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== Common uses == | == Common uses == | ||
There are many types of bookmarks, but all capsuleers should at least have some basic bookmarks to travel in space safely and avoid traps or hunts. Depending on your role or operation you could extend your repertoire to | There are many types of bookmarks, but all capsuleers should at least have some basic bookmarks to travel in space safely and avoid traps or hunts. Depending on your role or operation you could extend your repertoire to other bookmarks. | ||
=== Safe spot === | === Safe spot === | ||
{{ | {{Main|Safe spots}} | ||
Safe spot bookmarks are one of the most important ways to use bookmarks. Safe spots are locations in space away from all charted entities. The only way to find | Safe spot bookmarks are one of the most important ways to use bookmarks. Safe spots(safes) are locations in space away from all charted entities. The only way to find a ship in a safe spot and warp to that location is by using combat scan probes. Although a ship can be seen in [[D-scan]], it cannot be warped to unless it is scanned down with probes. | ||
There are three basic types of safe spots. | There are three basic types of safe spots. | ||
'''Mid-point | '''Mid-point safe''' is the simplest and least secure form of safes. Create a bookmark while warping between two celestials. It is fairly easy to get the approximate position of a midpoint safe by using the [[directional scanner]] which makes them easier to probe. A determined pilot can even locate mid-point safes with the directional scanner and mid warp bookmarks. | ||
[[File:MidSafeMethod.jpg|thumb|Example of unaligned safe that has been made with one mid-point safe and a celestial.]] | [[File:MidSafeMethod.jpg|thumb|Example of unaligned safe that has been made with one mid-point safe and a celestial.]] | ||
'''Unaligned | '''Unaligned safe''' is considerably more secure than mid-point safes. These spots are not in alignment between two celestial objects. Unaligned safes can be made by either bookmarking signatures/mission sites or by creating a safe spot while warping from between a mid-point safe and another location. | ||
'''Deep | '''Deep safe''' is the most secure form of safe spots. Usually, a safe is considered to be deep safe if it is more than 14 AU from any celestial and is not in between celestials. This makes it impossible to be seen with the directional scanner. Proper deep safes can be hard to make. The following are the most common methods: | ||
* [[Incursions|Sansha's Nation incursion]] sites spawn far enough to be used as deep safes. | * [[Incursions|Sansha's Nation incursion]] sites spawn far enough to be used as deep safes. | ||
* [[Sleeper Cache]]s can spawn more than 14 AU from the nearest celestial. | * [[Sleeper Cache]]s can spawn more than 14 AU from the nearest celestial. | ||
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{{expansion past | | {{expansion past | | ||
* The old probe scanning system could be used to warp to an arbitrarily far location. This allowed making bookmarks that were hundreds or thousands of AU away. The safes nowadays called deep are just a pale imitation of the deep safes of the past.}} | * The old probe scanning system could be used to warp to an arbitrarily far location. This allowed making bookmarks that were hundreds or thousands of AU away. The safes nowadays called deep are just a pale imitation of the deep safes of the past. | ||
}} | |||
Never warp to within 'zero' of | Never warp to within 'zero' of a safe spot. This will reduce the chance of being detected or compromising the safe spots location. And always move rather than sit still, so even if the location is known the adversaries will not be able to land at zero. | ||
=== Salvage === | === Salvage === | ||
Wrecks can not be scanned down. If you wish to return to the battlefield you will need to bookmark the location before you leave. | Wrecks can not be scanned down. If you wish to return to the battlefield to [[salvage]] you will need to bookmark the location before you leave. For multi pocket mission all pockets need to be bookmarked separately. | ||
=== Instadock === | === Instadock === | ||
When | When warping to any location the ship will land approximately 2,500 meters away from the target. For stations, this means that the ship can land outside of the docking range and is vulnerable to ganks as it approaches the station. This is especially dangerous at [[trade hubs]] where gankers may try to kill you. Instadock bookmarks solve this issue. | ||
An instadock bookmark is | An instadock bookmark is a bookmark that is placed at least 2,500 meters inside of the docking range. One common way of creating an instadock bookmark is by undocking from a station and saving the location immediately or while the overview says that you are within 0 meters of that station. Instadock bookmarks can be used in combination with the autopilot. Set the target station as your destination and warp to the instadock bookmark. Enable autopilot after entering the warp. As soon as the ship lands on the bookmark the autopilot will automatically dock. | ||
