Difference between revisions of "User:Orlais Placide"
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=== Docking === | === Docking === | ||
− | In the warzones, players enlisted in a militia may only dock in | + | In the warzones, players enlisted in a militia may only dock in and undock from NPC stations and citadels in frontline systems and systems controlled by their militia. Enlisted players cannot dock in or undock from NPC stations and citadels in command ops or rearguard systems controlled by the enemy militia, except for in a pod. Tether follows the same rules: players can only tether to citadels in frontline systems and systems controlled by their militia, but not command ops or rearguard systems controlled by the enemy militia. |
Revision as of 20:11, 31 July 2024
Currently working on:
- Updating and editing FW content, including gameplay from both Uprising and Havoc expansions.
Best way to contact me is via Evemail, or you can find me on the Gallente Militia discord.
Work in progress:
Frontlines
The Frontlines system acts to funnel activity and conflict to neighboring systems held by opposing militias. This divides systems in the warzones into three categories:
- Frontline: a system next to at least one other system controlled by the opposing militia or a system owned by the opposing militia's empire.
- Command Ops: a system one jump from a friendly frontline but not any systems controlled by the opposing militia.
- Rearguard: a system at least two jumps from any frontline systems.
Permanent frontline systems are systems that cannot be made command ops or rearguard systems by the enemy militia due to adjacency to friendly empire-controlled systems.
Docking
In the warzones, players enlisted in a militia may only dock in and undock from NPC stations and citadels in frontline systems and systems controlled by their militia. Enlisted players cannot dock in or undock from NPC stations and citadels in command ops or rearguard systems controlled by the enemy militia, except for in a pod. Tether follows the same rules: players can only tether to citadels in frontline systems and systems controlled by their militia, but not command ops or rearguard systems controlled by the enemy militia.