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m Verify 6th Agency campaign exploration challenge. |
m Update special game mechanics. |
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<!--== Abyssal Proving Grounds == | <!--== Abyssal Proving Grounds == | ||
If slinging snowballs at each other isn’t enough, you’ll also be able to go nose to nose with your fellow capsuleers in dedicated [[Triglavian_Collective#Abyssal Proving Grounds|Abyssal Proving Grounds]] events, themed around the special Ice Storm environment! You’ll have new opportunities to overheat your modules for longer and get a bigger speed boost from afterburner modules too! | If slinging snowballs at each other isn’t enough, you’ll also be able to go nose to nose with your fellow capsuleers in dedicated [[Triglavian_Collective#Abyssal Proving Grounds|Abyssal Proving Grounds]] events, themed around the special Ice Storm environment! You’ll have new opportunities to overheat your modules for longer and get a bigger speed boost from afterburner modules too! | ||
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=== Special game mechanics === | === Special game mechanics === | ||
All of the storm systems will feature a special set of environmental effects that | All of the storm systems will feature a special set of environmental effects that reduce heat damage suffered by [[overheating]] modules and increases Thermal resistance. | ||
{| class=wikitable style="margin-left: 1em; text-align: center;" | |||
|- | |||
! Volatile Ice Storm !! Overheat damage <br>reduction !! Thermal <br>resistances | |||
|- | |||
| Weak || 10% || 4% | |||
|- | |||
| Strong || 25% || 10% | |||
|} | |||
== External links == | == External links == | ||