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=== Abyssal Artifact Recovery === | === Abyssal Artifact Recovery === | ||
[[File:Abyssal Artifact Recovery.jpg|alt=Abyssal Artifact Recovery Miner|thumb|Abyssal Artifact Recovery Miner]] | [[File:Abyssal Artifact Recovery.jpg|alt=Abyssal Artifact Recovery Miner|thumb|Abyssal Artifact Recovery Miner]] | ||
Abyssal Artifact Recovery (AAR) is a Homefront Operation site found throughout [[System security|high-security]] Empire space. It is unique among the Homefront lineup in that there are no regional differences to the site's enemies or layout. | Abyssal Artifact Recovery (AAR) is a Homefront Operation site found throughout [[System security|high-security]] Empire space. It is unique among the Homefront lineup in that there are no regional differences to the site's enemies or layout. | ||
Aside from the standard tank and fitting skills, this site will require proficiency in mining, drones, repair, and capacitor transfer. | Aside from the standard tank and fitting skills, this site will require proficiency in mining, drones, repair, and capacitor transfer. | ||
After an initial set-up peroid of 90 seconds, asteroids from beyond the rift will appear and a timer will begin.The site will progress through a total of 9 waves divided into three tiers. The enemy fleet compositions will become more difficult and the wave timers become shorter with each tier.[[File:Abyssal Artifact Recover Overview.jpg|left|thumb|Site Overview]] | After an initial set-up peroid of 90 seconds, asteroids from beyond the rift will appear and a timer will begin. The site will progress through a total of 9 waves divided into three tiers. The enemy fleet compositions will become more difficult and the wave timers become shorter with each tier.[[File:Abyssal Artifact Recover Overview.jpg|left|thumb|Site Overview]] | ||
During each wave, a random Abyssal [[Abyssal Deadspace#Weather Effects|Weather]] effect will begin and 12 asteroids will spawn in fixed locations. Each asteroid contains 24 ore, each with a mass of 4 m3, for a total of 96 m3. The presence of these asteroids causes an anti-warp [[Tackling#Warp disruption fields|bubble]] until all 12 are depleted. | During each wave, a random Abyssal [[Abyssal Deadspace#Weather Effects|Weather]] effect will begin and 12 asteroids will spawn in fixed locations. Each asteroid contains 24 ore, each with a mass of 4 m3, for a total of 96 m3. The presence of these asteroids causes an anti-warp [[Tackling#Warp disruption fields|bubble]] until all 12 are depleted. | ||