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=== Abyssal Artifact Recovery === | === Abyssal Artifact Recovery === | ||
[[File:Abyssal Artifact Recovery.jpg|alt=Abyssal Artifact Recovery Miner|thumb|Abyssal Artifact Recovery Miner]] | |||
Abyssal Artifact Recovery (AAR) is a Homefront Operation site found throughout high-security Empire space. It is unique among the Homefront lineup in that there are no regional differences to the site's enemies or layout. | |||
Aside from the standard tank and fitting skills, this site will require proficiency in mining, drones, repair, and capacitor transfer. | |||
The site consists of 9 waves with an initial setup timer before the first wave and a brief intermission between waves. | |||
The site will progress through three tiers, each containing three waves. The enemy fleet compositions will become more difficult and the wave timers become shorter with each tier. | |||
[[File:Abyssal Artifact Recover Overview.jpg|left|thumb|Site Overview (Warp bubble)]] | |||
During each wave, a random Abyssal [[Abyssal Deadspace#Weather Effects|Weather]] effect will begin and 12 asteroids will spawn in fixed locations. Each asteroid contains 24 ore, each with a mass of 4 m3, for a total of 96 m3. The presence of these asteroids causes an anti-warp [[Tackling#Warp disruption fields|bubble]] until all 12 are depleted. | |||
Along with the asteroids, each wave will also spawn an enemy fleet which will be one of three factions: [[Drifters]], [[Rogue Drones]], or [[Triglavian Collective|Triglavians]]. These fleets have random compositions that may include logistics, capacitor neutralizers, and other EWAR. Enemies will remain until destroyed, so a minimum threshold of DPS is needed to prevent being overrun. | |||
The success of each wave is determined by the depletion of the asteroids. If any remain at the end of the wave timer, the site will fail. Note that the warp bubble will still remain until all asteroids have been mined out. | |||
Successfully completing a wave will result in a payout at the end of that wave's timer, based on the tier of difficulty. After the final wave, a 60‑second evacuation timer begins. Once it expires, a Drifter response fleet will arrive in overwhelming force. | |||
{| class="wikitable" | |||
|'''Tier''' | |||
|'''Waves''' | |||
|'''Threat Level''' | |||
|'''Timer''' | |||
|'''Payout''' | |||
|- | |||
|1 | |||
|3x | |||
|Minimal | |||
|3:00 | |||
|5,372,850 ISK | |||
|- | |||
|2 | |||
|3x | |||
|Moderate | |||
|2:30 | |||
|7,269,130 ISK | |||
|- | |||
|3 | |||
|3x | |||
|Severe | |||
|2:00 | |||
|9,165,440 ISK | |||
|} | |||
Total of rewards from 1 full site completion are 65,422,260 ISK raw payout not counting bounties, Triglavian artifact cache loot, mined minerals. | |||
=== Salvage Research === | === Salvage Research === | ||