Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Ash Spaceships/draft: Difference between revisions

From EVE University Wiki
No edit summary
No edit summary
Line 5: Line 5:
This combination of attributes makes every uncloaked moment for stealth bombers a high-stakes encounter, both for the pilots and their adversaries.  
This combination of attributes makes every uncloaked moment for stealth bombers a high-stakes encounter, both for the pilots and their adversaries.  


==== Stealth Bombers ====
== Stealth Bomber Comparison ==
Stealth bombers are specialized frigates that can warp while cloaked and lack sensor recalibration delays, enabling them to lock targets immediately after decloaking. Equipped with battleship-sized torpedo launchers and bomb launchers, they can deploy area-of-effect weapons exclusively in nullsec or wormhole space. Stealth bombers deliver exceptional alpha strike damage, but their fragility makes them vulnerable to swift destruction if they sustain damage. Consequently, bomber pilots often launch a few salvos or a single bomb before warping away and recloaking. In well-coordinated groups, stealth bombers pose a significant threat to large ships, including capital vessels, particularly in nullsec.
There are 5 stealth bombers, 1 for each race and the limited edition {{sh|Virtuoso}}. As the Virtuoso is extremely rare and valuable, it is not typically used and is generally omitted from normal stealth bomber discussion.


Each stealth bomber has a Covert Ops-based damage bonus for bombs (5% per level) and torpedoes (15% per level) reflecting its empire's associated [[NPC damage types|damage type]].
=== Attributes ===
* {{Sh|Purifier|22}} The Purifier has the lowest CPU, making it harder to fit. With bonuses for {{Co|#71c4f8|EM}} torpedoes and bombs, it is effective against shielded targets
The four racial stealth bombers have minor differences in their base attributes, generally following the typical racial differences. The Minmatar ship is the fastest, the Amarr ship has the strongest armor, while Caldari have the strongest shields, etc. Cargo capacity, base align time, targeting range, and other attributes all differ as well but none are major enough to warrant discussion.
* {{Sh|Manticore|22}} Bonused for {{Co|#73dc76|Kinetic}} torpedoes and bombs, the Manticore is the easiest stealth bomber to fit due to its high CPU.
* {{Sh|Nemesis|22}} With bonuses for {{Co|#fa8d84|Thermal}} torpedoes and bombs, the Nemesis is the middle of the pack and a solid pick for most situations. Like the Manticore, its four mid slots offer some extra utility.
* {{Sh|Hound|22}} The Hound has the best base time to warp of the stealth bombers. Its bonuses for {{Co|#f8e97c|Explosive}} torpedoes and bombs make it effective against armored targets


There is also the {{sh|Virtuoso}}, an [[Alliance Tournament]] variant of the Nemesis that has some attributes of a {{sh|Daredevil}} attack frigate. As a limited edition [[Alliance Tournament|AT ship]], the Virtuoso is quite rare and does not have a big role in everyday gameplay.
See the table below for the primary differences between the bombers: fitting slots, powergrid, and cpu.
 
=== Bonuses ===
Stealth Bombers all have the following bonuses, differing only in the damage type of the torpedo and bomb bonuses:
 
==== Role Bonuses ====
* 99.7% reduction in Torpedo Launcher powergrid requirement
* 50% bonus reduction in Cloak CPU usage
* No targeting delay after Cloaking Device deactivation
* Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator, and Bomb Launcher
* Cloak reactivation delay reduced to 15 seconds
 
==== Covert Ops Bonuses (per skill level) ====
* 5% bonus to Racial Bomb damage
* 15% bonus to Racial Torpedo damage
 
==== Racial Frigate Bonuses (per skill level) ====
* 10% bonus to torpedo flight time
* 15% bonus to torpedo velocity


Stealth Bombers all have the following bonuses, regardless of Empire:
* 75% bonus to torpedo velocity
* 50% bonus to torpedo flight time
* 99.65% bonus reduction in Torpedo Launcher powergrid needs
* 50.00% bonus reduction in Cloak CPU usage
* 100.00% bonus targeting delay after decloaking
{| class="wikitable"
{| class="wikitable"
|-
|-
! Hound !! Manticore !! Nemesis !! Purifier
! Name !! Damage Type !! CPU !! Powergrid !! High Slots !! Mid Slots !! Low Slots
|-
|-
| [[Image:Hound.jpg|thumb|The Minmatar Hound]] || [[Image:Manticore.jpg|thumb|The Caldari Manticore]] || [[Image:Nemesis.jpg|thumb|The Gallente Nemesis]] || [[Image:Purifier.jpg|thumb|The Amarr Purifier]]
| {{sh|Hound}} || {{Co|#71c4f8|EM}} || 310 || 40 || 5 || 3 || 3
|-
| {{sh|Manticore}} || {{Co|#73dc76|Kinetic}} || 330 || 38 || 5 || 4 || 2
|-
| {{sh|Nemesis}} || {{Co|#fa8d84|Thermal}} || 315 || 38 || 5 || 4 || 2
|-
| {{sh|Purifier}} || {{Co|#f8e97c|Explosive}} || 305 || 45 || 5 || 3 || 3
|}
|}
The Manticore is the easiest to fit with its high CPU and the Purifier is hardest with the lowest CPU. The damage type is typically not relevant to picking a stealth bomber.


=== Torpedoes ===
=== Torpedoes ===