For a demonstration video on Youtube see: [https://youtu.be/aKmn3rabMac Staying Safe - Insta-Docks](2017). | |||
=== Insta-undock === | === Insta-undock === | ||
When | When undocking from a station the ship will be moving at maximum velocity towards a certain direction. By having a bookmark far in that direction it is possible to instantly warp off after undocking.<br> | ||
The most common way of making an | The most common way of making an insta-undock is to use a very fast [[MWD]] frigate. Undock from the station and burn away. It is also possible to use mid-warp bookmarks, celestial alignment or lucky signatures. The insta-undock bookmark should ideally be far enough from the station so that it is not on the same grid. This way you will disappear from the overview after warping to it.<br> | ||
It should be noted that the ship heading has a small random variance on undock. | It should be noted that the ship heading has a small random variance on undock. | ||
Using | Using insta-undocks is not recommended for slow ships. A well placed combat prober will be able to probe a slow ship at the landing position before the slow ship is able to warp away. | ||
=== Tactical === | === Tactical === | ||
Tactical bookmarks are bookmarks that are on grid with a point of interest (such as station or stargate) but far enough that hostiles on the grid will not be a danger | Tactical bookmarks are bookmarks that are on grid with a point of interest(POI) (such as station or stargate) but far enough away from the POI that hostiles on the grid will not be a danger and [[Tackling#Warp disruption fields|drag bubbles]] will not drag the ship. They should be at minimum 200 km away so that warping between the target and the bookmark is always possible.<br> | ||
Tactical bookmarks can be used to check the target grid before warping in or to prey on passing by ships, ready to warp in as soon as the victim arrives.[[File:TacticalBookmarkLayout.gif|thumb|Tactical bookmarks placed around a gate. Click to see animation.]] | Tactical bookmarks can be used to check the target grid before warping in or to prey on passing by ships, ready to warp in as soon as the victim arrives.[[File:TacticalBookmarkLayout.gif|thumb|Tactical bookmarks placed around a gate. Click to see animation.]] | ||
Tactical bookmarks "above" or "below" the target can also be used for bypassing bubbles. | Tactical bookmarks "above" or "below" the target can also be used for bypassing bubbles. | ||
Tactical bookmarks can also be used for fast repositioning on grid. The recommended layout for a Tactical PvP | Tactical bookmarks can also be used for fast repositioning on grid. The recommended layout for a Tactical PvP bookmark setup is the classic 3 axes, 4 points per axes, with 150km separating each bookmark. With this layout, almost every point around a designated area (e.g. Jump Gate, POS, Station...) in a radius of 300km can be reached, allowing fast position changes as well as the famous "50km Warp" known to be the smallest distance a ship can warp to. if you have a target 50 km away and a tactical bookmark 200 km behind them you can warp to the bookmark at 150 km and land right on top of the target. | ||
The fastest way to create a | The fastest way to create a tactical bookmark would be the combined use of Micro Jump Drives (MJD) and Micro Warp Drives (MWD), although it was rarely used in the middle of a fleet fight, these could allow fast creation of such bookmarks in those situations. | ||
''Ender's View of Tactical bookmarks''<br> | ''Ender's View of Tactical bookmarks''<br> | ||
For those who are a fan of the book ''Ender's Game'':<br> | For those who are a fan of the book ''Ender's Game'':<br> | ||
While at first glance, an undocking ship appears to travel in a straight line, remember this is space and the orientation is in the eye of the beholder. Accordingly, Ender would articulate that when you undock, you are really "falling". Thus, the bookmark behind the undock point represents the | While at first glance, an undocking ship appears to travel in a straight line, remember this is space and the orientation is in the eye of the beholder. Accordingly, Ender would articulate that when you undock, you are really "falling". Thus, the bookmark behind the undock point represents the high ground of any combat situation. (If you want to see it in practice, imagine someone is shooting at you from behind the station when you undock; try to turn around and burn towards the hypothetical aggressor, and enjoy getting stuck bumping into the station.) | ||
Once | Once the collection of bookmarks around a station is established, it can extended to key stargates within the system. The "high ground" of a stargate is either the path that is furthest away from the sun or furthest away from your home station. | ||
=== Bubbling === | === Bubbling === | ||
Finding a good spot for a warp disruption bubble takes time. So if | Finding a good spot for a warp disruption bubble takes time. So if the same stargate will be camped again, bookmark the location of the bubble. | ||
== Organize and manage == | == Organize and manage == | ||