket reachable from the first pocket. The gates can only be activated with cruiser hulls and below, but no keycards are needed for any of the gates. You mostly have to deal with angel forces in the COMPLEX. There are no warp scrambling frigates in the COMPLEX.
The Contested Minmatar Outpost COMPLEX is 3 pockets deep with an additional pocket reachable from the first pocket. The gates can only be activated with cruiser hulls and below, but no keycards are needed for any of the gates. You mostly have to deal with angel forces in the COMPLEX. There are no warp scrambling frigates in the COMPLEX.
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</table>
</table>


===Tvink System===
===Contested Minmatar Guerilla Base COMPLEX (Tvink System)===
 
Contested Minmatar Guerilla Base COMPLEX


DED 4
DED 4
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Angel Information Center
Angel Information Center


===Bakrik System===
===Nefantar Ruins LANDMARK (Bakrik System)===
 
Nefantar Ruins LANDMARK


<table width='90%' border='0' cellspacing='3' cellpadding='1' style='margin:20px; margin-top:5px; empty-cells:hide;' >
<table width='90%' border='0' cellspacing='3' cellpadding='1' style='margin:20px; margin-top:5px; empty-cells:hide;' >
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</table>
</table>


Defensive Barrier (hidden, needs imperial Navy Captain Insignia I)
===Defensive Barrier (Bakrik System)===


===Traun System===
(hidden, needs imperial Navy Captain Insignia I)


Contested Minmatar Army COMPLEX
===Contested Minmatar Army COMPLEX (Traun System)===


DED 4
DED 4
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</table>
</table>


===Hjoramold System===
===Contested Minmatar Legendary Stronghold COMPLEX (Hjoramold System)===


Contested Minmatar Legendary Stronghold COMPLEX - DED 4
DED 4


Sispur's Estate (needs Sispur Estate Keycard) - DED 4
===Sispur's Estate (Hjoramold System)===


Ketta Tommin's Residence (Hjoramold 10 - Asteroid Belt 2, needs Mikado ID Slice)
needs Sispur Estate Keycard - DED 4


Rogue Drone Blockage (Planet 13)
===Ketta Tommin's Residence (Hjoramold System)===
 
Hjoramold 10 - Asteroid Belt 2, needs Mikado ID Slice
 
===Rogue Drone Blockage (Hjoramold System)===
 
Planet 13


<table width='90%' border='0' cellspacing='3' cellpadding='1' style='margin:20px; margin-top:5px; empty-cells:hide;' >
<table width='90%' border='0' cellspacing='3' cellpadding='1' style='margin:20px; margin-top:5px; empty-cells:hide;' >
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</table>
</table>


Rekkar's Security Station (hidden, needs Hacker ID Slice)
===Rekkar's Security Station (Hjoramold System)===
 
hidden, needs Hacker ID Slice
 
===Maru Prision Facility (Hjoramold System)===


Maru Prision Facility (hidden)
hidden


<table width='90%' border='0' cellspacing='3' cellpadding='1' style='margin:20px; margin-top:5px; empty-cells:hide;' >
<table width='90%' border='0' cellspacing='3' cellpadding='1' style='margin:20px; margin-top:5px; empty-cells:hide;' >