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Possible rooms in Abyssal Deadspace: Difference between revisions

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Sivaira Chen (talk | contribs)
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Sivaira Chen (talk | contribs)
Corrected T1 abyss info
Line 147: Line 147:


<tab name="Sleepers">
<tab name="Sleepers">
Maximum of 3 enemies per room. Firewatcher have Cap Neutralizer, while Warden has Web.
Maximum of 3 enemies per room. Firewatcher have 8 GJ/s Cap Neutralizer, while Warden has Web.
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Frigate|0-3|Lucid Escort/Aegis/Firewatcher/Warden}}
{{NPCTableRow|Frigate|0-3|Lucid Escort/Aegis/Firewatcher/Warden}}
{{NPCTableRow|Cruiser|0-3|Ephialtes Lancer/Illuminator/Spearfisher}}
{{NPCTableRow|Cruiser|0-3|Ephialtes Lancer/Illuminator/Spearfisher}}
|}
|}
Maximum of 2 enemies per room. Upholder have Cap Neutralizer, While Sentinel has Web.
Maximum of 2 enemies per room. Upholder have 15 km webs, While Sentinel has 15 GJ/s cap neuts.
{{NPCTableHead}}
{{NPCTableHead}}
{{NPCTableRow|Cruiser|1|Lucid Watchmen/Upholder/Sentinel|note=Deals quite high damage. Variants are both problematic but rare.}}
{{NPCTableRow|Cruiser|1|Lucid Watchmen/Upholder/Sentinel|note=Deals quite high damage. Variants are both problematic but rare.}}