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* Minor Threat Detection Array; This upgrade causes sites that are usually only found in hisec or lowsec to spawn such as refuges and dens. | * Minor Threat Detection Array; This upgrade causes sites that are usually only found in hisec or lowsec to spawn such as refuges and dens. | ||
== | == Power, Workforce, and Reagents == | ||
With the advent of Equinox[https://www.eveonline.com/news/view/sovereignty-updates-transition-and-upgrades], systems now have more requirements to be upgrade the space around them. | With the advent of Equinox[https://www.eveonline.com/news/view/sovereignty-updates-transition-and-upgrades], systems now have more requirements to be upgrade the space around them. These requirements can be physical items such as Reagents or in-system effects such as power and workforce. | ||
Workforce comes from temperate, barren, and oceanic planets. Workforce is "harvested" by orbital skyhooks and can be "moved" from system to system provided that the same alliance owns all the systems between the origin and destination. | |||
Power comes from suns and plasma, storm, and gas planets. The power that the sun in-system provides is determined by the sun type. Power from planets can only be harvested by skyhooks. | |||
=== | Reagents are harvested from planets automatically by skyhooks. Superionic ice comes from ice planets and magmatic gas comes from lava planets. | ||
Power | |||
=== System Upgrades === | |||
Power and workforce allow a sov holder to online upgrades. A low power system, like QX-LIJ[https://evemaps.dotlan.net/system/QX-LIJ], with only 650 power, can only online the barest of upgrades, while a high power system can online more. Power can not change; once all eligible planets have skyhooks, the power of the system is maxed. | |||
Workforce can be transferred between systems, making it a more malleable number. It uses the new [[Skyhook]] mechanics to transfer between systems. When these structures are reffed, it can cause interruption in structures in the system they are transferring to. | Workforce can be transferred between systems, making it a more malleable number. It uses the new [[Skyhook]] mechanics to transfer between systems. When these structures are reffed, it can cause interruption in structures in the system they are transferring to. | ||
Some | Some upgrades require the superionic ice and magmatic gas from planets to be inserted into the sov hub to be online and stay online. | ||
The most recent list of values for this new content are below, based on the latest CCP News article[https://www.eveonline.com/news/view/sovereignty-updates-transition-and-upgrades]. Later patch notes tweaked these values[https://www.eveonline.com/news/view/patch-notes-version-22-01?utm_source=launcher&origin=launcher&utm_content=en#h2-1] | The most recent list of values for this new content are below, based on the latest CCP News article[https://www.eveonline.com/news/view/sovereignty-updates-transition-and-upgrades]. Later patch notes tweaked these values[https://www.eveonline.com/news/view/patch-notes-version-22-01?utm_source=launcher&origin=launcher&utm_content=en#h2-1] | ||