More actions
Updated the information about the fourth site to be less alarmist, more informative/concise, and more up-to-date. Added a part asking for minimum tank requirements and stating that reinforcement numbers may vary. Also added that the Madcat stash can give no loot. Talk page created. |
|||
| Line 176: | Line 176: | ||
}} | }} | ||
This last site is not time-sensitive, though it can be time-consuming if you do not bring something that can tank the high DPS or snipe the three Madcat Frigates from afar. Once the three Madcats are killed, the container unlocks. The loot can be anything from Metal Scraps to the usual array of faction modules. | |||
The Madcat Frigates are effectively a DPS check, as they boast high passive shield regeneration, strong 90% armor resistances, and strong armor repair. Fortunately, you do not need that much DPS (at least 180) to kill them if you pull them away from the site, though more is always better. | |||
The Madcat | |||
For clearing this site, there are three approaches: bookmark chaining to kite, sniping, or tanking. | |||
For the first two approaches (kiting/sniping), all you have to do is warp in, then warp out to the sun (or somewhere consistent) after creating a bookmark. Then, you warp to your bookmark at the site at 100km, and then create another bookmark so you are now 200km from the site. Depending on if you are kiting or sniping, you may be able to stop here and pick off the 5 Sentry Guns who can do a fair amount of damage up to 250km. However, if you can't, then you'll need to repeat the process one more time so you're 250-300km from the site. Then, you'll need to warp into the site at 0, tag an enemy once (or more, depending on your fit and tank), and then warp out to your bookmark at 250-300km. Provided you managed to shoot an enemy, they should aggro and begin moving toward you, even if you temporarily break the lock via warping to 300km. For the Madcats, this process won't take very long thanks to their MWDs. For the other rats, however, this can be a time-consuming process if not using a ship able to hit 100-250km (such as a cheap Railgun Naga, for example), as their speed is a painful 300-500 m/s. | |||
Once the | Once the Madcats are dead, you can warp straight to the cargo container for the loot, and then leave. If you're unlucky, you'll only get a single Metal Scrap. If you're lucky, you can receive Coreli A-type modules. | ||
[More information needed for minimum tanking requirements here] | |||
{{NPCTableHead|Structures}}Structures on site | {{NPCTableHead|Structures}}Structures on site | ||
{{NPCTableRow|Container|1|Madcat's Stash|cargo= Coreli A-type modules}} | {{NPCTableRow|Container|1|Madcat's Stash|cargo= Possible Coreli A-type modules, 1 Metal Scraps}} | ||
|} | |} | ||
| Line 200: | Line 200: | ||
{{NPCTableRow|Sentry|5|Serpentis Tower Sentry}} | {{NPCTableRow|Sentry|5|Serpentis Tower Sentry}} | ||
|} | |} | ||
| Line 211: | Line 209: | ||
{{NPCTableRow|Battlecruiser|10|Guardian Angel Warmonger}} | {{NPCTableRow|Battlecruiser|10|Guardian Angel Warmonger}} | ||
|} | |} | ||
Note that the reinforcement spawn appears to vary to some degree, as one user reported 9 additional enemies spawning in addition to the 10 battlecruisers. | |||
== Loot == | == Loot == | ||
| Line 240: | Line 240: | ||
! Est. value | ! Est. value | ||
! Comments | ! Comments | ||
|- | |||
| May 2024 | |||
| 1 Metal Scrap | |||
| 1000 ISK | |||
| Madcat Stash | |||
|- | |- | ||
| rowspan=2 | July 2023 | | rowspan=2 | July 2023 | ||
| Line 252: | Line 257: | ||
| Coreli A-Type Thermal Coating | | Coreli A-Type Thermal Coating | ||
| 1.5 million ISK | | 1.5 million ISK | ||
| From Madcat cache @ Location#04 (was a bit | | From Madcat cache @ Location#04 (was a bit disappointed) xD | ||
|- | |- | ||
| August 2021 | | August 2021 | ||