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Minmatar Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
m [Maelstrom, PvE]: typo in high slot
m [Maelstrom, PvE]: another typo :-(
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Electronics V <br>
Electronics V <br>
|required2=
|required2=
Engineering V <br>
Engineering III <br>
Energy Grid Upgrades III <br>
Energy Grid Upgrades III <br>
Gunnery V <br>
Gunnery V <br>
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* When fighting against Angels it is highly recommended to swap the guns for 800mm ACs to better manage their close-range combat.
* When fighting against Angels it is highly recommended to swap the guns for 800mm ACs to better manage their close-range combat.
* T2 guns (Arties or ACs) will fit with a 1%-3% CPU implant or by using at least one Faction Gyro.
* T2 guns (Arties or ACs) will fit with a 1%-3% CPU implant or by using at least one Faction Gyro.
* Common variants revolve around switching out the Cap Recharger for e.g. a Cap Booster, a SeBo, or a 3rd Hardner. In the last case the DC2 may be dropped for another Gyro.
* Common variants revolve around switching out the Cap Recharger for e.g. a Cap Booster, a SeBo, or a 3rd Hardner. In the last case (or if feeling bold) the DC2 may be dropped for another Gyro.
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